Nonstop Knight 2 Flaregames GmbH Genres: Games Role-Playing Entertainment Action Free Supported Devices: iPhone5s-iPhone5s iPadAir-iPadAir iPadAirCellular-iPadAirCellular iPadMiniRetina-iPadMiniRetina iPadMiniRetinaCellular-iPadMiniRetinaCellular iPhone6-iPhone6 iPhone6Plus-iPhone6Plus iPadAir2-iPadAir2 iPadAir2Cellular-iPadAir2Cellular iPadMini3-iPadMini3 iPadMini3Cellular-iPadMini3Cellular iPodTouchSixthGen-iPodTouchSixthGen iPhone6s-iPhone6s iPhone6sPlus-iPhone6sPlus iPadMini4-iPadMini4 iPadMini4Cellular-iPadMini4Cellular iPadPro-iPadPro iPadProCellular-iPadProCellular iPadPro97-iPadPro97 iPadPro97Cellular-iPadPro97Cellular iPhoneSE-iPhoneSE iPhone7-iPhone7 iPhone7Plus-iPhone7Plus iPad611-iPad611 iPad612-iPad612 iPad71-iPad71 iPad72-iPad72 iPad73-iPad73 iPad74-iPad74 iPhone8-iPhone8 iPhone8Plus-iPhone8Plus iPhoneX-iPhoneX iPad75-iPad75 iPad76-iPad76 iPhoneXS-iPhoneXS iPhoneXSMax-iPhoneXSMax iPhoneXR-iPhoneXR iPad812-iPad812 iPad834-iPad834 iPad856-iPad856 iPad878-iPad878 Minimum iOS Version: iOS 11.0 Download Size: 273MB Nonstop Knight 2 - Action RPG Flaregames GmbH The action RPG Nonstop Knight 2 is finally here! Take your knight into battle and explore exciting dungeons full of mons… Free Buy Now Watch Media DetailsThe action RPG Nonstop Knight 2 is finally here! Take your knight into battle and explore exciting dungeons full of monsters and bosses. Download for free now! Nonstop Knight 2 leads the way in a new era of action RPG, bringing you the full RPG experience onto mobile. New in Nonstop Knight 2 – Action RPG: -Item Sets: Like classic roleplaying games you can now collect armor sets -Extended Equipment: Equip your knight with helmet, gloves, chest armor, boots and cloak or shield -Ranged and melee weapons -Skills: Your primary, secondary and ultimate skills are either fire, ice or void skills -Competitive game mode: Play the Badlands and climb the leaderboard -Join a tournament and win exclusive items! -Grind daily dungeons and refine your good items into awesome items -Coop: Join a guild and pick friends to take along into battle Experience different game modes: -Test your might in Badlands to show the world who is the most power knight in your Guild! (You are!) -Nightmare, Resource Farms, Survival, Paranormal and Companion -Diverse dungeons: Challenge your knight in a variety of enthralling environments -Play with friends: Choose a companion to fight by your side, be chosen while you are offline for great rewards -Battle against time: Enter shard portals, defeat enemies and collect as many shards from them as possible" In the mobile RPG Nonstop Knight 2 you don’t ascend your knight anymore, the progress is endless. This action RPG game gives you the experience from classic RPG games you used to play in the past. Play anytime, anywhere, log in for short sessions or take some time for epic dungeon grinding. By accessing or using a flaregames product, you're agreeing to our Terms of Service (www.flaregames.com/terms-service/). Nonstop Knight 2 - Action RPG is free to download and play, however some game items can also be purchased for real money. If you don’t want to use these features, please disable in-app purchases in your device settings. According to our Terms of Service, Nonstop Knight 2 is allowed for download and play only for persons 16 years or more of age, or with explicit parental consent. You can read more here: http://www.flaregames.com/parents-guide/ Information Seller:Flaregames GmbH Genre:Action, Role Playing Release:Jun 13, 2019 Updated:Aug 06, 2024 Version:3.1.1 Size:465.0 MB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal AzriaXX Member Jul 16, 2018 20 19 3 Male #2 AzriaXX, Apr 3, 2019 Great little game, really enjoying it! Level 40 at the moment. I would recommend you check this out, it's highly addictive! If you do check it out, please join my guild. I'm happy to help new players getting up to speed . Guild name: The Avengers Stag Well-Known Member Nov 18, 2017 316 64 28 #3 Stag, Apr 3, 2019 Looks like a fun one. When will it be available on the US app store? AzriaXX Member Jul 16, 2018 20 19 3 Male #4 AzriaXX, Apr 3, 2019 No releasedate yet as far as I know. They just released an update yesterday that implemented some new things, like crafting and a new armor set, so the game is still very much in development at this stage. Still: a ton of fun! I downloaded it from the Australian Appstore and I'm Dutch myself, but it was worth it! Stag Well-Known Member Nov 18, 2017 316 64 28 #5 Stag, Apr 3, 2019 Oh ok. Thanks AzriaXX AzriaXX Member Jul 16, 2018 20 19 3 Male #6 AzriaXX, Apr 3, 2019 I love Nonstop Knight 2 at the moment and I think the game as a LOT of potential to be a big hit, but at the moment, it's too light on content. No problem, it's still in Soft-launch so they might add more before the last release (as they did yesterday with the crafting update), but I have thought about some ideas that make this game even more addictive, and that make the experience interesting for much longer. Below are a few ideas I thought of that I think can improve this game greatly. I would love to know what you guys think and what ideas you have about this. GENERAL Daily/Weekly challenges. Give us a bunch of different goals we can complete every day/week. Kill XXX amount of mobs, gather XXX coins, empower XXX items, sell XXX items, use XXX keys, open XXX daily chests etc. When the content of the game expands, so can the amount of different challenges. This gives players a reason to keep playing longer and more often. Achievements. Every game almost has them and I think Nonstop Knight 2 is perfect as well for this. Give us set bonusses when completing achievements, like reach stage XXX, gather XXX equipments, when we complete set collections etc. Again: another reason to keep playing, because we have more to achieve! Chat options. We have a Guild Chat which is nice, but I think the game could do with a General Chat, and maybe also a Recruitment Chat to make the game more social (maybe optionally give people to turn this off if they want to experience this game more like an offline game). Challenge Tower. A lot of games feature these and I think they are a great way of giving people more ways to play. Let us complete a challenge tower once every day. The higher we get (floors/stages) the better the prize is that we get at the end of the road. Maybe also include daily competitions that feature the best players of the day/week/month/season etc. Statistics screen. We are slaughtering beasts with thousands at a time, but I would like to know how many I've killed in total, how much damage I have done, how many skills I have used etc. Maybe also give us the option to share stats to our guild chat to show others what we've accomplished. Reroll item perks. We get a lot of cool items but some items might not be perfect for our build. Ofcourse we can farm for the exact same item again, but why not let us roll (for example) one perk to randomly be another one (for some sort of credit). Would make every item you receive much more valuable. Experience for helping others. We can invite other people to play with us in certain dungeons and they are very helpful. The people you invite however get nothing for this. It would be fun if the players you invite get a tiny coin bonus or some sort of appreciation for helping another player out. Friends list. We play with loads of people that have no idea we are. Why not let us invite these players, give them a daily coin bonus for example or give us the opportunity to give all our friends a daily extra key they can use to progress. Again: increases the social experience tremendously. PVP? (probably wishful thinking) GUILD OPTIONS Guild missions. Give us missions to complete as a guild, so that we have a common goal we are all pushing towards. Gives us a much bigger reason to be in a guild, especially when there are some rewards to be obtained. Guild raids. Weekly raids where our Knight needs to beat an extremely powerful foe that cannot be killed on your own, so the whole guild needs to work together. Guild Ranking. In extension to this, the level of the boss you kill as a guild could also be the guild level, so you can show off your progress as a guild. A leaderboard could make the chase to be the #1 guild very exciting. Guild gift option. Give us the option to request talent or skill cards to the rest of the guild that they maybe don't like to use, or give everyone the option to request a total of 5 cards a day so that they can obtain these cards in a different way. Could also be done with gold, equipment even. Guild daily/weekly challenges. Speaks for itself, gives us even more reason to come back and play with our guildies. Extra guild options. Give guild leaders more options. Not only graphically, but also in terms of minimum level for joining, country, language etc. Guild playtype. The possibility to add a playtype to your guild. For example: FUN, CASUAL and HARDCORE. Guild statistcs. Give us insight in the statistics of our guild. What does everyone accomplish? What floor are they on? How much power do we have as a guild in total? Guild battles. Might be wishful thinking (again), but guild battles could be pretty sick. More insight in your guild members. Level, power, floor they are at, when they were last active. Important information to make sure the guild stays active and I think we should be able to see that from the guild screen without clicking through every single guild member. EXTRA CONTENT Extra worlds and floors (ofcourse) Maybe an extra ascendence level to increase highest possible guild score More different gear sets (especially legendary, since there are only a few that are very heavily tailored to one specific playstyle) More different types of equipment (rings, belts, necklaces, etc). There are all the things I thought about so far, if only half of this would be implemented I think this game could be massive. What do you guys think? Do you think some ideas are good or do you have some of it? Really interested to know what you guys think. That leaves me to my final comment: everyone, join THE AVENGERS in Nonstop Knight 2. Thanks for reading! kenken11 Well-Known Member Sep 29, 2012 1,808 5 38 #7 kenken11, Apr 3, 2019 Hi Guys, I also created a new Guild “GODLIKE”. Please do join and lets play together (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? 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Great little game, really enjoying it! Level 40 at the moment. I would recommend you check this out, it's highly addictive! If you do check it out, please join my guild. I'm happy to help new players getting up to speed . Guild name: The Avengers
No releasedate yet as far as I know. They just released an update yesterday that implemented some new things, like crafting and a new armor set, so the game is still very much in development at this stage. Still: a ton of fun! I downloaded it from the Australian Appstore and I'm Dutch myself, but it was worth it!
I love Nonstop Knight 2 at the moment and I think the game as a LOT of potential to be a big hit, but at the moment, it's too light on content. No problem, it's still in Soft-launch so they might add more before the last release (as they did yesterday with the crafting update), but I have thought about some ideas that make this game even more addictive, and that make the experience interesting for much longer. Below are a few ideas I thought of that I think can improve this game greatly. I would love to know what you guys think and what ideas you have about this. GENERAL Daily/Weekly challenges. Give us a bunch of different goals we can complete every day/week. Kill XXX amount of mobs, gather XXX coins, empower XXX items, sell XXX items, use XXX keys, open XXX daily chests etc. When the content of the game expands, so can the amount of different challenges. This gives players a reason to keep playing longer and more often. Achievements. Every game almost has them and I think Nonstop Knight 2 is perfect as well for this. Give us set bonusses when completing achievements, like reach stage XXX, gather XXX equipments, when we complete set collections etc. Again: another reason to keep playing, because we have more to achieve! Chat options. We have a Guild Chat which is nice, but I think the game could do with a General Chat, and maybe also a Recruitment Chat to make the game more social (maybe optionally give people to turn this off if they want to experience this game more like an offline game). Challenge Tower. A lot of games feature these and I think they are a great way of giving people more ways to play. Let us complete a challenge tower once every day. The higher we get (floors/stages) the better the prize is that we get at the end of the road. Maybe also include daily competitions that feature the best players of the day/week/month/season etc. Statistics screen. We are slaughtering beasts with thousands at a time, but I would like to know how many I've killed in total, how much damage I have done, how many skills I have used etc. Maybe also give us the option to share stats to our guild chat to show others what we've accomplished. Reroll item perks. We get a lot of cool items but some items might not be perfect for our build. Ofcourse we can farm for the exact same item again, but why not let us roll (for example) one perk to randomly be another one (for some sort of credit). Would make every item you receive much more valuable. Experience for helping others. We can invite other people to play with us in certain dungeons and they are very helpful. The people you invite however get nothing for this. It would be fun if the players you invite get a tiny coin bonus or some sort of appreciation for helping another player out. Friends list. We play with loads of people that have no idea we are. Why not let us invite these players, give them a daily coin bonus for example or give us the opportunity to give all our friends a daily extra key they can use to progress. Again: increases the social experience tremendously. PVP? (probably wishful thinking) GUILD OPTIONS Guild missions. Give us missions to complete as a guild, so that we have a common goal we are all pushing towards. Gives us a much bigger reason to be in a guild, especially when there are some rewards to be obtained. Guild raids. Weekly raids where our Knight needs to beat an extremely powerful foe that cannot be killed on your own, so the whole guild needs to work together. Guild Ranking. In extension to this, the level of the boss you kill as a guild could also be the guild level, so you can show off your progress as a guild. A leaderboard could make the chase to be the #1 guild very exciting. Guild gift option. Give us the option to request talent or skill cards to the rest of the guild that they maybe don't like to use, or give everyone the option to request a total of 5 cards a day so that they can obtain these cards in a different way. Could also be done with gold, equipment even. Guild daily/weekly challenges. Speaks for itself, gives us even more reason to come back and play with our guildies. Extra guild options. Give guild leaders more options. Not only graphically, but also in terms of minimum level for joining, country, language etc. Guild playtype. The possibility to add a playtype to your guild. For example: FUN, CASUAL and HARDCORE. Guild statistcs. Give us insight in the statistics of our guild. What does everyone accomplish? What floor are they on? How much power do we have as a guild in total? Guild battles. Might be wishful thinking (again), but guild battles could be pretty sick. More insight in your guild members. Level, power, floor they are at, when they were last active. Important information to make sure the guild stays active and I think we should be able to see that from the guild screen without clicking through every single guild member. EXTRA CONTENT Extra worlds and floors (ofcourse) Maybe an extra ascendence level to increase highest possible guild score More different gear sets (especially legendary, since there are only a few that are very heavily tailored to one specific playstyle) More different types of equipment (rings, belts, necklaces, etc). There are all the things I thought about so far, if only half of this would be implemented I think this game could be massive. What do you guys think? Do you think some ideas are good or do you have some of it? Really interested to know what you guys think. That leaves me to my final comment: everyone, join THE AVENGERS in Nonstop Knight 2. Thanks for reading!