That new 64 gold weapon looks pretty amazing. I might get it after I Power level to 160, and 4 & 5 star chapters 6,7, & 8, and the spec ops, for a lot of gold. Apparently that weapon, the barrowguard still gets used a lot by ADA players in the FB version.
Agreed on the weapon. Valkyrie already looks like the kind of hero I would want on a team and with that weapon alongside her... mmmmm. I'm sitting on 35 gold right now and... yeah. That's something to work toward. Oh hey, we'll get 10 gold from PVP in a few hours!!!
I completely forgot that, makes it easier! Btw a lot of these weapons from this spec ops are still used by FB ADA players.
Alright, my strategy for today's final PVP push is locked in. I'm going to.... not play. Woohoo! Everyone else go ahead and attack. I'll sit here and get defense points. I'm +63 in the last two hours so far
Im going to get some magazines (my subscription ran out) and that dr suess book thin so i will have enough gold soon. Just waiting right now.
Mine used to work, now not so much. Once in awhile we can download 1-2 aps for 1 gold but that's about it.
Hey flojackson, you said something about turning off 'motion'? I don't see anything to do that, just sound effects. You're talking about the slightly moving back and forth while at rest effect right?
I think Phoenix is a great character regardless of costume but I think her White Crown is superior. Using Phoenix Fire will put Death and Rebirth back on her, giving her another shot to revive. I can't tell you how many times I've won a match because her power kept my team alive following a large group attack (Hotshot or Grief) letting me get the win in. I do not to this day understand why people think Torch is a good PVP choice. He has never done well for me in attack or defense and I always dispatch him with ease when I attack. I guess he does well for some people, so feel free to call me dumb, but getting rid of him will be good!
Yeah, seen on a few threads that you should turn on reduce motion for this game. I think it is settings > accessibility.