ATONE: Heart of the Elder Tree Wildboy Studios The Gods have abandoned Midgard. Once a prosperous land teeming with mythical beasts and beings, it now rots from the in… TouchArcade Rating: Buy Now Watch Media DetailsThe Gods have abandoned Midgard. Once a prosperous land teeming with mythical beasts and beings, it now rots from the inside, tainted by unknown forces. Odin’s chosen guardians of the realm are gone. In their absence, the sacred Elder Tree they swore to protect is exposed to abuse and manipulation. Now, the only remnants of hope reside in Estra, the daughter of mankind’s last great leader. With a heavy emphasis on narrative, Estra’s journey through Midgard is filled with Nordic lore, mysterious twists, and consequential decisions. Players will converse with a variety of characters and share in Estra’s discoveries as she learns more about her family’s past and the looming darkness spreading across the realm. Interactive Story Estra’s path is fraught with difficult decisions and untrustworthy characters that can lead her astray. Her story is intertwined with the player’s ability to discern fact from fiction and to decide right from wrong. Avoid battle, help companions, save your people, but remember that the consequences are Estra’s to bear. Puzzles Along the way, players must solve incrementally challenging puzzles that reveal insightful secrets, fantastical abilities, and hidden passageways. While trial and error is useful, patience is necessary. Not every problem allows for multiple mistakes and failure is most certainly an option. The answers you seek may be lost if you make the wrong decision. Combat Violence isn’t always necessary, but, when push comes to shove, ATONE’s combat is a delicate dance of sword and axe. Combat is grounded in the rhythm game genre and the mechanics of titles like Guitar Hero and Dance Dance Revolution. Music is a crucial component, with each fight receiving its very own song. Music ATONE’s music and sound design blend a synth-heavy score with the digitally corrupted sounds of period-specific instruments. Arena Put your rhythm game combat skills to the test in the new ATONE Arena game mode. Unlock up to 18 unique battles, each with their own original music and enemies, before tackling the leaderboards by attaining the highest score possible. Information Seller:Wildboy Studios Genre:Adventure Release:Sep 19, 2019 Updated:Oct 19, 2020 Version:1.11 Size:0.0 TouchArcade Rating: User Rating:Unrated Your Rating:unrated Compatibility:HD Universal Subscribe to the TouchArcade YouTube channel Morbus Iff Well-Known Member Sep 9, 2010 236 33 28 #2 Morbus Iff, Sep 25, 2019 This one is rather hard to describe, which is partially why it's so interesting. It's story-based, with a world map you wander around and talk to NPCs in. As you're wandering around the world, you might find a puzzle to solve, adventure-game style. Every so often, you'll get into a cutscene with voice acting. This cutscene will turn into a battle which launches you into a simple tap/hold rhythm game. And then you die and ten years later you're someone else collecting ingredients for a recipe sent to you by your grandma. It's... ... weird and deserves more players. andsoitgoes likes this. Echoseven Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze Jul 19, 2011 6,091 270 83 The red Skittle #3 Echoseven, Sep 29, 2019 This game has left me absolutely speechless. Unquestionably one of my favourite games and stories... ever. Simply stunning. andsoitgoes Well-Known Member Jun 30, 2010 2,673 58 48 In a van, down by the river! #4 andsoitgoes, Oct 8, 2019 I have put in a bit of time in this game and I am so confused it’s not even funny. I think the language barrier and historical knowledge has a lot to do with it. Maybe the creators just went with the assumption that anyone playing the game would have a base knowledge, I dunno. But there seem to be some significant gaps in the narrative. Like I’ll go from one screen where something terrible has happened and then there’ll be some people just chill and making jokes, or the opposite. The tone seems really strange and the pacing is sometimes inscrutable. yet I’m still incredibly compelled by the whole experience. It’s an odd duck that I don’t hate by a mile but I also don’t think I entirely get. Stranded87 Well-Known Member Sep 18, 2009 132 14 18 #5 Stranded87, Oct 9, 2019 I agree to some extent on the writing but the main plot seems easy enough to follow. I'm really not loving the combat though - or maybe just not fully getting it. I assume you're meant to tap all the rhythm bars but that seems hard to do, especially when the bars sometimes move around. Though it's probably not helped by playing on an iPad. As well as struggling slightly my hands can feel quite uncomfortable after just a single battle. The game is very, very pretty though. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
This one is rather hard to describe, which is partially why it's so interesting. It's story-based, with a world map you wander around and talk to NPCs in. As you're wandering around the world, you might find a puzzle to solve, adventure-game style. Every so often, you'll get into a cutscene with voice acting. This cutscene will turn into a battle which launches you into a simple tap/hold rhythm game. And then you die and ten years later you're someone else collecting ingredients for a recipe sent to you by your grandma. It's... ... weird and deserves more players.
This game has left me absolutely speechless. Unquestionably one of my favourite games and stories... ever. Simply stunning.
I have put in a bit of time in this game and I am so confused it’s not even funny. I think the language barrier and historical knowledge has a lot to do with it. Maybe the creators just went with the assumption that anyone playing the game would have a base knowledge, I dunno. But there seem to be some significant gaps in the narrative. Like I’ll go from one screen where something terrible has happened and then there’ll be some people just chill and making jokes, or the opposite. The tone seems really strange and the pacing is sometimes inscrutable. yet I’m still incredibly compelled by the whole experience. It’s an odd duck that I don’t hate by a mile but I also don’t think I entirely get.
I agree to some extent on the writing but the main plot seems easy enough to follow. I'm really not loving the combat though - or maybe just not fully getting it. I assume you're meant to tap all the rhythm bars but that seems hard to do, especially when the bars sometimes move around. Though it's probably not helped by playing on an iPad. As well as struggling slightly my hands can feel quite uncomfortable after just a single battle. The game is very, very pretty though.