Sure. Let's play an online match. Just tell me when you want to play. Add me on your GC sandbox account: iPawn4
I just got added! Really cool game add me animex trev1 on GC...I been having issues with GC but try (I can't add any1)
Good Luck to everyone tomorrow! I had alot of fun playing this game with you all. Sadly I could not beat anyone's score. You guys are fast.
Didn't get to play the contest levels on time but I did give feedback. Lost all my level progress when I had to restore :/. Very fun game .
Vary strange bug after pressing Replay button in Multiplayer. It changes to "Requesting" and in less than second it loads level. But after the level is finished, you can see no opponent's time. In that way, you always win. So you can earn ELO without hard work
Contests are officially over. Results: Contest Level 1 Megalitum - 43.6 seconds Andrey1610 - 46.1 seconds iANiMeX - 47.0 seconds Naporu - 1 minute 4.7 seconds Kamizak3 - 1 minute 9.6 seconds wilflare - 1 minute 10.8 seconds popjam5 - 1 minute 56.1 seconds Level 2 Megalitum - 45.6 seconds Andrey1610 - 47.4 seconds iANiMeX - 51.2 seconds wilflare - 1 minute 2.7 seconds Kamizak3 - 1 minute 4.5 seconds Naporu - 1 minute 8.9 seconds popjam5 - 1 minute 44.5 seconds Overall 1. Megalitum - 1 minute 29.3 seconds 2. Andrey1610 - 1 minute 33.5 seconds 3. iANiMeX - 1 minute 38.3 seconds 4. wilflare - 2 minutes 13.61 seconds 5. Naporu - 2 minutes 13.64 seconds 6. Kamizak3 - 2 minutes 14.1 seconds 7. popjam5 - 2 minutes 40.7 seconds Congratulations to Megalitum! His first entry in the contest for Level 1 was 1 minute 32 seconds. His final time for both levels combined was less than that. Pretty amazing! I gave up trying to beat the times when they hit around 1 minute, so 43 seconds is mind blowing to me. I'll post the winner of the feedback contest in a few minutes.
Congratulations Megalitum! guess all the hardwork paid off! I tried a few times today but could get nowhere near! It is really not a easy feat! You have my respect
Thanks everybody for that VERY HARD contest. Special thanks to iANiMeX and Andrey1610, you made me worrying a lot And of course, thanks to Rutabaga for this contest
The feedback portion of the contest was pretty amazing as well. This community is so awesome! The winner is iANiMeX! Some highlights of the feedback he gave include: 1. Pointing out that the end of level memory game could be solved by just button mashing as quickly as possible. Has been changed to a penalty for incorrect answers. 2. Not seeing the challenge in the Challenge levels. Based on the feedback and the success of the fastest time portion of this contest the Challenge set of levels has been replaced with 6 vs The World levels which will each have their own GC leaderboard and be fairly similar to this contest. 3. Numerous suggestions which basically wrote the first post release update of the game (10-20+ additional puzzles / game variations) by providing the perfect way to add an advanced mode without changing / ruining the core gameplay at all. Big thanks and congrats to iANiMeX! Additionally, the feedback from another tester wilflare was so great that I created a runner-up prize just to reward him. Some highlights: 1. Great suggestions to add more personality to tutorials. 2. Tracking average multiplayer win time. This will allow easy to calculate handicaps for multiplayer events to make them more accessible to everyone. 3. Making the game meaner and adding taunts to multiplayer. Big thanks to wilflare as well! Everyone else who provided feedback is guaranteed to see some of their suggestions implemented as well, and I have a big list of things to work on now! The game is in the midst of a graphics overhaul and will hopefully be available in the next 2 months. You can follow the progress at http://facebook.com/attentionpayit or http://twitter.com/attentionpayit Real content coming soon. Thanks so much to everyone for participating!
Megalitum, achievement "Quick Finger" unlocked iANiMeX, congrats Rutabaga, thanks for this interesting battle and beta-test
Thanks for the awesome beta event. It was really the most challenging game I've ever played on the iOS and the first game that almost made me use all my fingers. Lol. The online multiplayer is the feature I like the most. I'll be supporting this app by tweeting/posting(fb) updates until it's released on the App Store. Will try my best to promote this game. Hope to see the game soon on the App Store and can't wait to see what will be added on the final build. Good luck and hope to work with you again soon. Congrats to my friend Wilflare! Thanks Andrew1610 and Megalitum.