Really enjoying the game so far. I do agree with the TA reviewer that it seems to take a little longer than Id like to build up enough coins for the large items, but otherwise its a great experience. I have to say thanks to the devs for the positive messages at the end of each run. Its a small detail that makes playing so much more enjoyable to me.
You need to start the grind in the last 4m. So when grinding jump shortly before the end of the rail so you touch the last part of it again, that does the trick.
Thanks Nyan for clarifying! I will still buy it at full price next week to support the devs. Oh, and having expansion packs and updates in the future is a great idea.
Official Main Theme (Soundtrack on the way) Hey TA! For those who've gotten a chance to play the game so far, and have been enjoying the sound and music, we just wanted to drop in and give a special shoutout to composer and audio designer Todd Baker. You may have heard his stuff from the excellent Monument Valley 2, and he's come on board this time to do our soundscape and main theme. We'll be releasing the official Soundtrack in the near future, but as a thank you, we wanted to make his main theme available right away. You can find it right here! https://soundcloud.com/soundcirclemusic/altos-odyssey-an-endless-desert-main-gameplay-music All the best! Eli
FYI, bug on level 28. You need to get 25 coins with the Wingsuit - both me and my friend did it without having even purchased the Wingsuit yet. Lol.
Well, the 5,000 coin purchase of the compass was a letdown. Once you get it, you have to spend 1,000 more coins to use it! And I'm assuming each time. Maybe I'm just cheap but that bugged me. Unexpected scam (tongue in cheek) aside, I still love the game.
Compass Purchase In terms of the cost of the compass, we thought long and hard about this during development, and did experiment with a per-biome travel cost that was a fair bit lower. Ultimately, what we found from our tester feedback was that it truly detached players from the joy of discovery. The net effect of an extremely inexpensive compass trip was that players felt they were spending more times in menus, to the detriment of experiencing the game. Furthermore, we made the conscious decision during the design of the game to emphasize the idea of Odyssey’s world as one with new sights waiting around each corner, and resisted decisions that would add artifice to that experience. The idea is that the compass is there to help you out in truly stick situations, but that for the most part, you're still encouraged to learn to master the environment and survive long enough to achieve each goal. As for coins, we offer no in-app purchases, so we feel that with everything earned through real gameplay, there isn't a "scam" element to things. Hope that helps clarify!
Fix in process Thanks so much for pointing this out! This has been brought to our attention and we have a fix in process to ensure this is patched in a coming update
When I mentioned "scam," it was intended as tongue in cheek. I edited my post in order to clear that up. I certainly don't detect an actual scam. Sorry that wasn't clear.
Not my best score, but near enough. Subscribe to the TouchArcade YouTube channel I didn't know proximity backflips were a thing until after I'd watched the video back, haha. 300 points if you can start a combo with one of them. Beautiful game.
no problem @sugimulm, im enjoying the sequel too now more than the first one. keep failing on later levels that keep getting harder, but nothing that keep me from coming back and play the game again. this game is 4.5 out of 5 for me. wish to see more tricks and not only backflips on the next updates maybe?or on later levels.
Yeah Im loving the second even more. I really stink at it, but hey, its Alto, cant complain. More tricks would welcomed indeed.
No problem. While youre patching, its a bit odd that one of the quests AFTER the Wingsuit/25 coins is to buy the Wingsuit in the first place. Like, huh?
what controllers are working with Mfi in Altos Odyssey To Javdevil and others playing Altos Odyssey with an Mfi controller: What controller are you using? Anyone get it to work with a Steelseries Stratus? Thanks.
Thanks, that worked! I'm having another issue now, and maybe the Devs can look into this - The walkie-talkie boost - the gifts drop way too slowly, 90% of the time I'm long gone by the time they are halfway down. I've triggered them tons and tons of times and have literally only intercepted them twice. In a game where we are encouraged to build and keep up speed, these buffs need to drop much faster so we have a chance to grab them.
I have and use two. Steelseries Stratus (the $10 deal from eBay). This is a mini controller great for on the go and iPad gaming. Has full extended controller support. PXN Speedy (full sized Xbox layout controller with phone clip). Pretty much everyone else will have the Nimbus.
I intercept at least most, most of the time. The key is to slow down as much as you can. Jump etc, dont do tricks, time your landings to fall through vines if youre on them.
I just bought the game and played it. I am on rank 11 and I am enjoying it so far. The soundtrack is much better than the original, and and I love the new mechanics like the wall riding. I also love the new biomes, like the canyons and the temple. There are also tropical trees, bridges, hot air balloons, waterfalls, tornadoes, runes on the background in the in the temple biome. So the eye candy is varied! Loving it so far. Better than the original game.