Asphalt 8: Airborne (By Gameloft)

Discussion in 'Upcoming iOS Games' started by mobilegame08, Jan 5, 2013.

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  1. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
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    It should be Dan't who got wrecked and KJ way too far to see his name. :p
     
  2. spooky23

    spooky23 Well-Known Member

    Jun 30, 2011
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    Is it two weeks time yet?
     
  3. k1lljoy_89

    k1lljoy_89 Well-Known Member

    Nov 25, 2011
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    Look out your window.
    Let him have his moment. While he can.
     
  4. Gameloft_Ryan

    Gameloft_Ryan Well-Known Member

    Jul 16, 2013
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    Ok so I checked out the Alps course for you all to try and answer this without spoiling too much :)

    If you drive on parts of the course that aren't meant to be driven on you can expect to see some slow down, so pretty standard. However, for example, if a dirt road is part of the course you'll be able to cruise.

    You definitely get visual feedback depending on what type of terrain you're driving on or what the weather is like on the track. I think we also have a really cool set of tracks that can demonstrate this so I'm excited for you all to check it out.

    I also think handling/physics have improved a lot based on what I've seen and experienced. Hopefully that answers your questions a little, but also gets you all hyped up even more for the A8's release!
     
  5. k1lljoy_89

    k1lljoy_89 Well-Known Member

    Nov 25, 2011
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    Look out your window.
    #885 k1lljoy_89, Jul 26, 2013
    Last edited: Jul 26, 2013
    But what about steering and whatnot. Is it harder to control the car in any way?
     
  6. Dan't Ponic

    Dan't Ponic Well-Known Member

    Oct 30, 2012
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    Well Ryan...

    Another idea to be applied in future...
    That green tour bus (Tokyo) and that yellow fuel truck (Nevada) for example, are able to hinder us.
    So it would be pretty cool cause great harm to them in an impact...

    The bus could overturn and truck could explode!

    Maybe it can be possible in a few years...
    So the idea is already provided!

    Action and reaction!

    ;)
     
  7. Gameloft_Ryan

    Gameloft_Ryan Well-Known Member

    Jul 16, 2013
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    Not on the dirt roads, it is comparable in responsiveness to the paved roads due to the fact that it is designed as a part of the course.
     
  8. Gameloft_Ryan

    Gameloft_Ryan Well-Known Member

    Jul 16, 2013
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    Explosions are cool, I will not lie. However, in Asphalt 8 you definitely need to be awake and alert while racing. There might be some things you need to get around to stay in 1st place. ;)
     
  9. Dan't Ponic

    Dan't Ponic Well-Known Member

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    #889 Dan't Ponic, Jul 26, 2013
    Last edited: Jul 26, 2013
  10. Brrobotix

    Brrobotix Well-Known Member

    Oct 24, 2011
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    Under your bed
    The hazards kinda remind me of playing split second, where you can trigger hazards around the map to take out your rivals. Not a bad iOS game either.
     
  11. Living Legend

    Living Legend Well-Known Member

    May 30, 2013
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    Yea. It reminded me of that too
     
  12. Kj says to me that you are really good at Asphalt, is that true Sambo? Look forward to playing with you!
     
  13. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
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    I guess. I'm betting everytime I face him I'll come second. Better than last :p
     
  14. k1lljoy_89

    k1lljoy_89 Well-Known Member

    Nov 25, 2011
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    Look out your window.
    If you're not first, you are last.
     
  15. Gameloft_Ryan

    Gameloft_Ryan Well-Known Member

    Jul 16, 2013
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    I had been waiting for so long to use this exact quote on this thread. Shake and bake!
     
  16. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
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    .__.

    Waiting for that to happen :/
     
  17. pixelpowa

    pixelpowa Well-Known Member

    Feb 23, 2013
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    #897 pixelpowa, Jul 27, 2013
    Last edited: Jul 28, 2013
    This actually is looking pretty fun to me. It's about time the physics engine got an overhaul. Looks much smoother and a big step forward from the last couple games.
     
  18. Dan't Ponic

    Dan't Ponic Well-Known Member

    Oct 30, 2012
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    Hello... Ryan!

    Do you have any info about the maximum speed (km/h) possible to achieve?
    And which is the fastest car?

    :confused::confused::confused:

    Take your time...
     
  19. k1lljoy_89

    k1lljoy_89 Well-Known Member

    Nov 25, 2011
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    Look out your window.
    Lol it's been in my signature the whole time.

    Is that a catchphrase or epilepsy?
     
  20. Habakuk

    Habakuk Well-Known Member

    Some suggestions based on A7:

    Drive/race in the other direction. You can do that very well right now and it looks great (almost a new track)—but there is no timing/scoring and the woman's voice is going crazy. I know some ramps and jumps would be impossible in the other direction, but with some slight reassimilations it should work pretty good. Try it out!

    Local multiplayer is great right now (our preferred racing mode) but there could be some improvements. Records of best times. (We are always writing them down on a sheet of paper—but what for we do have computers?) A timer/clock running during race. Go professional: Split the laps in three or four parts with separate statistics. Where exactly I was really fast? Who made the best lap ever? Video replays/recordings of the races with the possibility to save/auto-detect of the most exciting scenes (crashes, overtakings).

    Vintage/classic cars. I have a friend who is really an expert. He could suggest some of the most interesting classic super cars (30-50 years age). I personally own a Citroën CX (not a super car but looks good) and a Citroën SM (Maserati motor). There is not only ONE racer with classic cars (just one NfS with a Citroën DS). And believe me: Those cars are PRETTY! Why not have an Asphalt variant with classic cars? This would be OUTSTANDING in the video game scene! We would LOVE to see classic cars in a racer.
     

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