How hard is this game to pick up? I'm sorta new to the genre, so how long do you guys think it'll take for me to learn the ropes?
Ascension is one of the easiest deck builders to learn. It will only take you a few games to learn the mechanics. There are some beginner strategies and tips over at BoardGameGeek you can check out as well.
Still, magic is fantastic or maybe I feel so because I never played the game before. Still, mixing decks (even to my beginner eye) seems a great ins if they ever allow it. Have you managed to play le havre online? For me it is broken.
Broken how? I'm currently playing a game with greengriggs. It seems to be going fine other than other players' turns aren't played out. You have to read them in the Last Moves section, which is fine for now but should be remedied. Oh and there's no way to start a short game, which is a problem that doesn't annoy me because a short game is a very limited version of Le Havre and one that will not prepare you for the actual game.
Fr me when I start a game I end up playing with an empty player ... I will try again but later as I am really bad at it.
No Summoner Wars today so Ascension survives another day Also, since Playdek games have no chat and now that I'm on iOS 5 I can use iMessage for chatting during matches. Anyone willing to chat with me during matches for Playdek games can PM me their ID.
I was going to get Le Havre, and then I saw the app was by Sage Games. Pass. I really do not like their conversions at all. I have a bunch of them, and they are all terrible. Not going to buy another one unless I hear that they have made huge strides in design and quality... and it doesn't sound like they have. That doesn't seem like it would work very well unless you've got two devices and could chat on one while playing the game on the other. Otherwise switching out and back would mean waiting to reconnect to GameCenter every time.
I would really recommend you to reconsider because they have done an excellent job with Le Havre, especially if you can play it on an iPad. Le Havre is a game with a ton of information and they have managed to concisely place all that information at your disposal in one screen. The game has no glaring issues, again on an iPad and the multiplayer is very functional with a few kinks that should be resolved eventually. But most importantly Le Havre is an incredible game, I would say it's objectively the best board game on the App Store right now (maybe not the best translation) and Codito's translation is well done enough for you to be able to enjoy this amazing game. It actually works reasonably well, I've been trying it with tecwrtr. You don't really need to chat every turn, mostly when something interesting happens or after a game discussing how things went down. I would imagine the same for Summoner Wars or Nightfall, something like 'What amazingly poor luck, no hits with 3 dice!' when your champion misses or 'Big Ghost again?!' when tecwrtr...
I agree with Sapphire Neo on Sage Games' translation of Le Havre. They have done an outstanding job of converting a board game that has an incredible volume of information into a digital format. Although the interface isn't perfect, the fact that all of the necessary information is readily available borders on miraculous. The extra Ipad real estate is especially well suited for this game. I think Sage Games has improved with each iOS release. I agree with crunc on some of their early releases (Tikal and Ra in particular had issues), but I though Tigris and Euphrates represented a huge leap forward for Sage Games, and they have built upon that progress with Le Havre, which is their best release to date in my view. If you are at all a fan of Euro board games, or just board games that involve deep strategy and lots of decisions each turn, you are doing yourself a disservice by not buying Le Havre. It is well worth the $5 asking price. Don't let your feelings about past Sage Games releases keep you from buying Le Havre.
Logging in and out of GC to chat is a bit of a pain, but it's well worth it for those times when you just have to say something. (Like when the Ravenous Gorph appears and makes both of the cards you were going to buy disappear!) I completely agree with Sapphire Neo and cprloe - Le Havre is really good. It is an excellent translation, but really does need to be played on an iPad. How do we know for sure that Summoner Wars isn't coming out today? Please let me know so I can stop checking every 3 minutes! And Big Ghost? I can't imagine what you're talking about.
All the releases for tonight are already up in NZ and it's most likely that we'll see it either in the next few days or next week. Playdek isn't being very clear over at their FB page. You know there's a card in Martial Law which makes a minion attack itself and its controller, right? Fun times ahead!
I agree that Tikal is probably my favourite games on paper, but the port is frustrating to sway the leastb (still I play I sometimes). Same for ra. But puerto RICO was good, t&e is excellent and le havre is also excellent. edit: if you have magic ... Well magic is much worse as port. It has more annoying glitches as in really annoying (the core game is fine).
If I told you I was considering removing Big Ghost from the next update, you'd know what I was talking about, right?
It's still "Waiting for Review". Based on past experience, if that doesn't change within the next couple of hours, it won't be today. My money is on a Friday release, but only because that's the same date that Ascension was released last year.
I've tried 4 times to make it through the Le Havre tutorial, because I want to learn how to play the game. But every time, I get a push notification that it's my turn in Summoner Wars play testing, so I quit out to do that, and then I realize I have to start the tutorial over from the beginning again... :-(
I can see myself completely ignoring every other game for the first 2-3 days after Summoner Wars releases, can't blame you
I'll wait to play the real version of Le Havre some day, and not get a bad impression of the game from a half-baked Sage Games port. I have all their games through Puerto Rico, and while that one was certainly better than past efforts, it still left a fair bit to be desired, and that's still a lot wreckage they've left behind as they continue to churn out more half-hearted efforts instead making their existing ones good. They need a good artist. They need a good UI designer. They desperately need a good debugger. Ok, sorry for the derailing. I saw Sage Games and had to vent. LOL.
You're letting your anger get the better of you. They've used the original art for nearly all parts of the game and i have yet to encounter a game breaking bug. There's a bug in the iPhone version that should be remedied soon. I guess you should wait for Agricola and then you can compare the two with video reviews to see if Sage Games have indeed done a poor job.