What are you guys buying to get your pvp bonus that high? A ton of quantum capacitors? I've got all chrono boosts or higher at level 102, and I have 15.3k/14.6k. Just seems like its going to be really painful to try to get above 20k. I did manage to get a sabretooth claw on my first try just now, haha. I think I like the deep field gun better though. At least against a decent high level team, the claw just doesn't seem to do nearly enough damage fast enough. Even the PEW Raze, behind captain america, seems like it can put someone down so much faster than the claw.
It's not how much the claw damages it's the potential damage. Hit WWII cap with it and then keep attacking him and he will bleed himself out. Also the claw counter attacks. Sorry but the claw is a must have.
I try to buy 1 quantum capactior a day. it's 520/580. I had some other stuff from other runs in pve as well.
Hmm maybe its because the sabretooth claw has a much lower power level than the deep field cannon? Unless that isn't implemented on the mobile version yet, it looks like since I am leveled well beyond them (102), each level they are going to get comparatively weaker and weaker, but the claw is getting weaker faster than the deep field cannon. See the section on power level here - http://avengersalliance.wikia.com/wiki/Gear So at level 60, maybe the claw is a clear winner? But not once you hit 80+?
Playdom is definitely playing with me! So on my Epic Boss Reward spin it went real slow onto the MFG, and then last second it went quick to the next space...I fainted...thought I had won it. It even had for some strange reason the Super Blade Punch in the spin, unless it was the energy fist but ive never had that happen. Won that shotgun instead...lame. Thanks Playdom, I love you guys!
Finally made it to the top 0.5% with a rating of 1559, doesn't say im in Adamantium though. Must need to be .49 or something. getting close to the end! Good luck everyone!
Well idk about abt that. I'm lvl 110 and it's pretty good. I have won many of games with the opponent bleeding out. Of course it's the preference of the user I guess
Yeah I had that too. Congrats. I'm at .9% had a bad day yesterday defending. I plan on making it up Monday and Tuesday
I've done that already, still can't see me agent or characters during combat during pretty much every combat. Is no one else having this issue? My agent is invisible before every combat at the pre fight screen then when I enter neither enemies nor my characters are visible at all. This has become very annoying to play in this way...
I'd post a pic of in battle but all my guys are on missions, but in the battle screen no one is visible (enemies either). This problem started intermittently but now it is constant and I haven't seen my characters in battle (or the enemies) at all. Unfortunately Playdom hand out generated emails so getting a response from someone on my particular problem seems futile at this point. This problem makes it very difficult to fight because I can't see what is happening to my characters and even the damage does not show up and I can only see what has been done after an attack by looking at the info panel.
I honestly have no idea what to do. You should look through the playdom mobile forums under known bugs and see if this is listed there.
25-1, suffered my first loss this morning, bringing me down to 1580, at .43. If I lose again I will start attacking, but I don't like giving pe pole the opportunity for revenge.
It keeps taking a higher and higher rating to stay in Adamantium. I think it was in the 1540s two days ago, the 1550s yesterday, and this morning it's the 1570s. At this rate, we'll need to be in the 1620s to keep it at the end.
To Bool Zero, I've noticed this occurring more as well. Couple of things, local memory....after every few battles close the app and force kill it. I also make sure no other apps r running when I play. Also, if ur phone is low on memory (like mine is) that could b a huge factor. U may need to free up some space on ur device, which might fix it instantly. Hopefully you'll get it fixed. Quick Q: did u recently purchase wolvie? I noticed this and major slowdown after purchasing him...
Nope, didn't purchase Wolvie. I think my last purchase was DareDevil but you might be on to so etching with the low capacity/space issue as I recently downloaded an app that left me with. Few hundred MBs of free space so this may be the issue. I will free up some space and report back. If this solves the issue at elects the info can help others who may be having the issue! Thanks for your input!
Worse comes to worse, backup the app. Make sure you have a Facebook login connected to it. Then uninstall and reinstall. Once installed, reconnect the same Facebook id and you should be good to go. I had an issue last week with wolvie and that cleared it up.
My defense has been much better with the claw. I run tact grey black widow and WW2 Cap tact (both level 9). Claw is agents only offensive weapon. Has MFG, DD, and construct matrix in other slots. Claw is great for WW2 cap and for human torch if he is last one left on other team.
If your character uses construct over mfg or vice versa, you lose the bonus/shield from the previous one.
Well it is the space issue, or at least I think it is. Just under a GB free didn't cut it and still showed the problem for me, but after freeing up 1.5GB of space seems to have done the trick! I still sometimes am not seeing the opponents agent in PVP but I can now see all my characters again in combat! I would think this wouldn't be an issue with of all things a Facebook game...
Saw this on the playdom forums, and it seems they now balance level, armory and hero bonus when you fight someone instead of just level. I can confirm this, as I attacked 5 times today, and it seems to be the case. I fought 2 guys who were 12 levels higher than me, and they only seemed to hit me decently because of their level, I had the higher armory and hero bonus.