Aralon Suggestions thread

Discussion in 'General Game Discussion and Questions' started by JoshCM, Dec 15, 2010.

  1. bmimam

    bmimam New Member

    Dec 16, 2010
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    One of my Best but please include.........

    I have a few suggestions:

    1. Please make the menu window full screen so i can see my character, quests,game settings and the map a little bigger. i have large fingers anyway

    2. Map should definitely be a one touch icon on the main screen (upper right hand side?, anyone)

    3. I love Aralon, especially using a female character with those Spanish eyes and English built.:D:)
     
  2. rap8rap

    rap8rap Member

    Dec 21, 2010
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    Why does the poison skills' icon look like it came from Warcraft??
     
  3. james2c

    james2c Well-Known Member

    Sep 22, 2010
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    A french language...:)
    But i know it's not possible :(
     
  4. dat42

    dat42 Member

    Dec 16, 2010
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    A Map Button on the main interface

    Not sure if this has been mentioned yet, but I'd like to see a map and compass on the screen. I know it'll take more screen space but so worth it.
     
  5. Andiron

    Andiron Well-Known Member

    Oct 14, 2010
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    Go back one page in this thread and read my response there.
     
  6. rap8rap

    rap8rap Member

    Dec 21, 2010
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    @Andiron Sorry haven't read the whole post.. Was scanning on the whole 30 pages lol..

    I think something like class specialization at L20 would be great, like for example:
    Warrior->Knight or Warrior->Paladin
    Mage->Summoner or Mage->Warlock
    Rogue->Assassin or Rogue->Sleeper (out of ideas with the rogue class)
    Ranger->Hunter or Ranger->Sniper

    It would improve the replay value of the game.. With the current version I already spent around 20+ hours on two character classes.. If ever you add specialization classes, you might spend around 100+ hours more gameplay..
     
  7. Paradiso

    Paradiso Well-Known Member

    Dec 12, 2009
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    I know a paladin class is in the works. No word on subclasses
     
  8. rap8rap

    rap8rap Member

    Dec 21, 2010
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    And crafting of unique/godmode items would be great too..

    Plus optional uber bosses.. Something that will make you feel that you've accomplished the game with a character besides finishing the game (insert-omega-weapon-here).. But I think that would need a better skill system...
     
  9. Booch138

    Booch138 Well-Known Member

    Apr 28, 2009
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    Data-Entry Operator
    Coolidge, AZ
    Some of the Mage clothes kind of need revamping too. I want to look like a mystic spell caster, not a hooded monk. lol. But that's cosmetic, nothing to do with the awesome gameplay. I've made my suggestions already.
     
  10. Nabee

    Nabee New Member

    Dec 21, 2010
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    1) class specialization like it's mentioned before.
    2) improving rangers to a point I don't have to be some sort of a melee in the end instead of using my bow for various situations
    3) more choise on active skills which would open a door to unique build system and suiting different play styles.
    4) arrows should have a one stack and being able to just add more to this stack by buying them , current system nerfs ranger ability to even loot stuff for money.
    5) world bosses and random bosses with some unique item drops that add stats or some sort of improvement
    6) more detailed weapons and armors , adding a glow to some weapons wouldn't hurt at all and in fact make the game more eye friendly (don't know maybe such weapon exist cause when u choose class u can see a glowing axe)
    7) more and more armors and weapons .
    8) more quests to make u busy and make the game even more interesting , cause so far quests in this game somehow unique and interesting!
    9) map, radar < a must , most of the time I am struggling to even find thr npc , having some kind of indication on map would make quests less annoying.

    10) super hard mode , for hardcore people , this would as well allow the option to have more customized weapons and armors that give options and add nice stats and be not game breaking . << this would be totally interesting for me personally ;-)

    11) more hardmode dungeons with like high level mobs and a boss in the end , that drops good shizznings ;-)

    12) wings ? :) just an idea with maybe some dragon fights in the air .

    13) 2 handed weapons ? A new class maybe like a gladiator or destroyer or something that wields those ...

    I don't mind If the fame will become from all this a 2.6gb instead of 260mb , that would be best iPhone game and I'm sure the selling would be the top of them all , not to mention that u could come up with extensions like in wow with new storyline and more quests and locations and charge for it money since it would be like a part 2 of the game..

    I know most of the stuff won't be added but I'm sure alot of the people would be high if they'd get it.


    Anyways that's like all I can think of now , so far I'm only lvl 28 in game and pretty much didn't try most of the things in there , but hey huge game guys I would pay even 20$ for this cause it worth every single cent .

    Hoping for fast update and care of the game , you made a brilliant game dont let it die ;-) it can be the biggest thing around for long time ;-)

    Multiplayer too mAybe ? Nah I don't mind if it won't have it its great game anyways , best I've tried so far!


    Good job guys!


    P.s. Sry for my English and random mistakes writing this from my iPhone ;-)
     
  11. Booch138

    Booch138 Well-Known Member

    Apr 28, 2009
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    Coolidge, AZ
    To add onto other statements similar, weapon enchantments would be awesome. And not like the ones they have already that just add stats, I mean like ones that add a glow to your weapon. Like Fire, or Frost, or Lightning, or a Blue or Yellow glow. Something dazzling like that.
     
  12. kaoticfish

    kaoticfish New Member

    Dec 21, 2010
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    a few things I'd like :)

    First off the game is great, has the morrowind feel, and I loved morrowind. I would like to see ipod music be able to be implemented. I know that your working on the ipad ui, so thats getting fixed, but in future updates, new areas, new quests, the usual. I would love to see this game sustained and growing for a long time, as it is currently my favorite on my ipad and ipod touch. :)
     
  13. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    Upstate NY
    I love to hear that.
    Thats what we plan on - more stuff!
    Many late nights of us pondering... hmmm wouldn't it be cool if....
    that's what made development fun.
    Ok so we went a little overboard. :p
     
  14. Paradiso

    Paradiso Well-Known Member

    Dec 12, 2009
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    A paladin class is being added at some point. Josh is already planning on adding war hammers and huge swords to go with it, but he needs suggestions for more paladin skills and weapons, so post those here or on the main thread :)
     
  15. CoagulatedSpam

    CoagulatedSpam Well-Known Member

    Jul 15, 2010
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    To break past something seemingly multiplayer like an aura or something too WoW like a "seal," I think "crowns" would be a cool temporary buffs for Paladins.

    Crown of Blessings would be a halo cast over the Paladin's head whose presence would increase the effectiveness of healing spells by 15/25/30% according to the skill points invested.

    Crown of Fury, maybe a horned crown that increases damage dealt by weapon attacks by 10/20/30%.

    Crown of Thorns, a thorny wreath that deals damage to attackers.

    Crown of Investment Banking would increase the amount of gold you receive for selling items to vendors, however at level 45, all NPCs' shops close "Civilians" turn to "Beggars."

    Crown of Energy could increase damage done by magic attacks.
     
  16. Booch138

    Booch138 Well-Known Member

    Apr 28, 2009
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    Data-Entry Operator
    Coolidge, AZ
    Gotta have a consecration-like ability for the pally too. Like a AoE Light attack. I only have the WoW and Diablo style Pally that comes to mind so yeah...

    I like the above idea of casting "Crowns" instead of auras since there is no MP. A "Crown of Protection" would be cool like to be invincible for 10-15 seconds. Of course have a decent cooldown for it. A holy enchantment would be cool to have and add like an extra 10 damage per rank and have your weapon glow yellow. I'm all about the glowing weaponry (as stated in an earlier suggestion of mine).
     
  17. Andiron

    Andiron Well-Known Member

    Oct 14, 2010
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    #317 Andiron, Dec 21, 2010
    Last edited: Dec 21, 2010
    Pretty good ideas, except instead of "Crown of Investment Banking" how about "Crown of Gold"? Your original name was at least humorous...

    When I think of Paladins, I think of big weapons (as previously talked about), full plate armor, and heal spells, but if too many (or perhaps, any) attack spells were added that might be a bit overpowered. I think healing and some buff spells, with perhaps a passive skill tree (additional damage from weapons, or additional defense, etc) could be good. Gotta have an option for shields though too.

    I haven't played warriors yet so I'm not sure how paladins in this game should compare but I'm doubtful that paladins should be able to be quite as effective at offense as similarly leveled warriors unless they get some very hefty penalties to offset their awesomeness.

    Maybe add something new to the class? What if paladins have to pay "tithe" to their church so they always get -10% gold from equipment sales and from found gold? Maybe they are simply not allowed to ever go outlaw? They should certainly have weapon restrictions - for example, they shouldn't ever be using staves, daggers, or other "peasant weapons".

    EDIT: Oh - maybe they get a speed bonus from mounts automatically? Maybe they get their own "warhorse" starting out but they only ever ride it and can't rid any other mounts, but they can "buy" better warhorses from a vendor somewhere, and no other classes can use warhorses? Perhaps instead of buying new mounts they simply upgrade their current mount with skill points? Perhaps they are immune to falling of their mount, or their mount could maybe even attack while they're on it? Some of these changes might be obviously too major, but I'm just brainstorming here. Be neat if they could wield a lance or something while mounted... Okay. I'm done.
     
  18. Booch138

    Booch138 Well-Known Member

    Apr 28, 2009
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    Coolidge, AZ
    Another suggestion from the WoW era: Please make a Hearthstone like item. At inns in cities they should have a person you could talk to to set the hearthstone and be able to warp back to that inn whereever you are. Of course you could have it have a major cooldown time, but it would be much appriciated lol.
     
  19. rap8rap

    rap8rap Member

    Dec 21, 2010
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    Usual pally skills:

    Sacrifice (spend HP for high Atk)
    Shield Bash/Smite (although Warriors already have this)
    Heal
    Pally-Phones-God (a direct line for Godly help.. Lol)
    Defense boosting skills (coz warriors seem like an offensive type, so pally should be defensive)

    Question though, are arrows in NPCs restock? Coz that's what's holding me back on wasting my time for a ranger.. Thinking arrows are limited to only a certain number..
     
  20. CoagulatedSpam

    CoagulatedSpam Well-Known Member

    Jul 15, 2010
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    Bug Report 2.12

    I haven't seen it reported in this thread, yet, but my rogue is showing active abilities and buffs that are not active. For instance, I'll use Thigh Cut, finish the fight and the Thigh Cut skill icon remains active. Or, I'll stealth, and I'll have two active Stealth skill icons active next to the health bar. I'm playing on an iPhone 4 with the most recent iOS updates.
     

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