We definitely plan to bring the game to the iPad! We'll have to decide when we get there if it will be a separate HD version or a universal app.
the only thing the two games have in common are the fact that Crescent Moon is doing all of the graphics.
Are there any significant choices for your character that effect the story or gameplay? I liked how they did that in Dragon Age. It's a really good RPG once you figure out how to skip dialogue.
Especially in Oblivion where some characters could not be killed as they were needed for the storyline. I stuck 150 arrows into one of those guys and he still said hi to me when he walked past.
Yes - it is lots of fun! I got a bunch of new stuff from Mark today to be tested in the Aralon world. Its starting to shape up nicely.
What will actually change? Models? Models and effects? (I know the 3D models will change, but is that all?)
pretty much everything will change. 3d models, interface, HUD, inventory, the whole world, etc it will look like a completely different game.
Does this game have shapeshifting for mages? I enjoyed that in DA:O. DA:O is a good game to take things from and incorporate them into your game.
It had the old graphics, they wound advertise a game with false graphics, they could lose fans that are graphics orientated