How is Metal Golem and Dark Elf Mage? From what I have seen it seems like Black Dragon is a better version of red dragon and Ifrit is a better version of White Dragon.
Another probable S pet are minotaurs... Dark elf mage acts like warlock if i'm not mistaken.. Still, the best are R+ Blue Dragon
Is there anyway to interact with battles other than using potions? It's really frustrating when I have units focusing on just ONE enemy out of several, especially when he has full health and hardly takes any damage but there are at least two other enemy units that hardly have any health left. Also, is the only way to earn pets to beat all the waves in a dungeon?
White Dragon, Ifrit, Minotaur, Metal Golem are all melee. I guess Ifrit is the best of the bunch? I wonder if Elf Mage is better than Warlock(I never remember ever seeing one). I know Red Dragon and Black Dragon have the same special.
Potions are all we can do unfortunately. I wish there was more to it too. Units only switch targets if any enemy dies. If 3 of your dudes were attacking A but your 4th guy kills monster B, the ones attacking A could switch targets and maybe attack C.
Doing all waves is the only way, unless you buy IAP and spend 10 AP potions on premium eggs. I spent about 60$ on AP and got myself a few nice R+ and S monsters. LUCKY ME !!!
Nope, red dragon is the same as magician, an AOE in nearby enemy.. As in black dragon, it's like warlock that targets all enemy.. That's what I notice from facing them in battle though.. EDIT: Anyone encounter Random Crashing when selecting friend troop? I just recently encounter this bug, and it appears randomly... sometimes I can select friend troops without crash and sometimes, it crashes..
I have no idea to be honest, i have never used them. I focus on using Blue Dragon and Black Dragon for their AoE Freeze and AoE Fire Damage respectively. Meaning to try the Silver Dragon but for now I'm using my high level Blue one.
If someone could kindly pm me a code for some decent s rank armour and weapon(s) for an archer I would greatly appreciated. Finally giving the class a shot after hearing such great reviews. Thanks in advance.
Check my post on this page http://forums.toucharcade.com/showthread.php?t=223027&highlight=lich&page=47 You can choose what you want, I would guess speed or crit possibly, not very familiar with the class.
Does anyone else want to see something added to the game to make it beyond a continual grind that is all the same? Maybe a storyline? At the moment I have my main party at level 21 and am starting to get a little bored now, the quests have different names, such as teamwork or whatever but its all the same. I am doing this to go up levels, but once I go up the game is identical to how it was, nothing new to fight anymore and nothing new i can unlock. Dungeons are fun (when I have the ap to do them) but again it all just seems the same to me, anyone else feel like this? My time with this game may be up in the next few days unless I find some incentive, before this it was S pets but they seem incredibly rare to get from dragon dungeon, I have none in about 10-15 runs.
I think i pulled a stupid! i sold lower grades characters adn now i can`t sell or re-use the items that were equiped on them.. any idea`s how to fix that or if they will be going to fix it a up coming patch ? Thanks -Marc
You can't do anything about it without editing the weapons.hjt file in the ios operating system, i suggest waiting for an update
Yeah, I eventually got bored. I can't be on the game's schedule. Everything scales unevenly. You start off getting very little XP but having more than enough gold...then you get to a point where you're getting so much XP but don't have enough gold to lvl your characters. My missions also scaled unevenly. I jumped from 25-star missions to 40?! Without gold to lvl my troops, how can progress? At this point, you either spend money on the game or put it down. There's simply no way to progress at a smooth rate. I got tired of having to remember to go back and collect my gold, use my AP when the bar is full, etc. I wish they had taken a different direction with this game, but since some people have been spending $60 or so on AP pots, the developers probably consider this a successful design.
I totally agree with the uneven scaling, gold used to be so easy to get i was desperate for exp. There is the method of getting gold by just levelling an s castle unit to 7, then selling which is like 25k gold in 20 seconds but its a bit boring, and you need the ap to do it and it is just a grind. I'd do it if theres something to work towards beyond a higher star numbers in my quests but there really isnt. What fun is every number getting 10% higher when the game remains idential? Annoying really, the game had so much potential. In a way finding the master codes ruined it, at least without that I would be saving my ap for scans. It was fun finding them and playing with codes though.
The game really needs to have the bugs worked out and the content expanded. Now that I've completed all 100 chapters… what's left to do? Farm some pets maybe? See how far I can go in the Colosseum? Not much left for me to do
Aa for scaling, its totally out to lunch. Doing the Colosseum, when you hit close to wave 30, I'm getting about 22k xp per unit at level 40. Basically, I would level up every time I do 30 waves, however, you only get 4500ish gold? That doesn't jive. At level 40, its like 300k gold to level and yeah some scaling improvements would be ideal.