Aralon: Sword and Shadow 3D RPG (Published by Crescent Moon) - Releasing on 16/Dec

Discussion in 'Upcoming iOS Games' started by galoobethgames, Mar 5, 2010.

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  1. ShadowsFall

    ShadowsFall Well-Known Member

    May 15, 2009
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    Why don't you post a video about the game :p?
     
  2. squarezero

    squarezero Moderator
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    #822 squarezero, Jul 14, 2010
    Last edited: Jul 14, 2010
    No NDA: in fact Galoobeth asks us to talk about the game. But the beta version we tested and the game that will come out of the Crescent Moon partnership are two different beasts. So far, none of the original beta testers have seen any of the new stuff.

    We're not posting any videos of the old stuff because it's misleading. Galoobeth and CMG haven't said so directly, but it's clear that they would rather we didn't record any videos of the old version.
     
  3. iVaro

    iVaro Well-Known Member

    Dec 18, 2009
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    Sorry you couldn't do that in the build we had unfortunately:(
     
  4. galoobethgames

    galoobethgames Well-Known Member

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    You're exactly right, we took the YouTube trailer down since it was showcasing the old graphics. Anyone who saw the new screenshots and then saw that trailer would be very confused about what the game actually looked like.

    We'll make a new trailer later on that will show the new graphics in all their glory. I expect it will hit here on TouchArcade first, so keep an eye out!

    We have never had an NDA about the game and have tried to be pretty open about what features it has and what the gameplay is like. We have a few features that we are holding back on for now because we aren't sure if they will be going into the final build. But we still have a while before launch, so some new stuff might squeeze its way into the game!
     
  5. LBG

    LBG Señor Member

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    OMG, you could do the voice acting for the guy that sells rats that can't speak normally because he has the plague.
     
  6. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    Tomorrow we'll show some shots of the new interface and the first person view
    that has been implemented.
     
  7. The Bat Outta Hell

    The Bat Outta Hell Moderator
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    Oh yeah, this guy? He was great. :p
    [​IMG]
     
  8. LBG

    LBG Señor Member

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    Whaaa? First person view? That nice, I didn't have a clue that you were implementing it.
    Looking forward to the screenshots :)
     
  9. debtOFskittles

    debtOFskittles Well-Known Member

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    That's great news. A first person view was at the top of my wishlist for what should be added to the game.

    Sorry for starting up the unsavory voice acting conversation by the way, I was just curious.
     
  10. The Bat Outta Hell

    The Bat Outta Hell Moderator
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    Wasn't there a first person view in Ravensword?
     
  11. JoshCM

    JoshCM Well-Known Member

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    yes - but thats a totally different game of course.
     
  12. debtOFskittles

    debtOFskittles Well-Known Member

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    Yep. Though it would automatically switch to 3rd person when you fired your bow, for a reason I cannot fathom.
     
  13. aznriceboi13

    aznriceboi13 Well-Known Member

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    can't wait to see the new interface :D
     
  14. nephilim apps

    nephilim apps Well-Known Member

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    can't wait!
     
  15. The Bat Outta Hell

    The Bat Outta Hell Moderator
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    Sorry if it's been asked before, but are the screenshots on the first page from the 3rdgen/3GS iPods, or 2nd generations?
     
  16. JoshCM

    JoshCM Well-Known Member

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    the reason is because it got insanely tricky to make the bow look good in first person view. I'm sure we'll have the same problem this time, but we'll have to figure it out.
     
  17. debtOFskittles

    debtOFskittles Well-Known Member

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    iphone 4 (that's why the resolution is that high)

    of course josh has probably already answered your question while i was typing this out..
     
  18. debtOFskittles

    debtOFskittles Well-Known Member

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    Haha oookay that makes sense. now I know. You could look at how daggerfall handled the bow... puts it diagonally across the screen if I remember.
     
  19. Duke Floss

    Duke Floss Well-Known Member

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    to make first person work right you have to make it dedicated like in a First Person Shooter - unfortunately this means you would have to make dedicated first person models. Morrowind/Oblivion do this and it is the only system that truly works.
     
  20. iVaro

    iVaro Well-Known Member

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    Will this be appearing on the front page again?
     

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