You can send challenges from Survival / Events conclusion screen, but only to your friends, which have also installed AirAttack 2...
The left / right positions for buttons will come in update. About the UFO player plane - I like it. P-40 in current release is somehow close to it by "not from this world" approach...
Thanks, I will try that in the mean time! Feel free to contact me, I'll be glad to help with any info I can provide.
Is it just the laser and tail gunner that are consumable upgrades? I don't quite see anything different between them all (could be missing something obvious).
^ Yeah I feel like upgrades and consumable items need to be more clearly distinguished. I can't tell what's an upgrade and what's an item. Otherwise though this is a very cool shooter! The devs probably could have gotten away with charging more though. >->
I agree it should be more clearly labeled, but you can tell by the upgradable items having lvl 1, lvl 2 etc above it, and the consumables having a five segment fill bar instead of a solid one if that makes sense.
Never thought I would enjoy destroying churches, hospitals and emergency vehicles so much, but heck, it's war, and they have Nazi flags, so it not offensive at all.# Seriously, game is fabulous, not normally into shooters, but really enjoying this polished gem.
i really hope the sales goes well for this game coz if its not, the game might goes free and the dev will adding more levels and more consumable weapons and thats pretty much what we called freemium. right now there is only 2 consumable weapons, cannon and tail guns. who knows what might added later. this game can be the best plane shooter ever created on mobile platform but i can see the fear on developer side, thats why they gone this "half" freemium route just in case the sales are bad(thanks to piracy, yes i always blame you first), they'll switch to full freemium and i CANT blame them for that. ps. this game should be feature as editor's choice for this week on appstore.
Apparently it's pretty hard to make a good shmup because this is the first decent one I've seen in a long time. Smooth immersive gameplay, great visuals without the clutter, and plenty of creative "missions" that keep you on your toes. Grats on a job well done. Actually Decluster Zero is a recent great one too but different style.
Don't worry guys, we are not going to be freemium ! We didn't do that with AirAttack 1 for past 5 yeras and we are not going to do that with AirAttack 2 neither Some elements in the game might looks like from fremium games but it is just coincidence. We wanted too keep u entertained for loong time and during our intense resarch we have found out that we need to have rare currency as well as it use to be in classic games so u have to think twice how and where to spend it. (We all here are old school players and we all hate freemium games because it is absolutelly game industry and fun killer)
i know and I'm just sending the message so all of us here can support this kind of developers. above all, i hope the sales goes well so their hard and amazing work got paid. what a relieve to read this official statement from you. respect. I'm going wild to play this game on christmas holiday and i will get 3stars on all stage , well i hope so .
Devs anyways you can make the rare currency show up after beating each level? I find myself replaying certain levels just to get the rare currency
Amen! Seriously. You guys are my kind of devs. I can't agree more! Although I do think your selling point was a tad too low. Your game is worth way more than $2. If you guys make any expansion packs I'd absolutely be willing to pay. Also I really really think you guys should mull over releasing a full tail gunner game. I'd sure as HELL pay for that! Since you've lowered the price I've been able to play the mode more often and I love it everytime. It doesn't get old. Billy
I've just unlocked level 14 (out of 22), have halfway upgraded my Spitfire, but i don't have my wingmen yet (though i have 64 ingots). Personally, i'm completely happy with the store prices, because it's something to work towards in a longer term. The ingots can also be earned through the weekly/daily-ish missions, which makes the game even more interesting and longevity. I was surprised to see the consumable prices were dropped to even 250 coins, because i've seen the 500 for a few hours. I'm hardly using them at the moment. It's some gameplay i spare for later. My jaw is still trying to get back in place! PS: i repeat myself and a few others, the sounds of my own plane is a bit underwhelming. Definitely while in-game, and after a victory and flying towards the screen there is none (nitpicking here). Edit: i never made a faster 5 star review in my store.
Thank you Guys , you are fantastic ! Every single review on appstore and every single feedback or line here on toucharcade means a LOT to us and we are honestly grateful for it! After so many years of development... when we reading all this lines we are proud and happy from that we have been able to bring u game which one u like. Now we can finally see all those sleepless nights was absolutely best use of our time and it was worth it