Battlefield 3 - by EA mobile

Discussion in 'Upcoming iOS Games' started by Der-Kleine, Jun 8, 2011.

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  1. Johnny101

    Johnny101 Well-Known Member

    Jun 29, 2011
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    It is true. Name a quality Freemium game, that you can play without spending money and getting to the advanced stages in the game ???
     
  2. psj3809

    psj3809 Moderator

    Jan 13, 2011
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    #322 psj3809, Jan 1, 2012
    Last edited: Jan 1, 2012
    Bullet Time

    With freemium games i dont think you always take the time to really get into the game as its 'free' and you havent paid for it so you arent that bothered if you install and then delete a day later. It reminds me when i was a kid when i used to get copies of games, as i hadnt paid a lot of money for them (as they were free) i didnt tend to play them as much. A game i had paid a lot of money for i would make sure i played that a lot as i didnt want it to be a complete waste

    Theres people here who have got quite far/completed games such as Six Guns/Dungeon Hunter III, for me as i've got about 300 games on my device i dont always give some of these games as much playtime as other paid apps.

    I still think if we bought games on release (instead of waiting for 99c sales or when its free) so the dev got more money we would hardly have any freemium games as companies were making plenty. Think too many people are waiting for freebies
     
  3. Madman100

    Madman100 Well-Known Member

    Jul 6, 2011
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    People seem to be enjoying Zenonia 4. I'm playing DH3 and it's not so bad but a bit grindy. I played LG3 to the end without paying.

    /run
     
  4. Johnny101

    Johnny101 Well-Known Member

    Jun 29, 2011
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    I actually respect and enjoy your posts GoofyJ but I will disagree with you on the Onlive being a gimmick. Not true at all.

    They said the same thing about Steam. Now it is about 10 years old.

    I have Onlive and it is an amazing service. I play it on my laptop and it works great. A few lags here and there but not anything to throw my gaming experience off. The servers are very reliable. I bought the Onlive wireless controller and it works fantastic.

    Onlive is an innovative and expanding company. It has roughly 10 million users worldwide. With countries such as US, Canada, U.K ( I'm not sure what others at the moment.)

    Also I find the graphics very good on the Onlive games.

    About their library of Games. Actually they still don't have nearly as much as Steam but they do have good quality titles. I recently bought Homefront, Borderlands, and Orcs must die for only 10 bucks with discounts. Amazing deal. They all play great.

    To top all this off. Their onlive app is available to Android compatible devices which can allow you to play console games on a small Android device or tablet. This will probably be coming to Apple soon.

    So.... Overall this service is here to stay. The future of gaming. No more consoles.
     
  5. Johnny101

    Johnny101 Well-Known Member

    Jun 29, 2011
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    You and Madman, have a point.

    I stand corrected on a few games.
     
  6. GoofyJmaster.

    GoofyJmaster. Well-Known Member

    Oct 11, 2011
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    I'm not so much considering it to be a gimmick when used on PC, but when used on Android or iOS. Steam made sense when it came out, but OnLive just doesn't make sense at all for mobile gaming. It might just be another one of those "it's just me" things, but after owning a crap load of systems OnLive for iOS/Android seems like something that would only reach the 6 month mark for me, if that. Maybe if we get physical controls (good) for our devices, I'll change my tune a bit. Plus, like I said earlier, I like iOS-centric gaming. I said in another thread that I wanted a Dragon Age type game for iOS, but I want it to be built for iOS however that may be.

    I highly doubt it'll be the end of the next generation of console gaming. Maybe it could be after that; we'll see. If the catalog builds quickly and it can carry all the top games for PS4 and Xbox 720 then yeah. Here's my thing, even if it does wipe out consoles, it'll just become more expensive with less competition. Trust me I know because I've seen it happen with other things. Here in my city Time Warner Cable is really the only good service we have, so the prices are quite over priced. They also change the pricing on a whim because they don't have that much competition. Whatever the outcome, I doubt Sony and/or Microsoft will go down without a fight.

    I really just briefed on this whole debate (trying to hit both sides) because I'm not really too worried; especially for the near future.

    I'm in the camp up of people waiting for a Steam-OnLive merger.

    Personally, I see the potential in OnLive, but I think it'll just stagnate like Steam. IMO, Steam could be so much more than what it is. Plus there are about a million different tweaks that need to be made unless we all plan on assimilating to the OnLive way and it becomes our central hub.

    **Hopefully, most, if not all, of that makes sense. I'm ridiculously tired, and I also just don't care as much as I used to.

    ------------------------------------------------

    What the freemium system brings or can potentially bring: OTT grinding, real world annoyances, and less quality and depth

    You can finish a freemium game without paying, but it doesn't mean it was worth finishing or you'll necessarily enjoy the ride getting there.
     
  7. DodgerBlue016

    DodgerBlue016 Well-Known Member

    Jun 25, 2011
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    I create awesome paper airplanes that I will sell
    Here
    Well, speaking of Onlive, it WILL have 20 or so games built with iOS controls in mind, so you don't need a controller...
     
  8. Johnny101

    Johnny101 Well-Known Member

    Jun 29, 2011
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    Well to me that's one of the strong selling points of Onlive. Not only can you play it on your PC and play unlimited games that take up no space on your hard drive, but it can be ported to your device.

    Don't forget that their Onlive wireless controller works for tablets and smartphones. Their service is convenient and innovative.

    Eventually you won't have a need to buy a console, games. You can just bring it up on the PC or your device and play console games.

    I love playing my ipod games but given the choice of playing console games on my iphone with the choice of using a controller ( optional) Obviously, I'm going to choose ( for the most part, Onlive games)

    The service gives you options. That is what most gamers want anyways.

    I can't see this service stagnating but rather gaining popularity and increasing.
     
  9. Madman100

    Madman100 Well-Known Member

    Jul 6, 2011
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    Yes, u seem to have been swept in to the propaganda that freemium games are money pits for everyone that plays them.
     
  10. DodgerBlue016

    DodgerBlue016 Well-Known Member

    Jun 25, 2011
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    I create awesome paper airplanes that I will sell
    Here
    Okay here's what I'll say: Freemium sucks unless it's done right (see PikPok's Slam Dunk King, Nimblebit, Kiloo Jeppe, and Temple Run for examples). Big companies just don't know how to do it right.
    -Honestly I'm thinking this is going to be a paid game though, with a bunch of IAPs (see Tetris) but many of which you can get through grinding and the game will be 99c probly. I, personally, don't see this as being at all as good as MC3, and I don't think EA did either, that's why the made the "campaign" completely different. I think the multiplayer's probly gonna be a lot weaker though because from what I've seen from early stages of the game, it's got only a couple modes, and the simpler ones at that...
     
  11. GoofyJmaster.

    GoofyJmaster. Well-Known Member

    Oct 11, 2011
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    I know you won't need a controller, but looking at OnLive on Android, there's a ton of buttons on screen for games. Also, at the end of the day they;re old ports, I'd rather just play on a computer or the microconsole. The virtual pad overlay just isn't appealing.

    Ultimately, I just want to see what it's like when it comes out. Maybe things won't be so bad (for me), and I'll end up really liking it.

    The only thing I really like about OnLive is the fact that you can use the controller to play withe iPad on road trips; provided you're sitting in the back and the I pad is mounted on the headrest. Other than that the controller/iPad set up is worthless. Plus, I'm pretty sure I'll like iOS-centric games more, even if just a tad bit. We'll see!

    @ Johnny101 (i just saw your post) I can easily say that none of my friends or myself that play video games want to use a controller on a device that's 10" or smaller. It has nothing to do with portability because in a sense I'd like that. On the flip side, due to screen size differences, I do like them separated. Also, OnLive is and will most likely be limited in selection, and possibly fall into that good ol' stagnate water.

    For hardcore console gamers: OnLive's microconsole will the be push away from console IMO. The portable side comes with assimilation. As a former hardcore console gamer, what most attracted me to iOS was iOS-centric. Like I said, I strongly disliked the PSP and the DS's gimmick wore off very quickly. Like I said before even with PC, microconsole, and mobile it has a pretty good chance of going completely stagnant.
     
  12. Der-Kleine

    Der-Kleine Well-Known Member

    I think some big companies know how to do freemium - just not on iOS!

    I think that Team Fortress 2 ended up quite well as a freemium game, steam says I've played it for 37 hours (I haven't really played it that much lately) and I haven't even payed a cent.

    -~-​

    THIS pretty much describes the problem with freemium.

    Sure you can play a freemium game without paying a cent, but you'll constantly be reminded by unfair ballancing and various other restrictions that you could have more fun if you'd just tap this button there and send your money far, far away.

    It just ruins the game.

    Would you enjoy playing say Uncharted if every time you pick up a new gun a box would come up if you'd like to unlock this weapon for "just" 2$? If again a box would come up and pause the game when you're hurt asking if you want to buy a pack of 5 med packs for just a buck?
    I doubt it.
     
  13. Johnny101

    Johnny101 Well-Known Member

    Jun 29, 2011
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    No, I'm not brainwashed and believe that everyone is swept into that category but I do believe there are people foolish enough to spend a lot of money on freemium games. Obviously not everyone.

    My whole point is, that the companies are being greedy buy using this pay method.

    I would like to get Battlefield 3 at a set price. I have no problem with that but I believe for this game in particular, if it is freemium, it'll probably end up being more than 6 or 7 bucks to play this and enjoy it with freemium costs.
     
  14. Johnny101

    Johnny101 Well-Known Member

    Jun 29, 2011
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    Yes, I know they don't have a big selection at the moment but they do have a fairly good library. Games like Amnesia, Borderlands, Fear 3, Bioshock, Space Marine, Orcs must Die, Batman Arkham, LA Noire, etc... ( I guess you would have to check it out on their website) With their popularity growing. Their titles will be expanding. More and more people are playing Onlive. I just can't see it going stagnant but actually getting very big.

    We have to agree to disagree.
     
  15. Madman100

    Madman100 Well-Known Member

    Jul 6, 2011
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    I don't think so. Just simply making the proper business decision, IMO. I truly don't expect them to be able to compete quality-wise with MC3 and STILL make a decent profit selling at 6.99.

    It's sad because when this game releases there are a load of people ready and waiting to attack it. It may just save a lot of stress for EVERYONE if EA moves on to other things. But then there are the people who are looking fwd to playing this, freemium or not, who will be burned by that.

    The AppStore is a hostile place for business, it appears.
     
  16. Johnny101

    Johnny101 Well-Known Member

    Jun 29, 2011
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    We all have our opinions. My opinion is, by making this game Freemium, it will hurt their sales. A lot of people like myself really hate Freemium. Look at six Guns, I don't know their figures but I bet their not making too much money from that game. Even on the free app chart, its not even in the top 25.

    I agree that the app store is a hostile place now, no one wants to spend 7 bucks for a game anymore. I personally would buy it, but generally people want to spend maybe 2 or 3 bucks.

    If it's a good game at a set price. I can see this game making a profit. Look at Battlefield Bad company, that game isn't very good, it crashes all the time but through sale prices it's always on the app charts.
     
  17. GoofyJmaster.

    GoofyJmaster. Well-Known Member

    Oct 11, 2011
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    I agree with you that the PC and microconsole could be big players. It's the mobile that I'm making all the fuss about.

    Anyways, the reason I'm saying it can go stagnant is from looking at Steam. Also, there's there the group of people who want to own their video games. I think this probably rings true for console more than any other platform. Also, there's the fact of needing a good internet connection to play, which could put people off.

    Like I said in my other posts, yes it does have potential. It all comes down to the microconsole IMO. People still have consoles and buy games, but Steam has been out since 2003. People still choose Steam over OnLive, and Steam will compete if they need to. Also, I throw the merger thing back out there. The mobile portion of it is terrible IMO. A bunch of old ported games with a crappy button overlay, and using a controller on a 9.7" screen is ridiculous. I never wanted iOS to be anything like the PSP, except maybe to have high quality, premium games made specifically for it by iOS developers.

    The thing is that there is a ton of factors that equate into this problem, and trying to hit them in a couple short paragraphs doesn't do the topic justice.

    Plus we seem to be forgetting that Microsoft is starting to go the hub route as well, and already has a strong following. Sony could just as easily try and link the PSP up with PS4. Like I said, they're not going down without a fight. it's going to be interesting to see how all this plays out over the next few years!
     
  18. mellamohoracio

    mellamohoracio Active Member

    Nov 5, 2010
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    sooooo... is it safe to assume this is cancelled or something?
     
  19. DodgerBlue016

    DodgerBlue016 Well-Known Member

    Jun 25, 2011
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    Here
    No. If you'd seen footage of this earlier you would see the game was in a crude stage and hadn't had much put together. It's gonna be a couple months til it comes out. It's not canceled unless they say it's canceled...
     
  20. iNexus

    iNexus Well-Known Member

    Aug 14, 2010
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    The Great White North
    how long does it take to make a freemium horde mode game?...

    unless they are remaking the game into a premium game with full campiagn
     

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