Universal Backflip Madness (by Gamesoul Studio)

Discussion in 'iPhone and iPad Games' started by Gamesoul Studio, Feb 20, 2013.

  1. m44

    m44 Well-Known Member

    Feb 16, 2013
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    #21 m44, Feb 21, 2013
    Last edited: Feb 21, 2013
    No running. Just jumping, but the gaps get higher and further apart :) And honestly, it doesn't get old. There's different ways to flip every gap, and you have to play around and see what works.

    That first platform flip is stationary, if that's the one you're stuck on. (It wants you to land on the same susenpended platform.) . . . It confused me a little at first too. :)
     
  2. studepaber007

    studepaber007 Well-Known Member

    Jan 26, 2011
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    In the game's features it says...

    - Parkour/Free Running acrobatics

    I guess that's where I got the idea you could run also, no biggie though.

    It's a little unclear that you have to land on the suspended platform, thanks for the help lol!

    Still a great game, recommending to all of my iPhone buddies :)
     
  3. m44

    m44 Well-Known Member

    Feb 16, 2013
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    #23 m44, Feb 21, 2013
    Last edited: Feb 21, 2013
    No problem :) Maybe in an update the dev will add the info about landing zones, and camera controls.

    It's a great game once you really get into it. Sometimes a double flip will work better than a big slow flip, and vice versa. I probably have 3 or 4 hours into this game.

    Also "free running" is a little confusing. There's tons of running games. This felt more like a skateboarding game (unlocking spots, tricks, ect).
     
  4. DannyTheElite

    DannyTheElite Well-Known Member

    Oct 13, 2012
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    This game is really really fun I love it
     
  5. It looks like it could be painful depending on how one lands...
     
  6. oooooomonkey

    oooooomonkey Well-Known Member

    Jan 15, 2011
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    Haha Sanuku's video sums this game up perfectly.

    After unlocking all the levels it's great to go back and just mess around trying out different flips and starting facing the wrong direction is always a challenge.
     
  7. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    I'm enjoying this game so much that (I almost feel bad saying this) I kinda hope it gets cloned. I need as much of this awesome stuff as I can get.
     
  8. orangecan

    orangecan Well-Known Member

    Aug 9, 2011
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    Thoroughly enjoying this but I really wish you could attempt one flip at a time. Getting a bit sick of having to do the first 4 flips in the gym that I've perfected in order to get to the 5th which I'm struggling with.
     
  9. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    Go into Free Play mode then use the arrow at the top left so switch to the flip you need to practise on :)
     
  10. riggysmalls

    riggysmalls Well-Known Member

    Jun 27, 2010
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    We need a level editor and user created level browser! That would open this game up so much!
     
  11. jameslavis

    jameslavis Well-Known Member

    Mar 15, 2011
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    How do you finish the gym. I'm at the platform on ceiling and landing on mat. Keeps resetting
     
  12. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    #34 MidianGTX, Feb 22, 2013
    Last edited: Feb 22, 2013
    Which flip are you on? There are three from that platform. The first one requires you to stay on it, the second is the mat down and to the right and he last one is just on the floor to the left, no mat.

    Quoted for truth. I have a few level ideas I'm gonna suggest to the dev later on.
     
  13. shero89

    shero89 Well-Known Member

    Jun 28, 2012
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    Don't land on the mat flip in your place just like the first flip :)
     
  14. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    Finished the game earlier, so I thought I'd mess about and see what I was capable of. Just a couple of experiments:

     
  15. oooooomonkey

    oooooomonkey Well-Known Member

    Jan 15, 2011
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    Forge World
    I'm really hoping there's going to be more levels, backflip variations, characters or something added to this as I can't get enough of it.
     
  16. Quazonk

    Quazonk Well-Known Member

    Mar 30, 2011
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    Having a ton of fun with this one too. I don't care that the production value and well...most aspects of the game are done horribly poorly. It almost makes it more fun for me. I can't put this one down :)
     
  17. m44

    m44 Well-Known Member

    Feb 16, 2013
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    #39 m44, Feb 23, 2013
    Last edited: Feb 23, 2013
    User created levels would be awesome. Another thing I think would be kinda cool is two part challenges. Something like: flip from the backboard to a box, then down to a mat. (A bad landing on the first part, would make the second part that much harder).

    Maybe it could be "user created challenges", just using the gym and basic boxes, benches, cones, ect.

    It would also be cool to have a "trials" themed level that was more technical. Maybe challenges like: flip off a trashcan, land on a milk crate.
     
  18. Bytebrain

    Bytebrain Well-Known Member

    Jul 24, 2010
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    Copenhagen, Denmark
    I'm on the third level and I'm thoroughly addicted to this game!
    I like the ideas people have come up with to enhance the game.

    The one thing I feel it really could need, is for the game to automatically zoom out when needed.

    I hate having to interrupt a good flow in the game to zoom out and adjust the perspective, only to fail and have to start over and the perspective resets to close zoom again.
    It annoys me to no end.

    Other than that, I really love this game, and I'm going to get through all the levels, even if it kills me. :)
     

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