iPad Babylonian Twins - The Quest for Peace in Ancient Iraq

Discussion in 'iPhone and iPad Games' started by Touchgamer3g, Apr 8, 2010.

  1. MartiNZ

    MartiNZ Well-Known Member

    Mar 9, 2009
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    Do try to keep up ;).
     
  2. galaxygrrl

    galaxygrrl Well-Known Member

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    #202 galaxygrrl, Apr 28, 2010
    Last edited: Apr 28, 2010
    heh.... some of us have a life outside of playing games on an idevice :p sorry had too. ;)
     
  3. MartiNZ

    MartiNZ Well-Known Member

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    Okay now it's my turn to say touché :).
     
  4. galaxygrrl

    galaxygrrl Well-Known Member

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    [​IMG]
     
  5. backtothis

    backtothis im in ur base killin ur d00dz
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 13, 2009
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    college student (junior)
    Houston/Austin, TX
    i cant beat the first level after the tutorials..sigh
     
  6. galaxygrrl

    galaxygrrl Well-Known Member

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    #206 galaxygrrl, Apr 28, 2010
    Last edited: Apr 28, 2010
    Where are you stuck? Let us know and we can help. :)

    ETA: This game takes a little while to figure out how it works...so don't feel bad...a lot of people have asked for help on the first level, then they get the hang of it. The tutorial should be stronger.
     
  7. ultimo

    ultimo Well-Known Member

    May 5, 2009
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    & iThot I was the only one :eek:
    Thts why I hate the concept of games which has levels, wht one can count can stop, if it has randomness (Obviously not in platformers) It is a infinity! :cool:

    Reading posts to understand whts the rough length of the gameplay content this moment! (Not the future updates)
     
  8. hasio_john

    hasio_john Well-Known Member

    I just bought it and play some, .... AMAZING game!!!!:D
    (it's on 75% sale again: $0.99)
    More impressions later...
     
  9. don_k

    don_k Well-Known Member

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    No I prefer well-considered levels with variation and sense of progression, eg. Mario, Sonic and this game, rather than infinite levels with randomly generated obstacles, because it would feel boring soon.
     
  10. ultimo

    ultimo Well-Known Member

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    Thts is exactly why I said - (Obviously not in platformers) ;)
    Randomness in games like Worms & 4x4 jam, Doodle jump & so on is wht keeps makes them sell well :)
     
  11. don_k

    don_k Well-Known Member

    Oct 9, 2008
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    oh sorry I didn't get it then (actually I still don't get it, but not your fault, must be my english :eek:)
     
  12. ultimo

    ultimo Well-Known Member

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    Brrrr
    don blame urself for not able to comprehend ma mind ;)
    I also am not from an english speakin country U see...
    Platformers likes Babylonian Twins, Giana sisters & so many other games should not have Random levels...
    Games like Doodle Jump, Worms & 4x4 jam should have more randomness (Non platformers)

    And that is why I totally QFT wht U said :)
    In other words, When Good things come to an end, I do feel sad too :)
     
  13. don_k

    don_k Well-Known Member

    Oct 9, 2008
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    AHA!! Now I understand and completely agree with everything you said :)
     
  14. ultimo

    ultimo Well-Known Member

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    So!
    It is Surely NOT ur English ;)
    & @least I never wanna read tht from U again... Never. :)
     
  15. MartiNZ

    MartiNZ Well-Known Member

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    I fully get what you guys are saying here. When I first finished Marathon Infinity ... over 10 years ago, jeez ... I felt sad it was over, but that was also partly due to how the story was told.

    I do look forward to more levels in this case, but I agree there shouldn't be randomness. And quite right, it is an advantage of strategy games with more replayability, and somehow achieved by MMOs even though god knows we should get sick of the content sooner :D.
     
  16. galaxygrrl

    galaxygrrl Well-Known Member

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    Are you done already? I really do need to keep up...don't I? Life just gets in the way sometimes. :) Much rather be playing in iPhone than the other distractions lately. But suppose to go to Europe for work next month. Yes, 12 hours of time to fool around in my iphone! (Must find new games :) )
     
  17. MartiNZ

    MartiNZ Well-Known Member

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    Yeah got this one not long after it came out, and was early in the hunt for the treasures.

    Only 12 hours to get to Europe, pfft. I'm looking at going in October and it'll be more like 28.
     
  18. galaxygrrl

    galaxygrrl Well-Known Member

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    Yep, San Francisco is a little closer than New Zealand. Although, now that I think about it, it might be longer because the direct flight to Paris/London/Amsterdam flies over Iceland. Wow, it would sux if I have to go through New York...adds 4 hours to the trip, plus layover.

    Wow, 28 hours of playing games on a iPhone. ;)

    Last time I flew to NYC I downloaded Plushed (on the plane) and played the whole thing. WiFi on the plane is so cool.
     
  19. MartiNZ

    MartiNZ Well-Known Member

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    Wow wifi on a plane never heard of such a thing ... snakes, sure, but not wifi. And it would be more like 2 hours playing, 26 hours wishing for a way to charge.
     
  20. galaxygrrl

    galaxygrrl Well-Known Member

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    Most of the airlines have WiFi now. :) This is how I got 7 hours. 2 hours on my iphone. 2 hours from this http://richardsolo.com/backupbatterywithflashlight.aspx And two hours from charging my phone off my laptop.

    My guess is on those long international flights, you might have an outlet these days and I assume you would have wifi. Most of the international flights between the US and Europe are starting to have them. I've never been on the routes you would fly though.
     

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