Universal Angel Stone (By Fincon.Co.Ltd)

Discussion in 'iPhone and iPad Games' started by Based Xatu, Jul 30, 2015.

  1. Fincon Milo

    Fincon Milo Active Member

    Jun 1, 2014
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    Community Manager at Fincon
    http://support.fincongames.com/hc/en-us

    Please submit a support ticket there and we'll see about how we can get that fixed for you.

    We do have some cool swag but at this point it's just for giveaways, not for sale. Godzilla is on the way but the region coding is only for Japan at the moment. :(
     
  2. geno11233

    geno11233 Well-Known Member

    Nov 29, 2013
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    Any chance of there being a a dpad option coming?
     
  3. sivad

    sivad Well-Known Member

    Mar 28, 2013
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    Some zones can be replayed 10 times, the ones that have the little graphic beside them are only 3 times. They have a boss or an angel stone to farm usually. You can use carats to manually blitz again after and as someone mentioned the karats are pretty generous so far.

    Battle zone is definitely fun, it turns the game into a mash up of Diablo and a Moba, without towers to take down but there is a boss to kill in the zone.

    Seems pretty level too, no crazy stacked hackers because the range is 17-19 and then up from there based on level.

    This game is a gem in my eyes, I think that t could be one of my fav free to play games next to future fight.
     
  4. kenken11

    kenken11 Well-Known Member

    Sep 29, 2012
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    Currently lvl 32.

    Leader of Asia-2 "SG50"

    Any SG players can message me privately for a spot in it. Min req lvl 22+

    Super addicted to this game which is the closest to Diablo:)

    Gd job Fincon!
     
  5. spawn12345

    spawn12345 Well-Known Member

    Jan 29, 2009
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    We have the same taste :D
     
  6. Crazyboy423

    Crazyboy423 Well-Known Member

    Jun 23, 2014
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    Studdent
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    The game is awesome. Just got my pre-registration bonus. Thanks
     
  7. XainXanders

    XainXanders New Member

    Aug 4, 2015
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    10 hour stamina refill

    I understand needing to make money, and believe me I get it more than most when it comes to mobile games and IAP. I myself am a developer in the mobile game arena and I'll point out that from 0 to 60.... It should not take 10 hours for a full stamina refill. I do however like how easy it is to get carrots. Some people like to immerse themselves in a game and not have to break the bank to keep playing. Most people can spend $40 for Diablo 3 including the expansion with it and run it on low settings on MOST baseline PC's and have infinit playability. No in app purchases to continue; however, it's still ridiculous. 10 hours guys? We would be happy with 5, we would like to save our carrots for when we cap at 40 and use them for our equipment and buying gold to upgrade or to refill our dungeon and raid stamina.

    Please do not be like gamevil and their abomination Darkness Reborn. That games PVP is so broken and crazy it's hard to play. I will stop with the complaints as I am not trying to insult, but, it's just too much. There have been a few times where I have put maybe 25 minutes to 40 into the game and I was out of stamina in every aspect. I then had to wait a full 10 hours to play again.

    The game is fun to play and I believe traffic on your servers would be much more if people could come and go as they please instead of being micromanaged on how long they're allowed to stay. People are going to buy products from you regardless anyway, why pinch pennies from people? That's hard earned money and some people like to feel like they've worked for at least something good in their life. Considering this is a game and it's half life is probably about 6 months, you guys will slow down update pushes and start on new development routes and the money we spent then goes down the drain. The playability is then gone since this game is a server based game.

    I do love what you've brought to the table so don't get the wrong idea. I don't need a virtual joystick to enjoy the game but it would make it a tad more enjoyable.
    Stamina stamina stamina. We need less re spawn time for the stamina.
     
  8. WjndWalk3r

    WjndWalk3r Well-Known Member

    Apr 22, 2015
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    The game pretty fast early, but when you leveling to over lv20, it's really different. I think 10 hours to regen full is capable, you can get free sta at time, and from friend. But seriously, trying to kill myself at higher map, when i complete all the map with skill gem it's make me mad >.< need relax or playing some other game between 10 hours. Beside, we already got boss to raid or have some fun in Desert of Chaos >.<
     
  9. Fincon Milo

    Fincon Milo Active Member

    Jun 1, 2014
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    Community Manager at Fincon
    We (Fincon) appreciate the feedback, and I'm pretty active in looking at that of a bunch of different online communities to make sure I get a wide range of viewpoints. I'll definitely be taking your sentiment into consideration.

    Out of curiosity though, were you aware that there are actually different stamina types? There's Mission Stamina, the Co-Op Party Raid stamina, as well as Battle Zone (PVP) stamina. I created a character yesterday on Asia 1 and have personally been playing all day without paying for anything just by cycling through the game modes/getting bonus stamina from daily quests (currently at lvl 22).

    Please don't take this as me trying to discount your comment, just want to get a feel as to if the timer is too strict or if we need to do a better job in educating the community about the different types of Stamina.

    I'll be running the post 20 grind tomorrow so I'll see how it feels.

    Of note is that using the Soul Refiner is a quick way to get extra stamina, just send/receive (or Receivl before I patch text haha) soul fragments. Feel free to let me know how this works out for you. = ]
     
  10. WjndWalk3r

    WjndWalk3r Well-Known Member

    Apr 22, 2015
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    No, i don't say it bad, i just told XainXanders what i just realize a couple days ago >.< that the game is not easy or fast as i thought :D
     
  11. Wizard_Mike

    Wizard_Mike Well-Known Member

    Mar 17, 2011
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    I'm really liking this game now!

    I was unsure about it at first because it felt like all I was doing was hitting my four buttons each time they came off cooldown. Even turning the auto-run off didn't seem to change much, because I was still doing the same thing, except I added tapping the ground to do the same thing the auto-run was doing for me.

    Now that I'm getting a little further into the game, it's turning out to be something really awesome.

    I'm playing a tank, so my goal in group play is to keep all the monsters from hitting the others. This was easy in the first two acts. You can see the area of effect before a monster uses some ability or other, allowing you the chance to move out of the way, but I largely ignored all of that up until now. In act 3, monsters start dropping pools of acid on the ground that you definitely have to move out of or you'll take way too much damage. Monster abilities are getting more powerful and can't be ignored so much any more. This makes the game a lot more involving than it was in the beginning. No more leaving auto-run to do all the work. You have to pay attention and move accordingly. Group play (at least for me, as a tank) is starting to feel like a mashup of Diablo 3 and WoW raids. Don't stand in the fire! lol

    That doesn't necessarily mean turning auto-run off, though. I still keep it on because every group I've been in, everyone else has it on. If I turn it off, then the others end up getting ahead of me, which is no good if I'm supposed to be tanking.

    But the good news is that tap-to-move still works with auto-run turned on. If you find yourself in a pool of acid or about to be hit with a big attack, you can tap the ground and the auto-run is paused until you get to that spot, and then it re-engages.

    The skill system is pretty robust, too. A lot of skills have bonus effects that trigger off hitting a target that is afflicted with a specific negative status. An attack could deal bonus fire damage if it hits a target that is already burning from a previous attack (or another player's attack). This means you need to choose a combination of skills that work together, and you need to use them in the right order. If a skill can deal bonus damage to your current target, then that skill will have a glow effect around it's button, so it's easy to tell when the bonus damage will apply.

    Another thing about skill usage is that the target trace setting can make a huge difference in your gameplay. If it's turned on (in the settings while you are in a combat level) then skills fire off the instant there is a target in range. Because of this, you'll often have a skill shoot off in the wrong direction and miss the monsters you were wanting to blast with it. If it's turned off, you'll get to pick the direction for the skill to be used in. Hitting the skill button (or using its gesture) lights up the skill. You then have to tap the screen and the skill will fire off in that direction. This gives you complete control over your skills and is a big game changer. The setting is on by default, and I highly recommend turning it off. (Note: some skills, like the berserker's Crushing Blow, aren't directional and just hit a single target. The target trace setting does not effect these skills at all, so they work the same whether it's on or off.)

    I'm glad I didn't give up after my first impressions of this game, because it's much deeper and way more fun than it first appears to be.
     
  12. XainXanders

    XainXanders New Member

    Aug 4, 2015
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    i was certainly aware of the different stamina types. Cycling tween the 3 doesn't make a huge difference once you mid 20's as you have to play more to gain more. There have been a few times where I would go through all stamina types and still have to wait 10 hours to replenish. It gets a little aggravating especially if it takes me no more than an hour to clear all of the stamina types and then I'm done for 10 hours. By that time, it's time for bed and for me to get up for work, in which the grind happens all over again. So this doesn't exactly aim toward the consumer at least in most people's directions who have to really manage their time adequately. At least in my point of view this app doesn't aim toward me as a consumer and I know I'm not the only one in the world busy lol.
     
  13. WjndWalk3r

    WjndWalk3r Well-Known Member

    Apr 22, 2015
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    IGN: WjndWalk3r (Shadow Mage Lv-31) server Asia 2. I don't know why no guild accept me to join @@ And with the auto-join guild, i keep getting the "Player does not exist" error @@
     
  14. spawn12345

    spawn12345 Well-Known Member

    Jan 29, 2009
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    Ive come into a huge problem with gold and leveling up skills by lvl 30
    Skill lvl up costs too much
    The game is desgined around that you must use many different skills. You cant just have 4 favorites and use those because the stages have different boost for different type of skills. And some missions you can only have special skills with you. And then they slap on this huge gold fee on lvling them up and nowhere to get that much gold.
    The goblin stage doesnt show up that much. You would need to run that stage 3 times a day to break even with your favorite skills

    This really kills the game for me as it stops progression to a halt. Its a big ass wall from nowhere
    Lower the cost of skills or give out MUCH more gold
     
  15. sivad

    sivad Well-Known Member

    Mar 28, 2013
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    Not sure which class you are playing but from what I've seen, the specific types of stoned that provide damage boosts per stage isn't nearly as valuable as keeping equips up to date. I grinded my favorite stones to 2 star and 1 3 star and only utilize those stones for now.

    Worth noting, you can create an additional character and go through the same quests as you did on your primary character to acquire more gold payouts as well. Hope that helps some, I'm not to level 30 yet, sitting at 26, but I try to go easy on the gold for a that reason.
     
  16. Vovin

    Vovin 👮 Spam Police 🚓

    Nov 28, 2009
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    #76 Vovin, Aug 5, 2015
    Last edited: Aug 6, 2015

    Uhm... I am Level 27 or something, have 1.500 gems (diamonds) and around 300.000 in cash. 12 of my skills are at maximum. So, I don't know where your problem might be. Maybe you should replay missions and grind for a while to earn more gold, tho I haven't felt the need to grind a lot (just a few missions to get required angel stone fragments).
    But if it is as you've said, you'll have to work for a while to progress further. That's how f2p works when you don't put some dollars in it.
     
  17. spawn12345

    spawn12345 Well-Known Member

    Jan 29, 2009
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    leveling upp a new skills from lvl 1 to 30 costs 78k gold
    level up from 29-30 costs 7k
    I have 19 skills and I need every singel one to cover their mission situations. If you just use the same skills your a gimping your attack by about 50% depending on the misisons. And the special missions atlvl 30 you probably cant even complete if you dont lvl up all the skills depending on what the missions is.

    Play some more get to lvl 30+ and come back and tell me how much money you got...
     
  18. Wizard_Mike

    Wizard_Mike Well-Known Member

    Mar 17, 2011
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    The only things that get the 50% mission penalty are the burning, curse, and blood properties. Your regular attack damage doesn't take a hit at all.

    To maximize your damage, yes, you will want to get every skill you can and keep them leveled up. But you do not have to do this to progress through the game. Look for active skills that are high in raw damage and passives that are helpful in all missions and focus on these as your main stones to keep leveled up. If you have excess gold beyond that, then work on leveling up one strong skill for each property to sub in on missions that call for it.

    Eventually you'll cap those out and you can start putting your gold into more skills for more options. But expecting to keep every single skill leveled up at all times as you progress through the game, especially since you will keep getting more and more skills as you go along, is just plain unreasonable.
     
  19. Amenbrother

    Amenbrother Well-Known Member

    Jun 24, 2011
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    This game has me super addicted now. I am mid 20's on one of my guys and the other 2 classes around level 15.
     
  20. spawn12345

    spawn12345 Well-Known Member

    Jan 29, 2009
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    I dont know about other classes but the shadow mage has only one "regular" skill that I have come across
    So I must use the skilltype for the mission or my damage goes down the drain
     

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