Art Of Gravity Michal Pawlowski Art Of Gravity is a voxel/physics based puzzle game, revolving around the theme of destroying abstract figures, which re… $0.99 Buy Now Watch Media DetailsArt Of Gravity is a voxel/physics based puzzle game, revolving around the theme of destroying abstract figures, which results in mesmerizing displays of dance of gravity. My name is Michal, a puzzle game designer - and it's my new game, after very well received Zenge. As a player - you will have to discover the rules of the game, as there are no tutorials or explanations, just you, the levels and puzzles. The game is packed with tons of different mechanics that will surprise you, give you a wonderful eye-catching physics experience, make you think, or just leave you in awe of oddly satisfying beauty of destruction. The game consists of over an hour of gameplay, with all the levels designed to surprise, enchant, and give you a fantastic puzzle game experience. Thanks for playing! Yours Michal aka Hamster On Coke Information Seller:Michal Pawlowski Genre:Puzzle, Strategy Release:Jun 13, 2017 Updated:Jun 15, 2017 Version:1.06 Size:183.5 MB TouchArcade Rating:Unrated User Rating: (1) Your Rating:unrated Compatibility:HD Universal Subscribe to the TouchArcade YouTube channel ROGER-NL Well-Known Member May 21, 2012 4,030 340 83 Male Gamer. THE NETHERLANDS #2 ROGER-NL, Jun 13, 2017 I loved Zenge your game before this one, and this game is well may I say an artsy variant of Boom Blocks, like it so far it gets more interesting the more you play, Steven Spielberg had a hand in Boom Blocks if I am right, his best film still is his first one Duel. TheGodless Well-Known Member Jan 15, 2013 207 2 18 #3 TheGodless, Jun 13, 2017 I think the game might need a little more explaining or I'm just completely missing something on the 5th level where there are three boxes blocked off and a weird circular thing that I'm sure is important. I've tried aiming at the circular thing and aiming every other way and just don't get it. ROGER-NL Well-Known Member May 21, 2012 4,030 340 83 Male Gamer. THE NETHERLANDS #4 ROGER-NL, Jun 13, 2017 You need to tap that circular thing and after you tap it these glass walls are rising up or going down just tap and see for yourself. sugimulm Well-Known Member Aug 28, 2010 2,457 46 48 The last time zone for iOS game releases :( #5 sugimulm, Jun 13, 2017 Tap the circular thing several times (if I remember correctly) TheGodless Well-Known Member Jan 15, 2013 207 2 18 #6 TheGodless, Jun 14, 2017 I did actually do that many times and also tried swiping, pinching, and hard pressing too. I figured it might have something to do with the odd aiming controls and me just not knowing what to do after I tapped it. Maybe there is a bug, as it immediately reacted when I tapped it this time. Thanks! RobertsArsenal Active Member May 5, 2015 26 0 1 #7 RobertsArsenal, Jun 14, 2017 Very cheap for the game too. Looks very well made. TheGodless Well-Known Member Jan 15, 2013 207 2 18 #8 TheGodless, Jun 14, 2017 Now that I can get past level 5, the game is a blast. Not sure if it's a coincidence or if it's specifically what is causing it, but after about 5 levels, my phone started getting really hot and it started cooling down once I stopped playing and closed the game from running in the background. sugimulm Well-Known Member Aug 28, 2010 2,457 46 48 The last time zone for iOS game releases :( #9 sugimulm, Jun 14, 2017 Anytime, yeah some puzzles are head scratchers, but love the damn game lol Misguided Well-Known Member Jan 27, 2009 2,346 19 38 #10 Misguided, Jun 14, 2017 Last edited: Jun 14, 2017 Same exact thing happened to me (tapping it did nothing first several times). Not really digging this the way I had hoped. The sliding glass pane mechanic isn't fun, even when it works. The camera is a pain, because you can only use fixed angles. Because you can't set the amount of force and can only apply it at orthogonal angles, all the physics feel canned (and mostly superfluous). They also have no "weight" because it is all slo-mo. It's certainly neat, and cheap enough that anyone interested should pick it up, but I'm not finding this fun to play. chomi3 Well-Known Member Apr 7, 2015 60 2 8 #11 chomi3, Jun 14, 2017 Art Of Gravity (by Hamster On Coke Games) Subscribe to the TouchArcade YouTube channel orangecan Well-Known Member Aug 9, 2011 2,000 150 63 #12 orangecan, Jun 14, 2017 I'm feeling the same way - I quite like it but that's about it really. It doesn't in any way feel like a physics puzzler which was what I was expecting. To echo the comments above, it's nicely done and cheap enough for anyone to pick up if they're interested but I don't think it's for me unfortunately. TheRealist82 Well-Known Member Sep 19, 2016 140 28 28 #13 TheRealist82, Jun 14, 2017 makes my handy glow in the dark.... Very nice game,but hot handy too Iphone6 pls update HelperMonkey Well-Known Member Dec 16, 2009 632 8 18 Iowa #14 HelperMonkey, Jun 14, 2017 I'm getting my dollar's worth of enjoyment from this. It's nothing really exciting or new, but it's fun to play. I do wish there was real freedom in directing your shots, just for the fun of smashing things. I'd also like to be able to turn off the slow motion to watch things crash. ColeDaddy Silver Supporter<br>Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze Mar 20, 2010 4,232 131 63 Male Sojourner Washington D.C. #15 ColeDaddy, Jun 14, 2017 I'd like to buy this but the concern of it causing some devices to overheat is holding me back. If anyone has been experiencing this with an iPad Air using the latest iOS, please post here. minusbacon Member Jun 12, 2015 9 0 0 #16 minusbacon, Jun 14, 2017 A device getting hot doesn't mean it's overheating, it just means the CPU is working harder than usual. The device would shut down if it was overheating. Device hot to the touch isn't always a bad thing. TheRealist82 Well-Known Member Sep 19, 2016 140 28 28 #17 TheRealist82, Jun 14, 2017 There many games with epic graphics without making my iphone burn my hands -.- pls fix this problem chomi3 Well-Known Member Apr 7, 2015 60 2 8 #18 chomi3, Jun 14, 2017 Hey guys. Dev here. I'd like to address this problem. You see, the game makes device hot due to the extensive physics calculations, not graphics. I did my best to make it run with 30+ fps, and it does the job, but unfortunately - levels with a lot of pieces are just more expensive to be calculated by the physx engine. I'm still working on making it less power consuming, but with all honesty - device is hot, but it's super far from being "burning". Will see if there's anything else I can do to make it better. Thanks for your feedback Best Mike TheRealist82 Well-Known Member Sep 19, 2016 140 28 28 #19 TheRealist82, Jun 14, 2017 Thanx for the fast answer ## I have buying your game and i want to buy it again too.really But if u can fix just some of the heat-incoming i thank you sooo much This game must stay in my finest game collection chomi3 Well-Known Member Apr 7, 2015 60 2 8 #20 chomi3, Jun 14, 2017 I'm sending fix to the store as we speak Hopefuly it will address the issue. At least a little bit. If it won't - I'll add extra option to the menu, to switch off AntiAliasing, but then... well, the game looks much worse BTW I've noticed that turning off network in the device, spares a lot of CPU :O (You must log in or sign up to post here.) 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I loved Zenge your game before this one, and this game is well may I say an artsy variant of Boom Blocks, like it so far it gets more interesting the more you play, Steven Spielberg had a hand in Boom Blocks if I am right, his best film still is his first one Duel.
I think the game might need a little more explaining or I'm just completely missing something on the 5th level where there are three boxes blocked off and a weird circular thing that I'm sure is important. I've tried aiming at the circular thing and aiming every other way and just don't get it.
You need to tap that circular thing and after you tap it these glass walls are rising up or going down just tap and see for yourself.
I did actually do that many times and also tried swiping, pinching, and hard pressing too. I figured it might have something to do with the odd aiming controls and me just not knowing what to do after I tapped it. Maybe there is a bug, as it immediately reacted when I tapped it this time. Thanks!
Now that I can get past level 5, the game is a blast. Not sure if it's a coincidence or if it's specifically what is causing it, but after about 5 levels, my phone started getting really hot and it started cooling down once I stopped playing and closed the game from running in the background.
Same exact thing happened to me (tapping it did nothing first several times). Not really digging this the way I had hoped. The sliding glass pane mechanic isn't fun, even when it works. The camera is a pain, because you can only use fixed angles. Because you can't set the amount of force and can only apply it at orthogonal angles, all the physics feel canned (and mostly superfluous). They also have no "weight" because it is all slo-mo. It's certainly neat, and cheap enough that anyone interested should pick it up, but I'm not finding this fun to play.
I'm feeling the same way - I quite like it but that's about it really. It doesn't in any way feel like a physics puzzler which was what I was expecting. To echo the comments above, it's nicely done and cheap enough for anyone to pick up if they're interested but I don't think it's for me unfortunately.
I'm getting my dollar's worth of enjoyment from this. It's nothing really exciting or new, but it's fun to play. I do wish there was real freedom in directing your shots, just for the fun of smashing things. I'd also like to be able to turn off the slow motion to watch things crash.
I'd like to buy this but the concern of it causing some devices to overheat is holding me back. If anyone has been experiencing this with an iPad Air using the latest iOS, please post here.
A device getting hot doesn't mean it's overheating, it just means the CPU is working harder than usual. The device would shut down if it was overheating. Device hot to the touch isn't always a bad thing.
Hey guys. Dev here. I'd like to address this problem. You see, the game makes device hot due to the extensive physics calculations, not graphics. I did my best to make it run with 30+ fps, and it does the job, but unfortunately - levels with a lot of pieces are just more expensive to be calculated by the physx engine. I'm still working on making it less power consuming, but with all honesty - device is hot, but it's super far from being "burning". Will see if there's anything else I can do to make it better. Thanks for your feedback Best Mike
Thanx for the fast answer ## I have buying your game and i want to buy it again too.really But if u can fix just some of the heat-incoming i thank you sooo much This game must stay in my finest game collection
I'm sending fix to the store as we speak Hopefuly it will address the issue. At least a little bit. If it won't - I'll add extra option to the menu, to switch off AntiAliasing, but then... well, the game looks much worse BTW I've noticed that turning off network in the device, spares a lot of CPU :O