iPad Anyone try Glyph?

Discussion in 'iPhone and iPad Games' started by zztfox, Nov 2, 2008.

  1. zztfox

    zztfox Well-Known Member

    Oct 15, 2008
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    #1 zztfox, Nov 2, 2008
    Last edited: Nov 2, 2008
  2. tunawrap

    tunawrap Well-Known Member

    Sep 16, 2008
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    i think its pretty awesome, the best part is that there are powerups! omg! id recomend picking it up if you like that kind of game. oh and there is actually a story line! holy crap!
     
  3. zztfox

    zztfox Well-Known Member

    Oct 15, 2008
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    Went ahead and got it!
    And Holy*&^% is this a polished game, quite the steal at only $2

    Like the massive amounts of levels.
     
  4. Mr. Charley

    Mr. Charley Well-Known Member

    Sep 6, 2008
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    If I'm not mistaken, this game is made by the same people that made Golden Skull. One of things I remember reading about that game was that you pretty much couldn't lose and you didn't even have to look at the screen as whatever you tapped worked.
    What I'm wondering is that although this game does look very polished, is it as simple as just tapping again, and no matter what you do will pretty much work out?
     
  5. CommanderData

    CommanderData Well-Known Member

    Funny you mention it, but that was EXACTLY my impression of it. Don't really know if that changes further into the game or not, but it seems as though you can touch anything you want and clear it out. They add some black gems that cannot be matched, but they also include a way to blow them up. So maybe you can't play blind, but pretty close to it...
     
  6. zztfox

    zztfox Well-Known Member

    Oct 15, 2008
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    I guess that the first few areas will be easy, but there is a time limit later that you must finish under, so there is a possibility of game over, just not for the first part of quest mode.

    Action mode is like collapse, in that if the tiles reach the roof, the game is over!

    So you CAN lose in this game, compared to Golden Skull.
     
  7. Mr. Charley

    Mr. Charley Well-Known Member

    Sep 6, 2008
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    Ok, so there's a time limit goal, but that still doesn't answer my question. ;)
    Can you just randomly, without looking, keep hitting the screen and basically beat the levels?
     
  8. krazyfingerzz

    krazyfingerzz Well-Known Member

    Oct 22, 2008
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    Net Admin/Professor/I play with gadgets!
    you can lose

    While at first it may seem like you can randomly smash, that changes. Note the jewels on the left of the board. The ones with x's through them don't count in uncovering anything. Like in Jewel Quest, you get those intricate boards with corners and nooks and crannies, and the board also fills with those multiplying obsidians. You end up quite quickly with no more matches and no power ups and run out of time. That's when you desperately try mashing just in case there is a match you didn't see. So strategy for those is key and when you die and begin again, you quickly realize that using a power up almost immediately is key. So, no, you cannot get by just randomly hitting the board with your fingers. It's a great game and you do get lot's of play out of it.
     
  9. zztfox

    zztfox Well-Known Member

    Oct 15, 2008
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    Great! Like krazyfingerzz said.
     
  10. patik

    patik New Member

    Oct 2, 2008
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    NY
    I agree, to an extent. I am currently on the Metal levels, and it seems that each subset of five levels (between the pattern matching/Simon Says levels) can be roughly split up as follows: 3 can be completed by rapping your fingers on the screen as if indicating waning patience with the barista who is taking for-ev-er to make your coffee; 1 requires diligent hunting and pecking as you scour the screen for even a measley 3-gem group before that spiral fuse of a timer fizzles out; and then there's 1 "baby bear" level, requiring a bit of the hunting and pecking at first until you get an artefact that clears out the obstacles so you can go back to the sort of blind tapping not seen since "Superstition" topped the charts.

    It's really a fun game, though. It's usually the one I go to first and play until my finger tip gets hammered flat, at which point I either move on to an accelerometer-controlled game or get off the pot because both my legs are nearly asleep.
     
  11. Carlos-Sz

    Carlos-Sz Well-Known Member

    Nov 5, 2008
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    The Quest mode is really interesting. You start playing then you the game will be boring... But a lot of small twists start to appear making the game fun (power-ups, not playable pieces, playable stones/jewels marked with an "x" that won't clear/open the board and so on).

    I just wish they could make the stones/jewels bigger and an option to select different colors. The stones/jewels size is probably due the port... Developers seem to not like the idea to improve graphics for the iPhone and its touch interface, rather different than a Palm pen...

    Anyway, the game is fun to play! :)
     
  12. Actually quite surprised by Glyph. Dismissed it at first thinking, oh boy here we go again, but it has amusing power ups and quest mode really makes it a decent title.
     

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