This is a great game. However, when playing a level on the iPad it only uses about a forth of the screen with the rest being blacked out. The level select screen is full screen and looks awesome, so why such a small play area for the iPad? Regardless, this is an awesome game.
Good! i have tried the lite version and the game is interesting i waited a price drop ... Now it's time to buy
I appreciate very much apps that Are universal buying 2 different version is not so good... Just buyed on AppStore! Good job!
It depends on the shape of the level that you are playing. The first few levels are very much like long corridors, so they appear as long strips on the screen. But the later levels are bigger and stretch out horizontally and vertically and fill up the screen better.
It depends on the shape of the level that you are playing. The first few levels are very much like long corridors, so they appear as long strips on the screen. But the later levels are bigger and stretch out horizontally and vertically and fill up the screen better.
I tried the lite a long time ago and while early levels were really great, some of the latter levels become less interesting as it requires perfectly timed jump or accurate landing, etc. Can anyone please tell me how the rest of the levels in the full version is? Are they more puzzle-based or action-based that are challenging not because of the puzzle element but because of the virtual controls?
Awesome, I love this game. I bought it ages ago for my iPhone. I also had no clue you released it as a PSP Mini game Two quick questions: 1. Any chance for game center support in the future? 2. Any chance for multitasking save state support in the future?
Originally the game was designed for PC and Mac supporting any display resolution. We made some tests to fill the space with some graphics but we were not satisfied with the results so we kept it black. It's probably matter of personal taste but I think it also keeps the player more focused on the level.
There are both types of the levels in the full version. We later added "add-on: just for fun" chapter to the lite version, I think the levels from this chapter shows what to expect from the game because they are not much like tutorial levels.
If you're counting votes, personally, I would prefer for the black space to be filled with a repeating tile pattern of the bricks that surround the level. But maybe make them a shade slightly darker than the other bricks that are already there, to differentiate them a bit and to show that they are truly part of the background and not part of the playing area. It just does look kinda weird to have that black space there at the moment otherwise...
I've always loved this game. Never completed it but still have on my idevices. It's amazing it still works. iOS 5 thru iOS 10, even when other games did not
Update of the century... Now works on all device sizes + more. Very happy this game not being left behind. Thank you to the developers.
Great to see this old school gem getting an update. Not just great, really quite impressive! Still fun although tricky as hell at times. I really hope Isotope gets an update some day, talking of old school iOS gems. Living in hope!
I'm not even sure if I was alive when this game came out, but I bought it today, sight unseen, just to show my support of great efforts all around. Also thanks Jerrod for the write up, and El for his write up yesterday. I used TA as my link to purchase.