Battle for Wesnoth - tactical strategy RPG

Discussion in 'Upcoming iOS Games' started by Kyle Poole, Jul 25, 2009.

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  1. darwiniandude

    darwiniandude Well-Known Member

    Nov 1, 2008
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    Battle for Wesnoth is exceptional

    I've never been a huge fan of this style of game. Enjoyed Warcraft 2 back in the day a bit though, never finished it. Definitely didn't enjoy turn based games however.

    Battle for Wesnoth is the game that changed all that, and made me appreciate the genre. I have since got into RPG's (played the original Diablo and Diablo II recently for the first time) Dungeon Hunter which is great but shallow, Underworlds which is deeper but the joystick sucks.

    Anyway, I wanted a game like Wesnoth on the iPhone since the launch of the AppStore, and I can't wait, and will buy this, on day 1.

    I just found Wesnoth so much better than things like Uniwar, or .. umm... can't remember it's name... an early iPhone turn based strategy game. Not strategic assault, something better... anyone remember what game it is?
     
  2. Ravenblack

    Ravenblack Well-Known Member

    Feb 24, 2009
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    Singapore
    Reign of Swords?
     
  3. kingkong120

    kingkong120 Well-Known Member

    Jul 17, 2009
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    Haha almost gave him too much credit :p
    But it is still difficult doing the port, and I believe that the price that he's placing on this game is very, very reasonable.

    Yup, it's good for everyone.
     
  4. Dominic White

    Dominic White Well-Known Member

    Aug 8, 2009
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    One thing I do mildly worry about - it looks like by the time the iPhone port is out, a new stable release of the PC version will be out, which will mean Kyle will have to update the game to keep that multiplatform online play working. Wonder how long it'll take to get each update in place?
     
  5. bluenag

    bluenag Member

    Jul 12, 2009
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    After downloading and playing the computer version of the game, all i can say is..... wow. This game is amazing and absolutely huge! So my question is, is the ipod port a carbon copy? Because i find it hard to believe all the things on the pc version could fit into the ipod one!
     
  6. Aurora

    Aurora Well-Known Member

    The first post was posted in July, so is it "nearing completion" now? Or already submitted?
     
  7. MunkieSuthorn

    MunkieSuthorn Well-Known Member

    Jun 11, 2009
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    IT Manager
    Connecticut, USA
    Getting ready for Beta.

    Munkie!
     
  8. Dominic White

    Dominic White Well-Known Member

    Aug 8, 2009
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    Yes, fully intact, nothing cut except the editors (although you can still download new fan-made content from ingame). Confirmed many times.
     
  9. Comassion

    Comassion Well-Known Member

    May 23, 2009
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    Carbon copy. Believe it! And make sure you have around 200+ MB free on that iPhone.
     
  10. Dstevens

    Dstevens Member

    Sep 25, 2009
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    Wow, looks really cool!!!
     
  11. ABetterBadger

    ABetterBadger Member

    May 26, 2009
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    How about now? :D
     
  12. Comassion

    Comassion Well-Known Member

    May 23, 2009
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    Still getting ready for Beta - there are some niggling memory issues that you don't want in the iPhone version.
     
  13. Benegesserit

    Benegesserit Well-Known Member

    Mar 9, 2009
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    Bump. Really looking forward to this! Hopefully we'll see this in our phones by Halloween?
     
  14. noobHD

    noobHD Member

    Sep 19, 2009
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    any news?
     
  15. Comassion

    Comassion Well-Known Member

    May 23, 2009
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    I'm afraid the news is quite bad. Kyle was eaten by a Grue.


    Really, the news is that the Beta should start any day now - hopefully within the week.

    Given the sheer size of Wesnoth and Kyle's meticulous attention to coding details, I wouldn't expect to see this released before Halloween. On the plus side that attention and effort should pay off - he's really been focusing hard on optimization so that this massive game runs well on the iPhone.
     
  16. VeganTnT

    VeganTnT Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 19, 2008
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    Freelance Entertainment Analyst
    Orlando, FL
    As much as I hate that I have to wait longer I'm glad to hear it when a dev is committed to delivering the best possible experience they can
     
  17. PointOfLight

    PointOfLight Well-Known Member

    Dec 29, 2008
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    Indiana, USA
    He should have kept the light on :)

    I really wish people (not directed at you, Comassion) would stop with the "any news" junk every day. Personally, I'd rather think Kyle's busy on the port instead of wasting his time patrolling threads just so he can reply to satiate some people's impatient hunger. I'd love to see this game come out as much as the next guy, but I understand a great deal about what goes into developing such a beast, and I know a constant deluge of "is it done yet" type banter doesn't help any. I'm pretty sure Kyle will be excited enough that he won't be able to hold back when some major milestone has been met (unless that Grue gets him again, of course).
     
  18. MrDark

    MrDark Well-Known Member

    May 3, 2009
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    and don't forget he's expect a baby coming at the same time... he may be super busy... testing.... hum, not BfW beta... but practicing change diaper :D
     
  19. ABetterBadger

    ABetterBadger Member

    May 26, 2009
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    I just want Kyle to have a Twitter and a Dev Blog that he updates every five minutes. Is that too much to ask?!


    :D
    Although really I wish he had a Dev Blog. I have nothing to stare at if I want news about the thing.
     
  20. noobHD

    noobHD Member

    Sep 19, 2009
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    yeah would be cool
     

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