The previous game did alright off its relatively low price tag. I'm sure 100% of the people who bought the original would consider this one if it was full price, no freemium or ads at $4.99. But it isn't. $4.99 gets you enough credits to buy enough lives for about 10 minutes of gameplay.
Triggy, last night I realized that once you get past level 15 or so, lives are deducted even if you pass a level, which is complete BS. My apologies to you and the developers need to be notified.
Thats all good. I had the same feeling. Before that level I was very happy with the game and it's f2p system which seemed fair. After that point it was all downhill. I also found this week the level system is very unbalanced, far what I can only assume is to force people into purchasing iAP's. It took me well over 50 tries to complete level 21 but 22 and 23 were complete first try..... It's sad that the developers have also gone and done a runner by the looks of it as this game is very well made and designed and is only ruined by its very poor iAP system.