Are there developers here who have done iPad-only apps and felt it was worth it? I'm currently working on a new game (in Cocos2d) and constructing it as Universal. From my various experiences (playing and making games), most of the time everything feels better on iPad. There's just so much more space to work with. Right now I am feeling the limited space of the iPhone, but I'm reluctant to consider iPad-only because of the far reduced market, and it would change how the game is approached by players as well. Any developers with iPad-only apps care to give insight on their experiences? Thanks!