Battle for Wesnoth - tactical strategy RPG

Discussion in 'Upcoming iOS Games' started by Kyle Poole, Jul 25, 2009.

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  1. Betty 2K1

    Betty 2K1 Well-Known Member

    Mar 30, 2009
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    Is there a limit to the number of units you can have for each side ? Or can you create huge armies (map size and resources permitting) ?
     
  2. ZureaL

    ZureaL Well-Known Member

    Sep 15, 2009
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    Missed again....drat!

    Dang...I would have to find this thread a couple of days too late....sigh.

    Oh well, here's mine anyway

    [​IMG]

    Looking forward to the final product when I can get my sorry hands on it!

    P.S. Gratz on the baby sir.

    Z
     
  3. Comassion

    Comassion Well-Known Member

    May 23, 2009
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    I've never seen a unit limit other than resources, but I will note that it would take forever to play out a game with too many units on your side, since you move them each individually.
     
  4. Kyle Poole

    Kyle Poole Well-Known Member

    Apr 28, 2009
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    That would be David White... It would be really egocentric to name a game after yourself. That's like me making an RPG and calling it "Kyle's Quest"... Oh, wait... never mind.... :p
     
  5. Kyle Poole

    Kyle Poole Well-Known Member

    Apr 28, 2009
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    I made a social group for beta testers. If you haven't been invited to the group, please leave me a private message!

    All the beta testers, please follow the instructions in the group...
     
  6. airhead3

    airhead3 Well-Known Member

    Feb 11, 2009
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    Late to the Game...

    I was a huge fan of BfW on the Mac. In fact, I just recently resurrected the game a few days ago - somehow I completely missed this thread until today! Anyway, though I may have missed the Beta competition, I thought I'd throw in my two cents anyway:

    Fire Dragon
    [​IMG]

    As an old Magic:TG player, I have a soft spot in my heart for dragons anyway, but to have both solid mêlée options and ranged fire breathing, that clinches it!

    It does make me want to see more dragons, though! Catacomb Dragon, anyone?? :)

    Also, the Banebow looks pretty sweet, with a pretty cool submerge ability.
    [​IMG]

    I'm envisioning stationing these guys all along the shore...

    -Ryan

    BTW: Congrats on the baby girl on her way, Kyle! My wife's due in February, too! :D
     
  7. ABetterBadger

    ABetterBadger Member

    May 26, 2009
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    How's this going? Is there a bunch of active beta testing right now or what?
     
  8. Betty 2K1

    Betty 2K1 Well-Known Member

    Mar 30, 2009
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    Hi,

    Hopefully I'm not speaking out of turn. But Kyle is putting the finnishing touches to the beta.

    Obviously Kyle can give a much better update than myself.
     
  9. noobHD

    noobHD Member

    Sep 19, 2009
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    i can't wait to play this...
     
  10. Mudkipz223

    Mudkipz223 Well-Known Member

    Sep 20, 2009
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    Atlantis
    I am loving the computer version of this, and I'm really looking forward to playing it on my phone.
     
  11. MrDark

    MrDark Well-Known Member

    May 3, 2009
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    any update on the beta testing? almost done? :D just curious
     
  12. TomBombadil

    TomBombadil Active Member

    Dec 17, 2008
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    Beta testing has not started yet.
     
  13. Betty 2K1

    Betty 2K1 Well-Known Member

    Mar 30, 2009
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    #373 Betty 2K1, Sep 22, 2009
    Last edited: Sep 22, 2009
    It will be worth the wait.
     
  14. noobHD

    noobHD Member

    Sep 19, 2009
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    i hope so... we've been waiting for this game long enough, and if the price will be 5$, i want a good and playable game.
     
  15. kingkong120

    kingkong120 Well-Known Member

    Jul 17, 2009
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    What you mean is, "The game is so good and playable, that at $5 the dev is ripping himself off."
     
  16. Dominic White

    Dominic White Well-Known Member

    Aug 8, 2009
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    Well, to be fair, he's not really the dev. He's just doing the port.

    The game itself is free on the PC, and is constantly updated and maintained by a large community of dedicated fans. Money from the port will support the PC version which in turn will go back to supporting the port, so it's all good for everyone.
     
  17. MrDark

    MrDark Well-Known Member

    May 3, 2009
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  18. airhead3

    airhead3 Well-Known Member

    Feb 11, 2009
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    Ehh...

    Song Summoner on the 5G iPod was a pretty big disappointment for me - one that I promptly dropped (and wished I hadn't wasted $5 on). I had high hopes for the song summoning portion, but it turned out to be somewhat of a crap shoot as to what song gave you a good character, and then that song was promptly forgotten (i.e. no use of the actual song during gameplay).

    Even with the Square pedigree, I don't really think it will stack up at all to Wesnoth. (Then again, there's always Sliding Heroes...that looks like a worthy competitor in the strategy genre...) :rolleyes:
     
  19. Dominic White

    Dominic White Well-Known Member

    Aug 8, 2009
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    If Square want to compete with Wesnoth, then they just need to port Final Fantasy Tactics (an enhanced version of the PSP port, ideally) to the iPhone. It'd work perfectly with a touch interface, too. It's not too graphically intensive (it's an update of a PS1 game, so well within iPhone levels of power), it's deep, it's complex and it's all round a great game.

    I'd buy that for sure.

    Song Summoner just looks too lightweight.
     
  20. coolestk!d

    coolestk!d Well-Known Member

    Jan 30, 2009
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    School...
    Around
    Song Summoner is nothing special, I have it on the original iPod and there wasnt any strategy to it, just the song gimmick. But you just reminded me how great Tactics was I'm about to play it again to hold me over until this game releases.

    Square still hasn't tried to make a real game for the iPod but I hope they do soon.They make amazing looking portable games.
     

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