Asphalt 8: Airborne (By Gameloft)

Discussion in 'Upcoming iOS Games' started by mobilegame08, Jan 5, 2013.

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  1. JBRUU

    JBRUU Well-Known Member

    May 9, 2012
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    It's mostly autotune-esque filter they put her voice through. Having someone with an annoying voice constantly commenting on stuff gets old quickly.
     
  2. k1lljoy_89

    k1lljoy_89 Well-Known Member

    Nov 25, 2011
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    Look out your window.
    #1102 k1lljoy_89, Aug 1, 2013
    Last edited: Aug 1, 2013
    There's a few other things I hate about A7. Like its crappy physics and boring graphics. Both of which are resolved in A8. The annoying voice and music can be turned off, and we'll see about engine sounds. Hopefully this time they won't take third gear and recycle its sound through all six this time.
     
  3. Rip73

    Rip73 Well-Known Member

    Nov 18, 2011
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    Cool.:)
     
  4. k1lljoy_89

    k1lljoy_89 Well-Known Member

    Nov 25, 2011
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    Look out your window.
    Seems a bit homer-esque to me.
     
  5. Dan't Ponic

    Dan't Ponic Well-Known Member

    Oct 30, 2012
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    Too small :mad: and Too cool :D

    A8 Mercedes-Benz
     

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  6. Dan't Ponic

    Dan't Ponic Well-Known Member

    Oct 30, 2012
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    The screenshots from the second teaser start to appear...
    Which is cool to analize detail by detail!

    Look at this Purple Koenigsegg with massive nitro!

    :)
     

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  7. k1lljoy_89

    k1lljoy_89 Well-Known Member

    Nov 25, 2011
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    Look out your window.
    I could go into detail as to why that's weird but I'll restrain since its an arcade racer.
     
  8. Brrobotix

    Brrobotix Well-Known Member

    Oct 24, 2011
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    Under your bed
    why bother posting screens of the latest trailer. It's not as accurate a representation of the game. I'd much rather watch the game in motion than just stare at static screens. After all, We're not gonna be looking at individual frames when we play in 7 days.

    7 Days.

    http://www.youtube.com/watch?v=sHrod2skYPo
     
  9. Dan't Ponic

    Dan't Ponic Well-Known Member

    Oct 30, 2012
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    Sorry Chief!
    It won't happen anymore...
    NO MORE pics because the day is coming!


    ;)
     
  10. Rip73

    Rip73 Well-Known Member

    Nov 18, 2011
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    Am..., why not?
    We can't actually see it in motion for another week so the stills give us a nice look at the detail we might miss otherwise considering the trailer goes by so quickly.
    Seems a bit of a weird one to question.
     
  11. k1lljoy_89

    k1lljoy_89 Well-Known Member

    Nov 25, 2011
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    Look out your window.
    #1111 k1lljoy_89, Aug 1, 2013
    Last edited: Aug 1, 2013
    Then don't stare at the static screens.

    They keep the thread active. Starts topics.
     
  12. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Holy tacos of mustard, this does look good.
     
  13. k1lljoy_89

    k1lljoy_89 Well-Known Member

    Nov 25, 2011
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    Look out your window.
    Bout damn time you showed up.
     
  14. Dan't Ponic

    Dan't Ponic Well-Known Member

    Oct 30, 2012
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    #1114 Dan't Ponic, Aug 2, 2013
    Last edited: Aug 2, 2013
    There is a long distance to scroll through ramp until the rocket.
    In the teaser... it seems to be nearer!

    That's why screenshots are useful!

    :)
     

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  15. one.sixty.four

    one.sixty.four Well-Known Member

    Jan 14, 2013
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    only 5 days to go!!!
     
  16. spooky23

    spooky23 Well-Known Member

    Jun 30, 2011
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    Is it next week yet?
     
  17. k1lljoy_89

    k1lljoy_89 Well-Known Member

    Nov 25, 2011
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    Look out your window.
    It's 120 hours away.
     
  18. Dan't Ponic

    Dan't Ponic Well-Known Member

    Oct 30, 2012
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    Antarctica
    :rolleyes::rolleyes::rolleyes:
     

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  19. JBRUU

    JBRUU Well-Known Member

    May 9, 2012
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    I like how they implemented radial blur. I really do.
     
  20. k1lljoy_89

    k1lljoy_89 Well-Known Member

    Nov 25, 2011
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    Look out your window.
    It's a damn good thing they did. Otherwise this would be one slow ass looking game. 100mph looks like 40mph with the blur.
     

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