Is it just me, or is anyone else getting over the hype about RAGE and INFINITY SWORD? I was very hyped about the unreal engine being on iphone that I completely overlooked the mundane-looking gameplay. I was very impressed with RAGE for about 10 minutes, but at 1.3 gigs (uncompressed) for such little content and boring gameplay, I was probably more impressed with the engine, than the actual game. If you just put aside the hype being created, and just ponder deeply on what kind of game Infinity Blade will be. It's really not that big of a deal. Don't get me wrong. I understand the potential that the RAGE/Unreal engine will bring to iOS gaming, but the direction of the developers is somewhat "half-assed." I think I'm more impressed with what the ARALON Sword and Shadow developers are doing as well as EA's announcement of Battlefield BC iphone.