Universal Armed Combat - A fast paced Side-Scrolling Military Shooter (by Blayze Games)

Discussion in 'iPhone and iPad Games' started by nxtboyIII, Apr 2, 2015.

  1. nxtboyIII

    nxtboyIII Well-Known Member

    Nov 4, 2014
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    Submitting new version to the app store! Here is the changelog:

    - Added better lighting effects
    - Added 2 new vehicles
    - Joystick position now depends on where you place your finger
    - Ability to switch between control schemes (Joystick or point and shoot)
    - Added 3 new levels
    - Added better-looking grass
    - Ability to switch between 3 different difficulty levels
    - Changed the multiplayer map
    - Added background music
    - Added tutorial
    - Transition between person and ragdoll is flawless
    - Other graphics improvements
     
  2. Cerxop65

    Cerxop65 Well-Known Member

    May 16, 2015
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    Nxtboy, u should add a skirmish mode like u pick how many ai players on each team
     
  3. nxtboyIII

    nxtboyIII Well-Known Member

    Nov 4, 2014
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    I think for things like this I need some kind of poll or something because a lot of people are asking for totally different things so I'm not sure which is most "important." Thanks for the suggestion!
     
  4. Cerxop65

    Cerxop65 Well-Known Member

    May 16, 2015
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    Np, but really take this into consideration because this would be a really nice addition
     
  5. nxtboyIII

    nxtboyIII Well-Known Member

    Nov 4, 2014
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  6. nxtboyIII

    nxtboyIII Well-Known Member

    Nov 4, 2014
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    The update is now out! :D
     
  7. Lift the Camel

    Lift the Camel Well-Known Member

    Dec 1, 2013
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    Sweet! Maybe I can get my brothers to pick it up and play a game with me!
     
  8. nxtboyIII

    nxtboyIII Well-Known Member

    Nov 4, 2014
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    Yeah :) Also, there is a bug where if you choose the "point and shoot" aiming option, it crashes when you go to Multiplayer.
     
  9. nxtboyIII

    nxtboyIII Well-Known Member

    Nov 4, 2014
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    So I'm going to submit the new version with the bug fixes for an expedited review, anything else I should add to the game or change before I submit it?
     
  10. nxtboyIII

    nxtboyIII Well-Known Member

    Nov 4, 2014
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    The update that fixes some bugs has just been released. :) It also includes improved animations for running and shooting while walking. :)
     
  11. julesantenor

    julesantenor Active Member

    Jun 15, 2014
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    I’d really like a skirmish mode.

    Like a mode where you can go free for all or team deathmatch on certain maps with certains spawnpoints. This would be really fun.
     
  12. Lift the Camel

    Lift the Camel Well-Known Member

    Dec 1, 2013
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    Sweet! Thanks!

    One thing I've been thinking about is maybe adding more verticality to the levels. As well as a skirmish mode as mentioned above. Your game would be well suited to be like Fatal Reaction, only better since yours controls better and you are still actively working on it #
     
  13. nxtboyIII

    nxtboyIII Well-Known Member

    Nov 4, 2014
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    Yeah, I think adding more things vertically would be cool but the player can only jump so high, so how would I do that? :s

    So basically simulated multiplayer but with bots? Or you mean this would be multiplayer?
     
  14. Lift the Camel

    Lift the Camel Well-Known Member

    Dec 1, 2013
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    You could add ladders to climb, create some kind of wall climb device. Add a double jump #
     
  15. Cerxop65

    Cerxop65 Well-Known Member

    May 16, 2015
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    #135 Cerxop65, May 30, 2015
    Last edited: May 30, 2015
    Yeah like how I said before a skirmish mode with bots. Tbh that's what I was looking forward to the most in this game and I was alittle disappointed when I found out there was no mode like that(Still a great game tho)
     
  16. nxtboyIII

    nxtboyIII Well-Known Member

    Nov 4, 2014
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    So, when you say "skirmish", you mean so it would be a map with you, your allies, and enemies all fighting against each other? And they are all bots? If you could please explain it in detail it is quite possible I could add it :)

    Thanks,
    nxtboyIII
     
  17. nxtboyIII

    nxtboyIII Well-Known Member

    Nov 4, 2014
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    Also if anybody would like to be a part of beta testing for new updates please PM me your Testflight email. :)
     
  18. Lift the Camel

    Lift the Camel Well-Known Member

    Dec 1, 2013
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    I think you could do it where there are teams, where the players are bots or users (use bots to fill in the gaps when there aren't enough users). You and your bot/user players versus the other team.

    You could also create some maps with more verticality with random spawn points and have users and bots fight against each other in a free for all deathmatch.
     
  19. nxtboyIII

    nxtboyIII Well-Known Member

    Nov 4, 2014
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    So, basically the enemies/allies will spawn at random spawnpoints and just fight to the death, and after a certain time limit the team with most kills wins (Doubt I will support multiplayer since hardly anyone plays this game D:)? And then when you die, the battle keeps going on and you just respawn somewhere else?
     
  20. Cerxop65

    Cerxop65 Well-Known Member

    May 16, 2015
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    #140 Cerxop65, May 30, 2015
    Last edited: May 30, 2015
    Yes like that , but no real players just u on a team with bots versus other bots like 6v6 or something like that , with a certain amount of kills to achieve like 70 or something in like 20 minutes , and u and the bots keep respawning, so basically what u said
     

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