Universal Ascension: Chronicle of the Godslayer [Dreamscape expansion]

Discussion in 'iPhone and iPad Games' started by Artfoundry, Jun 30, 2011.

  1. kitkeat

    kitkeat Well-Known Member

    Jul 11, 2011
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    the whole game still feel a little bit overwhelming to me. Lots of new and never before seen cards popping up here and there. And tonnes of crazy possible combination, more so for the Mechana lovers... the possibilities were expanded exponentially.

    Speaking of which, I loved how you can increase the honor pool.. much more lengthy games. The AI however, takes a longer time to process its moves particularly in late matches. Too much options to consider maybe? :)
     
  2. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
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    it always has been :( when AI has a hand > 5 cards or involves discard, it always pauses... I guess that is why it never takes the arbiter of percipile...
     
  3. oooooomonkey

    oooooomonkey Well-Known Member

    Jan 15, 2011
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    Forge World
    Seriously can't believe I've been missing out on this for so long. Just played six games today 3-3 and love it.
    I bought the promo pack this morning and I'm going to get the fallen tonight and then for how much I'm loving it probably the new one too.
    this is my new daily fix. I'm even tempted to buy the physical cards just to own them and possibly play the odd game at home.
     
  4. kitkeat

    kitkeat Well-Known Member

    Jul 11, 2011
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    guys, is it me or the next game button on the left seem to be harder to hit? maybe the hit box is smaller in this new version? any idea?
     
  5. crunc

    crunc Well-Known Member

    Aug 11, 2008
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    #2325 crunc, May 14, 2012
    Last edited: May 14, 2012
    Something I'd like to see added is when you tap rematch, being given the option to change the decks used. Currently when you tap rematch you get the same set. It's not a big deal, but it would be more convenient to be able to switch things up if you want after tapping rematch.

    I haven't noticed any problems with tapping the Next Game button.

    I've been playing more quick (30 minute or 10 minute) games with randoms. This game is even better played quickly like that. I mean yes it's a very good asynch game, but it's still better played in one session.
     
  6. LordGek

    LordGek Well-Known Member
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    Feb 19, 2009
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    Did the "Next Game" button exist before this latest version?
     
  7. crunc

    crunc Well-Known Member

    Aug 11, 2008
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    No. It was added in the SoS release. I think they were saying that they find it hard to tap. I don't find that to be the case.
     
  8. LordGek

    LordGek Well-Known Member
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    Feb 19, 2009
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    Not for me either, at least on the iPad, is it different on the iPhone?
     
  9. aceyprime

    aceyprime Well-Known Member

    Apr 23, 2010
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    If you're enjoying the base game then all of the IAP is worth it IMO. Storm of Souls adds new mechanics into the game and creates more opportunity for strategy and Fallen and the Promo pack add some interesting cards into the mix.
     
  10. aaronius80

    aaronius80 Well-Known Member

    Dec 23, 2010
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    Legal/Enforcement
    Asia
    I am stuck in a game with Camzeee. We are at the last round already and I took down Nemesis. The Reward on the card is 6 honour points as well as "Choose up to three Trophy Monsters from the Void and put them into play under your control."

    The Void has only 2 Trophy Monsters for me to pull from. Now I am stuck with the message "You May Acquire 1 More Trophy from the Void" but there is no more Trophy Monster from the Void. I cannot end turn too. Looks like I have to forfeit this match.
     
  11. Ashraam

    Ashraam Well-Known Member

    Apr 25, 2010
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    Left side of the screen, hit the 'none' Button.

    You're welcome :)
     
  12. Camzy

    Camzy Well-Known Member

    May 31, 2009
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    You can hit the "none" button on the left side of the playing field. It's not a glitch.
     
  13. sapphire_neo

    sapphire_neo Well-Known Member

    Jan 20, 2011
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    Haha Camzy, I always seem to forget who gets the last turn! I used my penultimate turn thinking it was the last :rolleyes:
     
  14. crunc

    crunc Well-Known Member

    Aug 11, 2008
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    I have an inordinate number of losses by 1 or 2 honor points since this update. I think there is something wrong with it. LOL.
     
  15. I picked this game up last week after I saw the buzz over here, and I'm loving it. One thing bothers me, though. Is there an easy way to know how many total Honor points you and your opponent have? I know it shows the counter on the screen for the points you obtain via banishing monsters, but is there a way to know how many Honor points are in each player's hand? Several times I thought I had won, but then when the final count came up the AI had blown me away because of all the Hero points they had in their hand.
     
  16. Camzy

    Camzy Well-Known Member

    May 31, 2009
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    #2336 Camzy, May 14, 2012
    Last edited: May 14, 2012
    There's a way to tell. Look at your avatar (the one next to your name). If there is a white box that glows around it, you take the last turn. If not, look to see who has it.

    It makes a difference ;)

    Edit: Ouch I totally killed you this game even though you took Path Warden first. Need to work on deck movement. You could have gotten Soulslayer, but you chose not to for some reason, and that unit won me the match.
     
  17. Camzy

    Camzy Well-Known Member

    May 31, 2009
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    Nope. The game would be too easy/boring that way. Work on keeping track of how many in deck honor points you have, and gauge your opponents' too.
     
  18. sapphire_neo

    sapphire_neo Well-Known Member

    Jan 20, 2011
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    I don't see how I could have gotten Soulslayer, you picked it up as soon as it hit the row. I could have gotten a few other heavy cards though like 303V but you happened to have 8 runes the same turn as I did...

    As for deck movement, the times I've opted for Enlightened draw cards they generally just end up stuck in my deck unless I have banishing cards too. A game is only evenly matched if both/all opponents are able to get cards for slimming their deck. Otherwise it's easy for any one person to run away with the game. Even though I was able to get Arha Sensei x2 it forced me to fill my deck with Mystics and Heavy Infantry which only clogged it up.

    It's exhausting playing a few good matches and then coming up on this kind of a match. But then that's the risk and reward of playing something like Ascension as opposed to Magic or even Nightfall, which only limits randomness to drawing your own deck.
     
  19. sapphire_neo

    sapphire_neo Well-Known Member

    Jan 20, 2011
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    Actually, this is something that should be available since really, in a 7 day async match I can just list what cards the opponent bought/banished and know the total. It's just an artificial limitation if you're showing me what they banish. Some people might say that it doesn't stay loyal to the physical game if we show a running tally of deck honor, but by that same reasoning the game shouldn't just point out to me which cards are legal moves. It should show me a dialog box stating that is not a legal move, because that's how it would be in a real game with the physical set, right?
     
  20. Okay, that makes sense. I just wanted to make sure there wasn't something I was missing that would display that number. If all players are mentally keeping track, then that's a level playing field and works for me!

     

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