Universal Asphalt 8: Airborne - (by Gameloft)

Discussion in 'iPhone and iPad Games' started by Sanuku, Aug 21, 2013.

  1. Oceraux

    Oceraux Well-Known Member

    Apr 16, 2013
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    #961 Oceraux, Aug 26, 2013
    Last edited: Aug 26, 2013
    I hear you very much.

    I agre 140% that the game is pay to win - going to an event on season 4, enter a C class event, use SLS AMG, lose. Forced to buy an over-priced car, or upgrade the car (damn it, it's way too expensive when you get to the 2nd upgrade). That's pretty frikin' IAP if you ask me, BASH US all you want, it's still the way we think of the game. But you know, sometimes you just need patience and skill, as said by EP IIRC, I consecutively won races with a very underpowered car to "luxury dream supercars".. I mean "luxury expensive cars that will be forever your dream".


    If someone is on the last season already, can you tell me please - how much are the rewards on the 1st time winning including the stars? And also the rewards when you win on the second time? I'm thinking that the last season is my grinding place.


    Yep, Monaco doesn't fit into the game:

    1. No ramps
    2. Needs strategy if you have a underpowered car - strategy for picking up nitro, because if you don't have nitro, you're last.
    3. Inconsistent spawn of nitro. They aren't so many nitros that's why sometimes you can't win.

    I won't comment on the iTouch 4 issues, because obviously, I don't have one.

    Those issues will never put me off the game. The game is so awesome that you can't ignore it.
     
  2. Paul202

    Paul202 Well-Known Member

    Dec 2, 2011
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    Someone mentioned that they were getting 10,000 coins for 5 stars in the last season.
    However I do agree, I wish the game was like NFS:MW where you would get, (for example) 30,000 for gold, and you could reply the race as many times as you wanted and still get gold each time.
     
  3. Mess

    Mess Well-Known Member

    Jul 17, 2013
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    Not technically true, I have won all my infected races with a "slow" car, just need to infinite nitro and get as far ahead as possible.
     
  4. Amenbrother

    Amenbrother Well-Known Member

    Jun 24, 2011
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    Guys any help on what car to strive for soon? I have 50k and want to get a car with lasting power that can get me far.
     
  5. Oceraux

    Oceraux Well-Known Member

    Apr 16, 2013
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    Better buy the Veneno or the Viper ACR, they are beautiful. I don't know if I can recommend them though, ask some pros here.
     
  6. Mess

    Mess Well-Known Member

    Jul 17, 2013
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    What do you have already? What season have you unlocked up to?

    DISCLAIMER - I can't really suggest one anyway as I just pick the cars I like the look of! Mini Cooper, Aston Martin, Audi TT, Etc, probably not the bet choices but I like them?
     
  7. Dan't Ponic

    Dan't Ponic Well-Known Member

    Oct 30, 2012
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    Oceraux...

    I finished this game and believe me...
    Monaco is simply the best track of the game with the Koenigsegg.
    You have to think in miliseconds!

    ;)

    PS: Thank God it has no ramps!
     
  8. Oceraux

    Oceraux Well-Known Member

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    Of course, you are using a car fit with your opponents. My case is using a SLS AMG against Exiges.
     
  9. Habakuk

    Habakuk Well-Known Member

    Thanks.

    Love 'em.

    Try harder. You can. When you could the cop chases in A5 and the duels in A6/A7—then you can those funny gate drifts.

    Never say never. :D

    :):):) Ha ha! Nice said! Most of the time you can do so in Asphalt's career mode. There are some challenges, on the other hand, that demand absolute precision. Not only the gate drifts, but even ANY local multiplayer race you're doing against a friend with similar skills. There were always such precision demands in all Asphalt games.

    Please! Cool down my friend. Grace told you already how you can get at least one or two stars in a gate drifting challenge without passing one single gate correctly. That's what I meant when I said the game is balanced perfectly.

    For me personally and for the female kid of a friend (8 years old) those gate drifts are pure FUN and pretty easy. They are always the first ones I'm playing after having unlocked a new season. I make 5 stars on the first attempt.

    But I saw how difficult it gets in the faster cars. (Love that challenge!!!) With my shiny new Maserati I need to "think" at least half a mile in advance for accessing the right "slalom drifting rhythm". Note: No aggression needed for this.

    It's very appreciated that you can see so perfectly in the far distance due to the super sharp images provided by soft- and hardware (here you have a clear advantage of iPad 3 and iPad 4 vs. iPad 2; the same belongs to the other traffic/blinking lights).

    The gates are huge and clearly visible (in midst of the snow avalanche in the Alps you can hardly see anything, admittedly; I never said that A8 is easy). Drive foresightfully! Drifting in curves is easy: Learn to drift (almost) straight ahead (snake dance, mini-slalom, "shake" the device frequently, find the border between going straight ahead—and losing drift—and the flattest angle for keeping drift mode)! It feels a tiny bit like sailing against the wind.

    Calm down, EightRooks. Play some other races first. Come back later. Maybe upgrade handling of the car. There will be an IMMENSE sense of gratification when you'll accomplish your first gate drifting event with five stars. Promised!

    Thanks for pointing that out.

    Nope. You'll have to learn some tricks, then it's easy.

    This is one of the most important informations in this very thread. Thanks to all A8 players who are already in Season 6, 7 or 8 confirming that they didn't need to spend additional real money! VERY precious information! Gameloft should put that in the store's main game description text.

    You're painfully wrong again. First of all there isn't any grinding. I played about 15 multiplayer races just out of curiosity how that works and for some trophies. That was all my grinding (unlocked Season 4). Okay, some races I had to do more than once for all stars, in my hardest race I needed ten attempts for three stars. I almost got frustrated as EightRooks (read above).

    But that's not what I'd call grinding. It's just learning and getting better. To grind is: Repeatedly doing exactly and stupidly the same thing (for coins p.e.). That's not the case here. But maybe you can help me with the word grinding because English is not my native language.

    Strange how you reached Season 5 with no fun. A new feature of A8: You can play it with no IAPs and with no fun! ;)

    Real Waiting 3?! There is NO sense in that software.

    Because one tire (one out of four) for a Ferrari costs as much as a complete Datsun/Nissan Sunny or Dodge xy or Nissan yz (incl. gas for one year). Okay. A bit exaggerated maybe.

    You get enough money if you beat your personal best time or the ghost of somebody. If you're doing always the same thing like a windows computer in a loop you won't get much. Logic.

    What do you expect of a video game?!

    For me personally it's almost a miracle how those outdated devices can have six cars on screen at once (with that detailled damages display).

    Code:
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    Your image is way to big and kills the forum's format. Please insert a link instead.

    Yes because Real Waiting 3 is a SUPER SLOW MOTION STUDY compared to the speed in each single iOS Asphalt game.

    Yes because this feels better than a 120 dollar console game.

    It's okay because it's a classic. You can't change anything on the most classic street racing track in the world as you can't change anything on a classic car. The last time when it showed up was in Asphalt 5 iirc. I'm fine with that. One shortcut is different.

    Thanks. Same here.

    I love them too.
     
  10. awp69

    awp69 Well-Known Member

    Oct 30, 2009
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    #970 awp69, Aug 26, 2013
    Last edited: Aug 26, 2013
    Now that I've played more of this, I still love the game and it still gives an incredible amount of content for the original asking price, it's definitely nowhere near as generous as Asphalt 7. I like the increased challenge, but I do think the upgrade prices after the first set are way too high and it is a little tougher to get the cars you need once you get to the third season and beyond....especially if you spent too much in earlier portions of the game. You can't get much from grinding either.

    I absolutely love the gameplay and certainly don't mind if I end up spending some on IAPs. But I worry that the cheapest cross-class car pack, at $9.99, may not be enough to compete as the game goes on.

    Still a 5/5 game for me, but realizing that it does push harder towards IAPs than I initially thought.
     
  11. Paul202

    Paul202 Well-Known Member

    Dec 2, 2011
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    One thing that irks me is the fact that in order to complete some races, you MUST buy certain cars. I think that the game should let you use the car, free of charge. Regarding IAP's, I am in the second season, I have ahxieved all 60 stars for the first season. So far I have not bought any IAP's, however I may be swayed to spend $5. I would do this because normally Gameloft would charge $6.99 for a game of great " quality" such as this one, (not all $6.99 games are quality), and as such I would pay to make it a $6.99 game.
     
  12. EightRooks

    EightRooks Well-Known Member

    Jan 13, 2012
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    #972 EightRooks, Aug 26, 2013
    Last edited: Aug 26, 2013
    tl;dr incoming - Habakuk, I'm guessing you're trying to be helpful, but... yeah. Let me rephrase my post slightly so you hopefully don't feel like doing a reply like that again: I. Do. Not. Find. Precision. Racing. Fun. End of story. I can totally understand why other people do, and I don't criticise gate drift events because I think of them as a black mark against the game (well, mostly I don't). I'm not a child: I'm perfectly well aware that saying "I can't do it!" on the internet is mostly (certainly in this case) shorthand for "This goal might be within my reach, but I'm frustrated at how far off it seems". But I do not get enough fun out of trying, flat, for it to be worth my time to carry on attempting those events over, and over, and over again to score even one star.

    And yes, obviously I'm counting the additional goals, since quite often "No wrecks" or "4 barrel rolls in one jump" is hugely difficult for me as well. "No wrecks" in particular is infuriating with the number of corners that will wreck you if you sideswipe them just a fraction out of perfectly horizontal. (The transparent barrier just before the hill climb in the home stretch of Monaco springs to mind - I can slide into that at what looks exactly the same angle and speed as countless other bits of track, the others won't make me wreck, this one will.)

    Gate drift events basically translate as "Navigate this set racing line around the course at maximum speed while doing a controlled drift the whole way, until the timer runs out". I do not enjoy doing that. I do not like anyone telling me to play a racing game in a way I don't like (one reason I hated Motorstorm, since I thought the bikes were appallingly badly done and yet I had to play them to get anywhere). At the same time there's enough good stuff about Asphalt 8 that I can still play other parts of it and have fun, and I can improve my skills enough I know I'll be able to snatch a star or two from some of the races I don't really want to play. Plus Gameloft have obviously put enough effort into those bits that I'll happily admit they're still very well done for what they are, and I don't want to stop other people playing them even if I personally think they could be improved (whereas the bikes in Motorstorm made me feel severely motion-sick and I couldn't see what was going on, so you're damn right I'm going to tell people who apparently like them that they're insane).

    From the tone of your posts I think it's less you telling me "Stop raeging, olololo" than your having decided the game's close to perfect. I don't agree. I think it's a damn good game (and I do actually agree it compares really, really well with "proper" console games), but I think a lot of the people in this thread are glossing over very real flaws because they get to drive shiny cars reeeally fast and wow how awesome do these tracks look and omg omg omg I can't believe this game is on my phone. It's cool when you try and help people out if you mean well, but when you basically counter every rational objection with NO, EVERYTHING ABOUT THIS GAME IS BRILLIANT, U MAD BRO, STOP COMPLAINING AND PUT MORE EFFORT IN you just come across as patronising.

    For reference, if anyone cares, I think WipEout HD/Fury is the greatest arcade racer I've ever played. I still gave up on that long before completing all the events - I find the highest speed classes almost unplayably fast - but the range of things to do, the pace of career progression, the way I never felt forced to play a particular event (even when I really pretty much was), the subtle nudging to improve myself... all of these things comfortably eclipse Asphalt for my money, to say nothing of the track design and the production values and all the rest of it. You can win golds at Novice difficulty pretty easily, and that's awesome, and you can look at your results and go "Whee! I got gold!" if that makes you happy. But if you specifically want to do better it's just one little button press or option on a menu - try that again, but set the bar slightly higher. Not "YOU FAILED TO EARN ENOUGH STARS, TRY HARDER, COME ON, MAGGOT, YOU CAN DO IT".
     
  13. awp69

    awp69 Well-Known Member

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    That's what I was referring to with car-specific events. Correct me if I'm wrong, as I no longer have Asphalt 7 installed, but I think they did have events like these in that game but allowed you to drive the car needed. In fact, a lot of racing games have these types of events as "previews" so you get a chance to try those cars and, if you like them, you could always buy them for use in other races.

    I guess it wouldn't bother me too much the way it is, but as the seasons move on there seems to be more and more races requiring specific cars.
     
  14. EightRooks

    EightRooks Well-Known Member

    Jan 13, 2012
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    #974 EightRooks, Aug 26, 2013
    Last edited: Aug 26, 2013
    Could be worse: could be Need For Speed Most Wanted. I gave up on that, too, since as I've said I play arcade racing games by ping-ponging around the course, I'm not going to stop doing that for anyone, and trying to do a compulsory perfect lap in what is essentially a rocket on wheels when hitting anything takes time off the clock was just... yeah, no. Not worth the effort.

    EDIT: Nah, never mind, would have just been more rambling :)
     
  15. Der-Kleine

    Der-Kleine Well-Known Member

    I'm a Wipeout fan as well (for the racing and the zone mode I preferred Wipeout 2048 over HD/Fury though, but the combat mode was way more fun in HD/Fury!), and I think you bring up a great point here:

    Why is Asphalt 8 challenging? Because it doesn't give you enough money to have a car that is fast enough to keep up with the others. Once you have a car that has more points than needed for an event they're usually pretty easy.

    Why are Wipeout games challenging? Because they require precision => The faster you go the harder it gets to stay in control. NOT because your vehicle is worse than all the others.
     
  16. Paul202

    Paul202 Well-Known Member

    Dec 2, 2011
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    #976 Paul202, Aug 26, 2013
    Last edited: Aug 26, 2013
    Ha, try that type of race with the Bugatti. You had to do it perfectly, without even touching anything. It took me 50 tries to get it gold, and even then I got gold by ~.1 seconds.
    However, one thing that I really liked about NFS was the fact that you could use nitro while drifting, something unfortunately absent in this game.
     
  17. EightRooks

    EightRooks Well-Known Member

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    Well, Asphalt does require some degree of precision, obviously, and sometimes I like it - I don't literally want every race to be "point car forward, press nitro, win". :D But I think WipEout's difficulty curve was (still is!) structured much, much better. The only barrier to progression there was my skill, or lack thereof, and the order in which new events unlocked and the way the difficulty settings were set out did a brilliant, brilliant job of tempting you to try something that little bit harder, never explicitly saying "NO MORE FUN FOR YOU UNTIL YOU DO THIS BIT". Habakuk probably thinks Asphalt 8 is the same; I don't agree.

    I still really, really like Asphalt 8. I think it's important to repeat that. I've done a review I'm going to try and get the site I write for to publish, and I hope they let me because I say lots of good stuff about it. But it's no masterpiece, IMO.
     
  18. TopherW

    TopherW Active Member

    Jun 15, 2012
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    So, here's my issue. I love this game and appreciate the fine work that went into. However, I hate IAP's. I don't feel they are poorly done here and in fact am playing quite a bit and haven't paid a cent. Racing games don't have grinds to me. They just have more racing which is why I play the game to begin with(I am racing online and having a blast and making enough money to keep going). Here's the issue:

    Do I spend money on IAP because I appreciate what they have done and want to support the developer or do I take a stand against IAP and get a great game at a fraction of the price they could have charged me for it?

    My feeling is the only way to finally get rid of IAP is to not use it when it is bad but also not use it when it is supporting a great game. Otherwise, we are in a never-ending cycle. However, any thoughts pro or con would be appreciated :).

    Chris
     
  19. Der-Kleine

    Der-Kleine Well-Known Member

    And I agree, Asphalt 8 is definitely one of the best racing games on iOS, but it could still be better, without gameloft having to do much to change it.
     
  20. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
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    The game isn't perfect, but you guys do KNOW you CAN play multiplayer to get extra cash right? I'd assume it'd scale to where you are in game, so if I'm at season 5 I'd get like 3-5k per win compared to if I was at season 2 or 3 it'd be 1-2k. Originally in A7 if you ran out of money you could do quick races for lots of cash. Although A8 doesn't give you cash for playing quick play races :(

    I'd assume in later seasons if you were to grind you'd get more money when repeating levels.
     

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