Universal Ala Mobile GP (by CViGames)

Discussion in 'iPhone and iPad Games' started by CviGames, Jul 18, 2018.

  1. stelph

    stelph Well-Known Member
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    Itll make it easier to port to the apple tv as well I believe, and Nvidia shield if you decide to branch out to Android since thats the other device with a big paid gaming population I believe
     
  2. Cooper04

    Cooper04 Well-Known Member

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    Good to know :) glad that you’re already working on new stuff.
     
  3. CviGames

    CviGames Well-Known Member

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    Thanks for these infos, Stelph :) I will try to expand the user base then, following your advices :)
    Yes, I am adding a bit of tires skids on the track, in order to give it a more realistic look, and also, I am trying to make those green walls a bit more "differentiated", with sponsors and so on.
    Obviously, I am working at it with an eye on performance: changes won't add any overhead on gpu or cpu...
     
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  4. Cooper04

    Cooper04 Well-Known Member

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    Cool! One sponsor should say Tirelli ;)
     
  5. GPS

    GPS Well-Known Member

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    Sounds good!
     
  6. CviGames

    CviGames Well-Known Member

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    It should be online in a couple days :)
     
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  7. Cooper04

    Cooper04 Well-Known Member

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    Ooh! Can’t wait :)
     
  8. CviGames

    CviGames Well-Known Member

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    Hello again guys!
    It took a bit more than expected, but finally Ala Mobile v 1.0.1 has been submitted to Appstore for review, with the following changes:
    -Automatic braking: auto braking can be enabled/disabled before and during the race at will. When enabled, car will automatically brake before a turn, in order for rookies to enjoy races since the very first race. Auto braking will also enable steering correction, which prevents oversteer;
    -Race line: it is now possible to enable race line before a race. This will be a white line, which becomes red when it is time to brake or lift off throttle;
    -Improved tilt control: tilt control is now less sensible (you have to rotate device a bit more to achieve the same steering angle of v 1.0.1), and overall it is less "aggressive";
    -Improved touch control: steering with buttons is now a bit faster than before, this should improve overall feeling with this control scheme;
    -Improved graphics: each track now have a different sky, with more clouds and a better overall look, for improved realism. Environment lighting is also improved;
    -Improved UI: in the pre race screen, you will find better UI Elements, that make chosen settings stand out better than before;
    -Mini map of the track during race: it was one of the most requested features. A minimap of the track will now help player figuring out what's next on his way;
    -Bug fixes;
    -Performance improvements;

    MFI Controller support and the revised road graphics still need a bit of work. Hope to get them in the next update, which is already in progress ;)
     
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  9. Cooper04

    Cooper04 Well-Known Member

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    Great news! I’m glad it’s getting a new update and so will my friend be to hear about all these tweaks and improvements.
    He was saying to add upgrades but I explained to him that it probably won’t happen cause of how real f1 works and everything.
     
  10. GPS

    GPS Well-Known Member

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    You have been busy!!!
    Sounds great,I can't wait to try it out.
    Thanks for all your hard work
     
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  11. Cooper04

    Cooper04 Well-Known Member

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    The update came out! I’m doing my school work right now but definitely gonna try it later.
     
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  12. Cooper04

    Cooper04 Well-Known Member

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    Ok just tried it. Raced at Bahrain and Canada and must say, It’s really cool. I think the auto brake is kinda buggy or maybe I’m using it wrong. I turned it off though cause I do enjoy a challenge and I’m just used to using the brakes at this point.
     
  13. GPS

    GPS Well-Known Member

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    Will download this afternoon. Looking forward to trying out
     
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  14. CviGames

    CviGames Well-Known Member

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    I also find quite hateful autoBraking, it's something I placed a bet on. I hope it is a good tool for the players who approach a formula game for the first time, as it avoids players from going straight at each corner, but once you get used to braking, it is like a "chocking" feature.
    When enabled, it also adds a control on steering, in order to avoid oversteer.
    I tried to make it as clearer as possible how to disable it, and I hope players will find intuitive the "auto" button.
    What about the new skies? Could you notice the graphical difference?:)
     
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  15. Cooper04

    Cooper04 Well-Known Member

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    Yes. They do look nicer now
     
  16. GPS

    GPS Well-Known Member

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    Sorry haven't really had time to play.. Hopefully tonight..
     
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  17. GPS

    GPS Well-Known Member

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    Only really tried one quick race, Im finding the steering much harder to get used to now...
    I need to spend more time though. Liking the update so far.
     
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  18. CviGames

    CviGames Well-Known Member

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    Oh! That is something I didn’t expect :O
    Do you still find harder to steer?
     
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  19. Cooper04

    Cooper04 Well-Known Member

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    #59 Cooper04, Sep 19, 2018
    Last edited: Sep 19, 2018
    For me steering is nice. Maybe adding a sensitivity setting for it would help some
     
  20. Cooper04

    Cooper04 Well-Known Member

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    Sorry for posting here since it’s been a while, but I had a good idea! You could add a list of driver positions and lap times etc. when you press pause while in a race because there’s an empty space on the screen when you press pause.

    Also, I have been playing this game so much recently and can say for sure that it’s very addicting and very fun!
     
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