Hi everyone, thanks for all the interest in Frisbee Forever. Technically we have the persons we need and we're starting beta-testing today, but send me an email if you are interested and we'll work something out.
Huge thanks to all our testers Hi Guys, I would like to thank all our amazing beta-testers who've been patiently testing Frisbee Forever for the last week or so and cleaning up all our mess We are working intensely on finishing Frisbee Forever as soon as possible and we've got an awesome trailer in the works for you as well. If you are interested in testing Kiloo games in the future head on over to our Facebook page and join for all the latest news from our team! http://www.facebook.com/Kiloomobile
New screens from Frisbee Forever Hi everyone! We are in the final week before submission and the entire team is working intensely on getting this ready to Apple on Friday. Meanwhile, I wanted to share some new screens with you. Hope you enjoy!
@BazookaTime: Thanks, really appreciate it! @unbrokenchain33: You flick the Frisbee and then you control it, flying through the 3d worlds - using either a tap steering or a tilt steering to avoid obstacles and collect bonuses.
Hi everybody, so Frisbee Forever was submitted Friday after a long week of hard work. I couldn't be more happy with the project that we've submitted, but I also know that we will be able to continue the support with plenty of updates and extra features. I'll be back with our kick-ass trailer after the Easter holiday. Have a good one!
Yeah of course! After Easter I'll make a nice package for you all. Couldn't have done it without you.
That's a great idea, haven't looked at multiplayer yet as we were unsure if the demand and interest was there. However, we've got a lot of interesting stuff planned for future updates.
Well, "Disc Drivin'" is very successful for this type of play, and it doesn't look anywhere near a beautiful as this title. I love that app, despite the flat, single-plane track design.
You are right, Disc Drivin' is definitely a nice multiplayer title. However, Frisbee Forever's gameplay is quite different and we started production well before Disc Drivin' came out. Supporting multiplayer is however a way to proceed, if people are interested, when they try our game. I agree, the single plane tracks does have several limitations, I hope you'll enjoy our open-world 3d environments as it gives a lot of level design possibilities and creates a better sense of speed.
We have a release date, but it won't be announced until our trailer is released which is right after Easter. What I can let you know is to keep an eye out in the beginning of May I'll of course post the trailer here, the second it's live. And please do send any feedback or questions this way as well. I'm the Producer of Frisbee Forever, so I know every little part of the game and would be happy to clarify any details.