Hey everyone, I would like to introduce Asphalt’s new spin off today! It’s called Asphalt: Overdrive. Alejandro_Gameloft will tell you more about it bellow in this thread. The game will be launched soon, and we would love to hear your opinion about it! Stay tuned! Edit: Until Alejandro gets alowed to post links by himself, let me show you the pages where you can learn more about Asphalt: Ovrdrive: Here is toucharcade's article written at last E3. Right there is the brand new overdrive's facebook page!
Hi everyone! The team here at Madrid is super excited to be able to finally show all the hard work they've been doing while working in Asphalt: Overdrive. For those of you unfamiliar with the title, Toucharcade published a Hand on article back during E3, which you can find here: http://toucharcade.com/2014/06/11/e3-2014-hands-on-with-gamelofts-asphalt-overdrive/ There's an important note to make though: the game is not an 'endless driver', instead it's mission based. You can also join us in the dedicated Facebook page of Asphalt Overdrive, where we'll have daily updates to share with you more information about the game: http://www.facebook.com/AsphaltOverdrive If you have any questions, shoot!
Shitloft... Come on lofters, make A8 more stable of us to play instead of coming up new games.... Because of the game freezes and lag occacsionally, the outcome of the race is drastic! That was my MP for tonight and freezed 2-3 sec and all the cars were infront of me
1:02.607 in Barcelona with P1 making a really safe end, I should have tried to do a barrel roll at end, but it was my first attempt and my start was really nice. Here is the video: http://youtu.be/iqrJ3lTBB0c Also, on this pic you can see a hacker on 5º position...
I've actually got one: will there be any interaction with A8, like unlock cars in one and use it in the other? ...and Fabien, questions for you: Is the A8 team still working on the multiple account issue? Are they positive on fixing that? Will it happen soon?
It's still in discussion. There aren't any definite plans either way, so it's something that might happen. Even if it does happen, I wouldn't expect it at launch, though.
Yes we are. We are in the process of creating an automatic system that will take care of those multiple accounts on a very frequent basis. It will be implemented ASAP.
Is it easy to earn credits in this game or are there any premium cars that requires purchase with real money
I have to admit. The new game has great graphics. Did you guys use Apple's new Metal API to make the game
I'll never understand why dropping down to the beach area in Barcelona is somehow faster than staying on the main road the whole way (and the P1's nitro duration is great enough to cover that whole stretch, even with just one tank). In Hector's video, he has about a 1/2 second lead over my time when he reaches the big ramp that takes you over the water. I need to work on knowing exactly when to drop down though, as it's been disastrous whenever I've tried using that way. I posted a 2:24 on my first try with the Biome, in hopes that it would put me in a weaker division with less k-b/Summer/Open players (as was the case with the weekend's two division cups). I don't know if it worked, but my division does appear to be easier this time; the only player I recognize is "SHAWLAN," who for now is first with a low 1:21 (no extra tank).
Still can't run the Biome here (U.S.) Says the car is not available. Not a bad thing, saves me the frustration of finishing second or third in my group, which has been the case just about every time so far.
Just in case you want to give it a try eventually, try force-quitting and relaunching Asphalt. That solved the problem for me.
Nice Ferrari 599xx. It's because I don't care about my multiplayer rank like I used to. Most might have noticed but I mostly race my 599xx like I used to. Everyone else uses the safest car (Mini). And my chances of winning aren't always high, especially against Mclaren, Sesto, and cars ranked nearly 100 points higher than me.