The new PvP mode is online. It also come with new levels and MFI controller support. Now fight with your friend online in realtime!
After neglecting this gem for a bit (new job, sorry! ) I was very excited to try the update. MFi: Works perfectly for me and as excellent as the touch controls are, its clearly even better with a controller. Support for MFi in menus would be nice but I would suggest that this is a bit further down the priorities list than some. PvP: Now first of all Im super glad that youve taken the advice on board and implemented it sooner rather than later but.... the next bit of advice to take is from faniab; you need bot-fill. PvP matches without enough real players should start with bots as well to make up the numbers. I beta-ed Guns Royale and before release it had a low player base (obviously) and it used bot-fill very effectively, trying to match real players when possible but making the game still fun by making up the numbers with bots. Will your setup allow this? I hope so. Music: Enough with the drums! Maybe Im missing something but it seems music mute is still not implemented? Its easy for me to say this as someone who cant code but compared to what youve done surely this is small fry? Did you change the entry requirement for Battleground? I had access to it before but now I need to go back and increase my quick game score. Not very helpful from a testing point of view; maybe an oversight, not the end of the world. Great update for what is clearly going to be a great game!
Thank for your suggestions! For battleground mode we did add a entry level requirement. When a player get some progress on highscores more game modes will be unlocked. Thing we will do on next version: - Audio settings in game - Add a quick matchmaking mode for PvP and add bots - More characters with special ablilities