Hey, hello. My name is Antonio Uribe and I'm the Co-founder and Director of HyperBeard Games, a small game studio based in Mexico. I'm writing here because we are about to release a new game called Alchademy. Alchademy, is a game that inherits a lot of things from KleptoCats (our previous game), it is also an idle/waiting game but the main mechanic changes a little bit. In Alchademy, you take control of an Alchemist student and you combine ingredients to create different things. The art style is completely different. Where KleptoCats was cute and simple, Alchademy is kind of dark and more complex. Alchademy also relies on collecting but instead of rooms it has books full of strange, weird and mystic creations that you mix in a cauldron. The game also has several characters that you can unlock to play with. Apart from the mechanic and the art, the music is so perfect for the game that it just ties everything together. Its really an amazing experience that we are super excited to release. Teaser: https://www.youtube.com/watch?v=tq1Xwp3X804 Some gifs: http://gph.is/2ea4pwH http://gph.is/2db1pBM http://gph.is/2dG5EYr Screenshots: Alchademy will be out later this week More info: www.hyperbeard.com www.alchademy.com www.kleptocats.com @HyperBeard
Little review Well, this is basically Doodle God with a cute art style in an 'alchemy' setting. The game will be freemium because of the timers involved in matching the different ingredients. These timers run up fast. I was waiting 6 minutes after about 20 combinations. You can touch bubbles while cooking which contain gold, but that gets old fast. There are 2 currencies, gold and gems. At this point in the game (I'm not that far, but that's because of the timers) I don't see what the use of gold is. Everything in the store needs gems except for the 500 gold to gems conversion. If just for the art style and the unlocking, I'd rather see this at the .99 or 1.99 price mark without timers. Good luck with the release!