Must have missed this while playing DI, now I’ve stopped with DI I’ll have to give this a go see if it scratches that itch. Downloading now will try and check it out soon.
It’s pretty good. At least the first hour or so, thats pretty much how far I got with it. It has a top down view that reminds me of Aliens on the Amiga from back in the day. i didn’t like the cumbersome interface tho. You have to click on stuff ALL the time whitch I thought draws you compleatly out of emersion from the actual action. It’s a good effort tho, but it felt like the developer just didn’t make the mark. With a couple of updates or patches I think this game can be a winner.
Haha thats it. Alien Breed. That’S what it was calles. It was one of my favourites too! I like your game, but it has some quality of life issues. If you could fix that I would be totally invested. I can guarantee that. Parhaps a sequel?
I’m having a problem. Mercenaries apparently don’t respawn (which is a real shame). I have lost all the ones that were available in Elioris Town. Now I have to go to the North Mine and I’m getting killed all the time. Is there any way to get another mercenary? Because with one I might have a hope of killing these buggers.
Mercenaries are only helpers. If you can't handle the monsters without Mercenaries it means that your character is too weak or you are trying to fight with too high lvl Moobs. More about Mercenaries you can read here: https://almoradarkosen.com/faq/faq-en ( point 5 ) If you need more help you can join Discord channel, me and other players ( over 1200 ) will help you Thanks!
Sorry if it is already asked in the forum, but is there a chance for zoom-in zoom-out in the future? I like top-down RPGs with this feature, in order to have a better idea of the landscape my hero walks in... Thanks in advance!
No problem! Sorry, but at this stage of project it's impossible because of technical issues ( GUI / Field of view etc.. ). It needs to rewrite huge amount of code and a lot of tests. I will add it to Almora Darkosen 2 Thanks!
I'm working on this and other things all the time. The GUI is adapted to the touch screen, so changing the entire mechanism requires a lot of work and testing. Also it needs the icon animations, controller button icons and other stuff... It will be one but bigger update
I am really glad to announce the start of work on Almora Darkosen 2 Interested players are invited to: http://almoradarkosen2.com Best regards and thanks for playing my game!
This looks great and I’ll be in for the Premium version but will wait to see if the controller support is added first as promised.
Hello Almorians! New great update is available What's new? MINIMAP! (can be enabled/disabled) Trees no longer block the character and turn transparent when the character is under them Slightly brightened dark locations Added some new portals Ability cost balance (points) Improved analog control Fixed typos in translations Fixed a bug with attacking monsters during offline advertising Essences and Tokens go into the stack when the inventory is full Ability to disable Essence Buttons have been improved “Auto-Save” pops up as an icon instead of a text Fixed a lot of minor bugs… I hope you will like the update! Thanks for playing
Exactly how do you enable/disable the minimap? I don’t see any settings. I have the premium edition of the game.