You can still beta. We just released 0.6. Send me your UDID, full name and location. We do plan on releasing the iPad version but not sure when that will come out.
We need online testers only. Thanks though! On the other note: New game play video is up! This is me battling against the computer
This new update is soooo sick. Makes the game way cooler. Can't wait till I can get my friend to play with me...
Yeah, It's really fun. The AI plays like I imagine an actual person would. The only issue is there's only one AI. Make it four player?
As of right now there won't be 4 player AI. We hope that our servers will be filled with live players to where you won't need to play against the AI. We are finalizing the game this week and will submit the game to Apple by the end of this week!
Sweet. How much is it gonna be? Also, the game is great. The selection method is a little counter intuitive though, and it's hard to move your guys away from a crystal without stopping ap production. The only thing I can think of to change would be to make two selection buttons; one for selecting the smallest mechs and one for the ships and tanks and mothership. Also, in most rts games, when you click a place for the guys to go, it deselects them. It would be nice if this one did that too.
We are planning to release it at 99cents introductory rate until we have enough people on our servers. After that we will bump up the price So I don't know how long it will be on sale for. Selection is pretty simple. You can tap select or drag select. We have included that in our tutorial section. Our deselect method is by entering selection mode again. So if you click around they will keep moving to where you go. Or else the process will get repetitive. We are submitting it to the App Store tomorrow. So we are wrapping up everything now.
You mean when you create new units? If you are creating new units then you should move your mothership into the open so its easier. All units are deployed from the mothership. Moving it out of the way will clear room where your units are moving. This way it doesn't get in the way of your mechs harvesting. The trick I use is I move my mothership near the battle area and constantly deploy units into action.
That was epic! The video was awesome! I want more. A must buy for me. RTS rules! Though, I do prefer offline skirmish maps..
We noticed a handful of RTS games are ported to the iPhone and iPod touch and it doesn't work really well. Also most RTS games start off single player and try to add on multiplayer which doesn't work so well either (from what I have read). We built our game specifically with multiplayer in mind. It is a different approach from the other RTS I have seen. Our game is designed specifically for the iPhone and iPod touch so it is quick easy to jump into. Launch units into battle almost instantly without having to build any structures to get units.
Our game is currently being reviewed by Apple. We are hoping it gets approved in a week. *Updated* 5/1/10 Stand by!!
I'm hoping for early next week There's online but will there be any offline maps to play? Didn't really get the answer...
I know I'm asking too much but... If the game is successful (it will be ), will you be making more online maps? If yes, please make some offline skirmish maps too I would pay DLC for offline maps. I'll probably be playing online often too, like I do with Red Conquest! but having offline skirmishes are really nice. Eliminate also have offline modes with bots It'll be successful.