How in-depth is the faction system? Can you get leadership positions (that come along with perks, such as respawning potions in a chest, or income), or do you just get good guild reputation for carrying out tasks? It would be neat if being loyal to one faction made you anathema to another. It would certainly add replay value. Also, can you become a vampire? I assume you can't, and I'd actually never play as one, but the feature would be easy to implement as long as there are actually vampires in the game...
ah man oh well, it would probably take awhile to implement. And i'm not sure what the purpose would be other than just exploring the game world.
Looks way better than the original BUT shouldn't there be two rows?(A little arrow pointing down) Edit: Oh it's a mock-up
Very diablo/WoW-ish, although I guess to an extent that's the RPG standard. The status bars at Topleft could possibly do with aligning to the portrait next to it, but that's a niggly thing from someone who used to create very customised UIs for WoW (coding and everything ><). looking pretty though! Edit: it is aligned.. I must need glasses.
That well sure put up a good fight. I will all be over soon, though. Looks great. Can't wait to see it in motion...
LOL! Yeah, I was wondering about that as well!! I guess it would kinda be like those mimic treasure chests in Final Fantasy. As for the HUD, I'm digging it. Great job as usual CM!!
SOOOOO glad to hear that this is going in!!! Hopefully you guys can make the bow work in FPV as well this time, but, either way, I'm just glad it's now an option. Thanks again for listening to our feedback!! That's really what separates you guys from a lot of the other devs out there.
HOLY CRAP!! The level of detail is just ridiculously awesome!! Is it still going to look that good in game, or is that just the PC rendering? Either way, I'm sure it will still look REALLY good nonetheless.