Thanks! If you feel up to it and willing, go to https://www.mrheathclose.com/idle-arcade-tycoon/ and leave a testimonial!
Awesome! If you feel up to it and willing, go to https://www.mrheathclose.com/idle-arcade-tycoon/ and leave a testimonial!
If anyone tries to grab a code and sees they are all gone, I'll update the OP with new codes, just let me know!
Thank you so much to all those who played the game and gave feedback. Also, thank you for pointing out the bugs and crashes. I have been working diligently to fix those for you, especially the save issue some of you came across. There is an update live now and here's what's new/fixed: 0.9.1 CHANGES Location math tweaks for better pacing and balance Prestige reset now changes current money balance to a fixed starting amount for each city FIXED Fixed opening the shop panel sometimes causes a crash Fixed reward video buttons causing a crash when an ad isn't loaded Fixed Push Manager crash when pausing or quitting the app, which caused the game not to save correctly. Other bug fixes For those who would still like to take it for a spin, here are 5 new promo codes for the update WN7P77L6H6WT X933A4LYT6L9 L9J3NKMMA7EM N4RKJWJNFT6F 9RELHPEHFRXY
Since the last update went out, the game had an all time high sessions played. Google AdMob saw the spike in ads as “suspicious” or “invalid traffic” and shut down my account. I got that email a few hours after I posted the latest promo codes. Disastrous since Admob doesn’t deal with no available ads very well, usually resulting in a crash. It made the latest update seem like I broke more than I fixed after they flipped the “limited ad” switch on me... they’ve lost me as a partner. I am in the process of switching to Unity Ads and recoding my admanager system. I’m very sorry about the experience being tainted by this. I am working diligently to to correct this issue... Thank you again to all those who have played the game before release. In the end, I'm grateful to know Google would have taken all my income at release... the road has been too long for that to happen...
Here's the latest changelog for the update that just went live for pre-order Working on the next update right now actually that restructures the Claw Machine bonus to be longer with fewer ads and better odds, and restructuring the shop to get longer timewarps for fewer ads... stay tuned!! 0.9.2 CHANGES Push manager adjustment to reduce the frequency of pushes received in a day FIXED Crash on app start or entering the city and using money earned panel Free tokens cool-down now showing proper push notification (previously used timewarp push text in error) Push manager trying to use a negative timespan resulting in a crash
1.0.0 is in review right now... here are the changes you can look forward to 1.0.0 CHANGES Redesigned how Claw Machine works! You can now get a bonus (even the 10x) without watching an ad or paying any tokens! Watching an ad or paying tokens on the Claw Machine now gives you better odds of getting the 10x bonus. Increased Claw Machine bonus interval to 8 hours. Reduced the amount of ads needed to increase the Claw Machine bonus to 24 hours. Reduced the amount of ads needed for 4 hours of timewarp. Token cost adjustments and time increases for timewarps in the shop. Progression is no longer linear. Maxing out the first location now reveals the entire city for more strategic purchasing. All other cities fully revealed at the start. Location math changes for more interesting pacing and balance. FIXED Fixed a bug where clearing the goal list to load new goals for city 2 would cause a crash Other small bug fixes