The last time I attacked I was at 5.4%. I'm winning defenses constantly now and am sitting at 3.1%. *sings song, shakes butt, refuses to attack*
Lol funny. I just realizes i have a good chance of not getting AD. It ends at 530pm here. I will be on the road driving home for the last 1/2 hr. Only chance i have is to attack allot at the last 1-2 hrs and get super high and hope i dont get slaughtered.
Depends on the hero you want to use in battle. Phoenix Colossus is maybe the best true tank in the game, but since his protect isn't automatic he will let slip the first attack or two... and again, I prefer White Crown Phoenix over the Five uniform. Ignore Cyclops.
I just scored the Destroyer Power Relic and MAN is that thing great. http://avengersalliance.wikia.com/wiki/Destroyer_Power_Relic A 100% chance to stun and an insane power output. Basically, if you are still playing after 2 rounds, you win. End of story. Nuff said.
How everyone doing in pvp? I'm just at.59% been battling for about 4 hours now non stop, so close think I can pull Ada off if I keep attacking until it's over.
Just scored Roar of the North on the daily, but skeptical of using it until PvP is over....any imps?? I saw the new 64 gold weapon which looks absolutely stout and makes RotN pretty viable....
Keep attacking, man. Attack over and over and over. Since I win more than 75% of battles you'll only fuel my score. Muah ha ha. I just got pushed into Vibranium after about 24 hours of defense wins without a single attack. COME AT ME.
what in the world are you running that gets you 75% on defense? So far I have found exactly zero combos that are defending against my team. My only issue is maybe running out of energy since I'm not gonna spend $$ on getting there.
Bruiser Power agent. (Hotshot, Signpost, Grief, Soulfinder) Infiltrator White Crown Phoenix. Ghost Rider. (I'm level 155, 35,000 attack and 28,000 armory with all heroes except PVP rewards unlocked at at least at level 9. I've spent $5 on this game the week it came out) Here's the deal. Ghost Rider has a high chance to not be knocked out when he should be, right? And Phoenix has the Death and Rebirth which not only brings someone back alive but ALSO prevents the entire team from going down if they're all killed at once - which is what happens in a PVP dominated by Hotshot and Grief. So regardless of who gets the first Hotshot in, if you destroy my whole team in one hit... oops, Death and Rebirth keeps us all alive, I get to Hotshot / Grief you, Phoenix uses Phoenix Fire (which reapplies Death and Rebirth just in case I don't take you out) and Ghost Rider cleans up with his whatever is left over. And if somehow you take out my Phoenix, my Ghost Rider still has a 50-50 shot to not die, right? So, my guys CANNOT be taken out in one turn. Everyone has to get KOd twice. You have to KO everyone, survive my next attack (which is going to be a Signpost, a Hotshot or Grief, a Phoenix Fire and a Penance stare, which is powered up HEAVILY by you hitting me with all those group attacks) and then KO everyone again. This team with this concept, combined with the Spec Ops weapons available now, will be amazing. I'll switch out Ghost Rider for Valkyrie and never die.
I understand the whole luck of the draw thing, but 3 PVP in a row where the whole team goes before any of my guys. Just great timing.
Any use for the new spec ops weapons and hero Also the damage on the 64 gold weapon is weak?! Why is it good?
Can't get into Ada keep losing a silly match that I should have win or lose on defense...at 2000 points again. Taking a little break lol