Universal Auro: A Monster-Bumping Adventure (by Dinofarm Games)

Discussion in 'iPhone and iPad Games' started by PeteOzzy, Feb 9, 2015.

  1. Blake.Reynolds

    Blake.Reynolds Well-Known Member

    May 5, 2010
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    Oh, I see. Well actually we do have plans for the longpress functionality you're talking about.

    As to the combo/scoring system. Well, we've carefully balanced the game in such a way where the way to win is to play efficiently and push your advantage. Sorry if it's not your speed, but really. I can't stress enough how once it all sinks in, it really is something special. I wouldn't have animated for 4 years for it if I didn't believe in it.

    Anyway, thanks for your feedback. We're always listening. Feel free to join our forums too if you wish to have discussions about future versions, or even beta test!
     
  2. Kieran

    Kieran Member

    Feb 3, 2015
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    Ireland
    Really like it. The caricature quality of the characters is great.
     
  3. Ben!

    Ben! Well-Known Member

    Aug 31, 2009
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    Chicago, IL
    For what it's worth, tapping a spell does display some text around what exactly it does. I don't believe anything similar currently exists for the monsters though.
     
  4. DaviddesJ

    DaviddesJ Well-Known Member
    Patreon Bronze

    May 19, 2010
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    Burlingame CA
    Not when I do it. I see absolutely no text, except for the word Cancel on the button itself.
     
  5. andysmash

    andysmash Well-Known Member

    Apr 6, 2011
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    Text appears on the top window. If you're still going through the tutorial it doesn't appear, but it will in the "real" game.
     
  6. Blake.Reynolds

    Blake.Reynolds Well-Known Member

    May 5, 2010
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    #126 Blake.Reynolds, Feb 11, 2015
    Last edited: Feb 12, 2015
    Caught ya! =] Take the placement test and start Play Mode! You really won't "feel" auro until you do. And spell descriptions are in the text field during Play Mode, as was previously stated.
     
  7. DaviddesJ

    DaviddesJ Well-Known Member
    Patreon Bronze

    May 19, 2010
    2,493
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    Burlingame CA
    Oh wow. I guess I can understand the decision to overwrite the game text with the tutorial text for ease of implementation, but when people are going to do the tutorial first, and it gets fairly complex, it seems like a questionable decision to obscure the text when it's most needed. I don't know what the loss rate is of people who for one reason or another never get through the tutorial to play the full game, but I'll bet it's significant.
     
  8. keithburgun

    keithburgun Well-Known Member

    Feb 18, 2010
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    Game Design, Author
    Westchester, NY
    Just a reminder, you can do just a few tutorials before diving into Play Mode - you don't need to do them all. Hell, if you want to you could even just dive right into Play Mode and use trial and error to figure out what stuff does, if you really hate the tutorials! Also, we do have that tutorial video and a manual. So there's four different ways to learn the game. I guess five if you count watching an advanced player play the game, like the LuditeSam Twitch videos posted earlier today.
     
  9. Ben!

    Ben! Well-Known Member

    Aug 31, 2009
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    In a situation like this is my only choice to resign?
     

    Attached Files:

  10. keithburgun

    keithburgun Well-Known Member

    Feb 18, 2010
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    Game Design, Author
    Westchester, NY
    Ben - Yes. It's funny, actually: we *have* code to detect this situation, warp you to the start and -1 Barrier (like falling in the water), but I haven't gotten it to work right yet so it's not activated. But for now, yes, you must resign in that situation.

    The good news is, getting stuck like that is actually pretty easy to avoid.
     
  11. Ben!

    Ben! Well-Known Member

    Aug 31, 2009
    449
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    Chicago, IL
    Yeah, this really only happened because I stubbornly refused to take a hit on one of the five turns leading up to that. I figured I'd be able to hurl myself in the water but no luck.
     
  12. armilla

    armilla Well-Known Member

    Dec 13, 2012
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    I love this game. I love it so much that I want to gift it to a fellow TA member; it deserves to be recognized and enjoyed.

    All I ask is that after you've really given it a chance (it's a deep game), consider gifting it a friend or another TA member. Also, leave a review on iTunes to boost its visibility.

    I'll reply to the first person who PMs me by the end of the day: if you don't hear from me in a timely manner assume it was claimed by someone.

    I look forward to sharing!
     
  13. armilla

    armilla Well-Known Member

    Dec 13, 2012
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    Hi all, this has been claimed. I'll probably do this again soon, so keep an eye out here!
     
  14. Psychocandy2010

    Psychocandy2010 Well-Known Member

    Nov 11, 2010
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    Despite the fact that I'm currently immersed in Goblin Sword, Super Glyph Quest and Hero Emblems I've taken a punt on this because of the overwhelmingly positive word of mouth. I trust y'all. :)
     
  15. Cepcion

    Cepcion Member

    Mar 19, 2013
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    #135 Cepcion, Feb 12, 2015
    Last edited: Feb 15, 2015
    I'm stuck on tutorial level #14. After killing all the enemies (2 mice, 1 bat, 1 slime) the level does not complete. #15 does not open up. Suicide or Resign just restarts the level.

    Edit: having 0 bytes of free space was causing the issue. Deleting a few podcasts let me enjoy the game as intended. So good!
     
  16. Sh4rP EYE

    Sh4rP EYE Member

    Jan 6, 2015
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    Well, it does work for me. Maybe try relaunching the game
     
  17. keithburgun

    keithburgun Well-Known Member

    Feb 18, 2010
    291
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    Game Design, Author
    Westchester, NY
    Cepcion - this happens consistently for you? That's very strange. Anyone else had that problem? Maybe try killing the app and restarting. We'll look into it.

    Hey, good news everyone - Auro is featured on the App Store, under Top Games! Yay!

    And yes, *please* do tell friends. We really need people to know this game exists. Hopefully TouchArcade and other big sites will be writing their reviews soon too, that will help.
     
  18. Cepcion

    Cepcion Member

    Mar 19, 2013
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    I'm thinking my issues stem from having 0-24 MB of free space on my 5S after installing the game. My bigger problem is when I start the Play mode I can't move my character.

    The game works great on my iPad so it's probably "free space on phone"-related.
     
  19. Cepcion

    Cepcion Member

    Mar 19, 2013
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    Ah yes. Delete five podcasts (150mb) and all is well.
     
  20. armilla

    armilla Well-Known Member

    Dec 13, 2012
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    Those are all great games; thanks for considering this one too!
     

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