I'm loving this game as well, and I agree that the art style adds a lot and really differentiates it from the pack. Great stuff.
Great game. Puzzles start off simple, with info to help you understand what the different game elements do (portals, switches, belts, etc). The difficulty does ramp up. I love the art style, too. The game is really polished and a solid pick for any puzzle fan.
We're simply thrilled you guys are enjoying Aqueduct! We really appreciate all the feedback too, both here in the thread and on the App Store. (We already have tentative plans to implement some of these suggestions.) Also, wanted to let you know we're already working on the next update. More puzzles are coming as well as other, 'bigger' surprises. Can't wait for you all to see what were cooking up! - Michael, Kieffer Bros.
Game Impressions This game is brilliant. It's a must have!!! Graphics very very polished. Controls excellent. The levels very challenge!! Good job dev!!
I got this game this morning and blazed through ~100 or so levels. I love the style of art within. Any chance of updating to high rez visuals for the retina display?
This is great news! I am enjoying this game so much. In fact the level called "The Braid" (I think that was the name but maybe not exactly - it's in section 4 somewhere) I was so impressed with how it looked when solved I took a screen shot of it!
Yeap, we are planning to add the multiple unlock feature. We're still implementing and testing this, so hopefully it'll make the cut in the next update. As for the other features, it's a bit too soon to publish details. Thanks again for the suggestions and feedback!
Game Impressions Likewise, since I got horribly stuck on one level in pack three for a while until I realised I was doing something stupid. (Well, I knew I was doing something stupid all along. I just couldn't work out what the something stupid was.) I absolutely love the game, though, especially the feel of the pieces. The way you move them around the board and they subtly snap to the grid is perfect. Obviously a lot of thought went into getting the user experience just right, which makes the absence of unlocking more than one level at a time all the more surprising. I love tapping the big wheel to end the level. Overall, terrific game. More like this, please.
Could someone please confirm that level skull-2 is possible? I've been stuck on it for at least a week, and I think I'm missing something. It seems to me that the plus piece (+) has to go in the bottom right corner, but that then requires either two R pieces (r) or a right-facing T to work. Cheers.
I was stuck on this on for ages as well. I wrote the developer with the same thought and he reminded me that I needed to remember that not all pieces needed to be used to find a solution. With that in mind, I was able to find it. Let me know if you want a hint. Now I am stuck on Skull-6.
Ooh. Once you said that, it became so obvious. Thank you! I'll let you know if I solve skull-6. Cheers.