And Jesus, just saw the pretentious game trailer. I bet everyone is just going to jump on that game because it's yet another mediocre "simplistic"(IE: we're too lazy to work on our graphics) platforms interspersed with philosophical bull rap text.
Been trying to see if the game is actually good by looking at the thread but it's full of "it's not assassins creed 3" and it's "ib on ships". Has anyone actually played it? Your thoughts?
Watch Sanuku's video on page 2. I watched a lot of it and the game actually looks pretty decent for a simple story and ship to ship combat. Beyond that though there doesn't appear to be much, but I think the game could be fun since I like these kinds of battles and the story is interesting. This is not for AC fans by any means.... but for what it is, it looks pretty good. I won't be buying it though since it's iOS7 only and I'm on a 4S with 6.1.3.
Amazing looking game. Huge maps. tons to do. But the naval battles that take up the main game (90%) is far far far too easy and basically just dodge left/right, then shoot... Repeat. It gets really boring after a short while. Plus you can survive most fights without even dodging incoming attacks. This could be greater with a higher difficulty, but this is Assassin's Casual. And I am not saying that as an elitist game jerk, but as someone who thinks you should at least feel a sweat during about 200 fights. No choice of difficulty and a game that you can complete without even trying is really sad. And don't get me started on the treasure "hunt" or the repeating voice overs. At least no IAP and a real show case for the A7.
Haha. Well be prepared for sitting there wishing there was more of a real game in there. But yes, it looks mighty pretty.
Weaker, even, so yeah, that port would probably be very feasible, performance-wise Oh, the IB series has plenty of depth, if you explore the combat mechanics, and play long enough for the enemies to grow in power significantly (level 100+ enemies do not just have ramped up HP and damage, but new tricks, different timing, etc, effectively changing the whole game from casual swiping to a hardcore melee simulator). Comparing IB3, for example, to Assassin's Creed Pirates is probably doing the former a great disservice This, sadly, looks like a casual action game that just happened to stumble and fall into the triple A graphics department of the dev house. I'm very hesitant it will hold much appeal at all for many of us, but hope to be proven wrong.
The Vita should still be faster than an iPhone 5 though: While the iPhone 5 has a newer CPU the Vita has more cores (2 vs 4) The GPU in the Vita is a PowerVR SGX 543MP4+ (quadcore), whereas the iPhone 5 has a SGX543MP3 (tri-core). The screen resolution on the Vita is also quite a bit smaller (~727 thousand vs 522 thousand Pixels). Where the iPhone 5 does win is ram, but one shouldn't forget that the Vita's OS takes up quite a bit less of it compared to iOS. So yeah, if AC3 Liberation would come to iOS, you'd probably need an iPhone 5S at least, it didn't run that great on the Vita in the first place and wasn't even running at the native resolution. (Though that may all partly be due to poor optimization.) This is getting kind of off topic though.
There was once an app called WarShip, and this is more likely visual upgraded version of that game, and nothing more.