You voted for it and here it is! Also, drive before you buy with the new Test Drive feature! CARS - Added Honda Civic EK9 Type-R FEATURES - Added Test Drive USABILITY- Pre-Race Settings properties are now saved per Car BUG FIXES - Fixed Shader problem on Docks track - Fixed impossible Gold time on Beginner License - Fixed Cones that does not interact in AR Official
Update on the next update! We will be putting in our first new manufacturer into the game in the next update! We have put in a new European maker that will surely excite fans of powerful cars. Plus we have made some quality of life changes based on some things that you guys have mentioned. We want to give AlfaPower a big shoutout for fixing up our horrible Italian translation! We also added 3D Touch for our iOS users. I hope android gets a feature like this because it completely changes the way you drive!
V. 1.3.0 Out Now! The Ultimate Driving Machines are here! Take AR's first new manufacturer for a spin today with better control then ever with the addition of 3D Touch! NEW MANUFACTURER - Added BMW M3 E30 - Added BMW M3 E46 - Added BMW M5 E60 FEATURES - Added 3D Touch support USABILITY - Increased size of sliders - Added a Dead Zone to controller direction LANGUAGE - Improved Italian Translation BUG FIXES - Fixed a bug where car would not go back with controller and automatic transmission - Fixed gear naming
Cy@n what's up! Come take these bad boys for a ride! It's good to see this thread isn't dead because we are just getting started! Tons more coming for this game!
It's been a long time, but hey I'm back. Haven't really done anything other than buy the New Type R and race it and such. Got 1st in something, AI would be pretty cool. And maybe some money balancing a prizes for people in 1st 2nd and 3rd
3D touch sometimes feels a bit more sensitive than other times. Maybe an overall max sensitivity slider would help with that. I'm not sure how much we can change the feature to be honest. It really depends on how flexible apple made it. We pretty much implemented it right out of the box, and for that I'd say it works pretty well. In fact I wouldn't go back to non-3d Touch Controls.
I have a little more problem with brake than with gas, but just it is okay as is. I guess I need to adjust to it myself and need more practice to use them both during a turn. Anyway thanks for implementing such innovative solution. I think every single gorram game out there should have this. BTW, I find that, so far in the EK6, after recovering from a grip loss, the car still refuses to regain traction even at "low speed": 70-99 km/h zone. Seems not this pronounce in the previous 2 release. Okay may be it is just me...
Hi, reporting an issue with MFI controllers on version 1.3.0 Controllers are not detected. Swithcing to default controller config results in no response from the controller, all buttons/dpad/analog do not work. Attempting to re-map any controller control in settings/controls/controller details results in the "Press gamepad key" screen with cancel button not responding to anything I press on the controller. Immediately switching away from the assoluto app to oceanhorn or crypt of the necrodancer shows that controller is working on both games. Tested devices: iphone 6s plus and ipad mini 4 (both on ios 9.3.3, jailbroken) Tested controllers: Steelseries nimbus, Horipad
Wow thanks for this report! We have been busy with the next release, but after that we are going on a bug squashing hunt, and fixing MFI problems is on that list!
Biggest update yet for AR! Get ready to go sideways! The drift mode will finally arrive! Three new tracks: Sportsland Yamanashi, one we can't give a name to quite yet but you will surely recognize, and Touge. Two new cars: Nissan S13 240SX and S14 200SX. And 8 new rims. Time to slip and slide!
Thanks! Anxiously awaiting fixes to MFI controller support. That screenshot though! You know, if you make sure you add the Toyota AE86 (or any car from the Initial D series for that matter, I haven't seen the full roster since MFI controllers are still broken), you'll have Initial D fans to add to your players.