Alive 4-ever next update

Discussion in 'Upcoming iOS Games' started by Meridian, Aug 31, 2009.

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  1. SoCal_Sponger

    SoCal_Sponger Well-Known Member

    Feb 28, 2009
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    some are asking for a whole story line. Thats where the "new game" thing came in. A story line would be a lot of work, that could be something for DLC though...

    I agree with you about online. After survival, they need to make it. If they added online, it would definitely keep the fans entertained for a while. Think about it this way: online play (via bluetooth) is already in the game, its just that many can't access it right now.
     
  2. ShadowsFall

    ShadowsFall Well-Known Member

    May 15, 2009
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    Summer job soon
    TA 09'
    Online multiplayer would be awsome! It would also be cool so instead of a limited number of stats, you can choose which stats to boost up yourself for online, and also have PVP (Player vs Player)! Or 2 vs 2 :D! I think im going a bit too far but it sounds extremely nice if you could do that!
     
  3. arta

    arta Well-Known Member

    Feb 14, 2009
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    Perks like in iDracula.
     
  4. Devilishly Good

    Devilishly Good Well-Known Member

    May 1, 2009
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    The Underworld
    I am once again having major issues with the controls. I can put the pad of my finger down on the center of left stick and start swiping in a direction and nothing, absolutely nothing happens. Replace finger and swipe again. Again zero movement. Start swiping like mad to where I think I'm going to break my glass. Nothing.

    Or again I'll be just moving along and, boom, controls snap to center and stop registering my touch even though I have not lifted my finger. The same happens with the right pad. Guy will not turn or start shooting even though you have your finger touching the screen.

    And also continously opening that briefing window.
     
  5. sizzlakalonji

    sizzlakalonji Moderator
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    Apr 16, 2009
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    That is so bizzare, and I'm sure it's frustrating as hell.
     
  6. drelbs

    drelbs Well-Known Member

    Jun 25, 2009
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    Haven't had problems with the controls, but I end up opening that briefing window at least once or twice a game! :mad:
     
  7. BATTLE BORN

    BATTLE BORN Well-Known Member

    Aug 14, 2008
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    Las Vegas, NV
    I think it's the "big dog" that incapacitates you. there's the regular dog from single player mode. but in multiplayer there is another dog that's slightly larger and keeps you from shooting or moving. it took me a while to figure out exactly what was happening.
     
  8. Hudson RL

    Hudson RL Well-Known Member

    Jul 1, 2009
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    England
    more environments please, like a snow level or a car park etc. accompanied with a survival mode for both single player and bluetooth co-op. x ;)
     
  9. Devilishly Good

    Devilishly Good Well-Known Member

    May 1, 2009
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    The Underworld
    Yeah, definitely...I'm level 25 and wanted to go back and grind for xp so I can beat the boss on 30, but kept wind up failing the missions cause I'd stop moving and get mobbed and killed...:(
     
  10. Dammster

    Dammster Active Member

    Tips

    Some tips for future updates :)

    - Weapon upgrades (for example larger hit power or larger clips)
    - Sometimes BT COOP is not stable and falls down
    - Online Leaderboards
    - Online MP
    - After each round sum up of kills (how many zombies were killed by each player)
    - Melee weapons

    Thank you very much for great game!
     
  11. Devilishly Good

    Devilishly Good Well-Known Member

    May 1, 2009
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    The Underworld
    If we had some pistols with better punch, I wouldn't mind running around with dual pistols...maybe our walk speed is faster when dual wielding.

    Has anyone mentioned a chaingun? Heavy damage, but is slows our walking to the speed of when we are carrying gold/vaccines.

    Also, somewhat annoying on a mission where for example we have to survive so many seconds or kill X number of zombies but there is a 'rescue 2 survivor's challenge', if you rescue the 2 survivors quickly then more will spawn, but if you don't successfully rescue them, their deaths count against your monetary total. Once you've met the initial challenge, I think successes should add to your total as a bonus, but you shouldn't be penalized for not getting extras. Once you've met the challenge, anything beyond that should be considered 'going above and beyond the call of duty'.
     
  12. LordGek

    LordGek Well-Known Member
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    Feb 19, 2009
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    For Survival Mode:

    Perhaps the wave route would be good so that a player can purchase skills and such between each wave.

    -So everyone is at least on a somewhat even footing nobody should be allowed to use their campaign characters, the player might be free to change between the four characters between waves but their levels need to be reset to level 1 with each new Survival game (although hopefully one can save in the midst of a long Survival game). The game could continue until all four characters are killed.

    -The ending score must be stored locally so us ipod touch folk don't need online access just to see our own local scores.

    -Temporary powerups scattered about the playfield would be cool.

    -Allow the players to recover random equipment and or new weapons in the field (perhaps this could replace the normal system of purchasing weapons with the better ones being far rarer)?
     
  13. The Bat Outta Hell

    The Bat Outta Hell Moderator
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    Mar 10, 2009
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    Washington
    I totally agree with Dily, when it says "You Win!" or whatever, then shows 20 zombies wall up and latch on you, you kind of lose that wining feeling =P

    And why does entering your profile name restrict it to six characters? Mine is seven, which is annoying.

    And I hate waiting for windows to pop up from the slow blinking animation.
     
  14. Devilishly Good

    Devilishly Good Well-Known Member

    May 1, 2009
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    The Underworld
    Yes, definitely want more than 6 letters for a character name.
     
  15. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    Yeah at first it made me :eek: a little bit, then I remembered I can use Midian without the GTX on the end :rolleyes:

    What annoys me most is games that only allow initials... then I have to stick with GTX.
     
  16. Devilishly Good

    Devilishly Good Well-Known Member

    May 1, 2009
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    The Underworld
    DVL :p
     
  17. ryoi

    ryoi Well-Known Member

    Feb 10, 2009
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    how about

    pick up the stuff on the ground (just like how u pick up survivors)
    to build a defense line to block zombies
     
  18. Wegmans

    Wegmans Well-Known Member

    Oct 31, 2008
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    The only thing i don't like is that i have to tap to see my goals... wtf, then i can't see the battle field? Very annoying, and potentially deadly
     
  19. hia-leah

    hia-leah Well-Known Member

    Aug 30, 2009
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    Miami
    Dear Meridian,

    There are obviously alot of little kids on this board giving useless comments; you already have a great game so you don't need to tweak the hell out of it. My suggestions are basic:

    If you create a new map, make it different from the rest, i.e include hallways or corridors. If not, than just use the maps that you've provided, they are fine.

    Make every monster appear, including boss monsters, particularly the first one. 'Waves' are not needed, and will probably just slow the game down. However, if you incorporate a 'buying' system in between rounds that would be interesting, but if we are to use our saved profiles, ditch the rounds

    My most important suggestion is to make seperate difficulty levels; I found the game to be too easy
     
  20. Wegmans

    Wegmans Well-Known Member

    Oct 31, 2008
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    That's definitely an interesting concept, I like to have my back up against a wall sometimes!
     

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