Universal Agricola - (by Playdek, Inc.)

Discussion in 'iPhone and iPad Games' started by Sanuku, Jun 12, 2013.

  1. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
    4,430
    1
    0
    Acknowledgement: noted with thanks.

    Clarification: What I meant was that it would be nice to have the manual also at the lobby.

    (Noob) Enquiries: is there any way to get rid of the beggars card once you get one? Also, is there a way to know the requirements for using a particular occupation card?
     
  2. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
    4,430
    1
    0
    Invitation: my username is currymutton (surprisingly identical! :rolleyes:). A game with you would be my honour. Family game mode preferred.
     
  3. Appletini

    Appletini Well-Known Member

    Jan 8, 2011
    2,564
    0
    0
    Ankh-Morpork
    [​IMG]

    To put one in play, the only requirement is to take the "occupation" action in town. To see how the card works once it is in play, just double-tap it to expand it and read the details (this works for every card in the game, even the town action locations, which are just disguised cards themselves).
     
  4. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
    4,430
    1
    0
    Acknowledgement: Thank you, but even if I do occupation, some cards still do not get highlighted. Is it due to that some cards require the player to own something first, say clay oven?
     
  5. Appletini

    Appletini Well-Known Member

    Jan 8, 2011
    2,564
    0
    0
    Ankh-Morpork
    Remember that to put new occupations in play beyond the first free one will also cost different amounts of food depending on the occupation action space you're using in town, but otherwise you shouldn't be restricted in that regard.

    If you're not able to use an occupation that is already in play, it is because you don't have whatever that card needs to activate; double-tap on it and read the text, and you'll see how it works and what it requires (if anything). If an occupation has an automatic effect, you also won't be able to do anything with it manually, naturally.
     
  6. Strangiato

    Strangiato Well-Known Member

    Feb 11, 2011
    140
    0
    0
    Helpful Answer: Some occupations have an additional food cost to play them, such as the Chief. Some occupations have a restriction on which rounds they can be played in. This is shown in the card text. See Ratcatcher and Hut Builder.
     
  7. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
    4,430
    1
    0
    Musing: 1. So what is the best way to use the occupation cards? I see my online opponent takes one at the very first move. 2. What exactly does "Starter Player" do?
     
  8. Appletini

    Appletini Well-Known Member

    Jan 8, 2011
    2,564
    0
    0
    Ankh-Morpork
    #148 Appletini, Jun 14, 2013
    Last edited: Jun 14, 2013
    That's not a question you're going to get a particularly concrete response to, because the only real answer is to read the cards you have been dealt, see what they do, and make a plan to use them based on how they work.

    If you have an occupation that only works when you have a stone house, for example, you probably don't want to waste an action putting it into play while you still only have a wooden hut. If you have an occupation that only works with a town action that becomes active in one of the later stages of the game, don't use it on round one.

    The "starting player" gets to make the first move in a round, so has first choice of any resource or action on the board. The starting player doesn't cycle or change unless somebody actively uses the "Starting Player" action in town, so whoever has that role will always get to make the first move every round.
     
  9. nuutsch

    nuutsch Well-Known Member

    Jul 18, 2012
    116
    0
    0
    Im loving the boardgame and im loving the app.
    Agricola and Le Havre are masterpieces!

    This app is so polished.
    Well done Playdek!

    Played my first solo-series and got 59, 61, 65.
    Very well done Playdek!
    And now bring us the I and K Deck!
     
  10. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
    4,430
    1
    0
    Status: First solo game breaking the 40 barrier. Need a lot to work on.

    Reflection: like Stone Age, more hands == more productivity, and your herd can help to keep them afloat. So expand family once it is available...
     
  11. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
    3,738
    10
    38
    I haven't read the whole thread, but if someone could let me know a) If it supports iPad retina and b) How long a typical game lasts, that would be great :)
     
  12. nosoup4crr

    nosoup4crr Well-Known Member

    Apr 29, 2011
    689
    0
    0
    #153 nosoup4crr, Jun 14, 2013
    Last edited: Jun 14, 2013
    Sorry. Ignore that
     
  13. LordGek

    LordGek Well-Known Member
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Feb 19, 2009
    12,282
    141
    63
    Software QA Engineer
    Saratoga, CA, USA
    So, if I get this right, it really is a lot like a hybrid (never mind which really came first, just for purposes of understanding) of Stone Age and Le Havre.

    Juggling resources to keep your crew fed while creating structures and resources to expand your farm and earn vps.

    Everybody is using fairly communal resource pools and town services with the only real unique to each player bit being their own set of randomly dealt occupations and minor improvements. So in the end the trick is to make a well balanced farm playing up to your unique set of occupations and improvements while, by seeing what your opponents have setup, trying to make life difficult for the other farmers (Jim sure could use that fishing spot, so I guess I'll need to send one of my men to camp out at the spot).

    As already stated, while the end scoring is kind of complex, it seems to be mostly about having at least a bit of all crop and animal types, using all of your land, and upgrading your house to the highest level materials you can afford.
     
  14. tecwrtr

    tecwrtr Well-Known Member

    Aug 18, 2010
    586
    0
    16
    Senior Technical Writer
    Richmond, VA
    Minor improvements and occupations can also be drafted. This cuts down in the randomness and gives you more control over what type of farm you're creating.

    There is also a 10-3 option where you're dealt 10 of each and chose which 3 to discard.
     
  15. Appletini

    Appletini Well-Known Member

    Jan 8, 2011
    2,564
    0
    0
    Ankh-Morpork
    #156 Appletini, Jun 14, 2013
    Last edited: Jun 14, 2013
    Your summary is largely accurate, except for this part:

    You'll rarely want to waste an action just blocking somebody else for the sake of it. Because of the very strict round limit, it's almost always preferable to take an action that works directly in your best interest, rather than one that helps you out indirectly by inconveniencing somebody else while not really improving your own situation. To put the pressure in perspective, if you've played Eclipse you know how the game can end just as it feels like things are getting underway; somewhat ironically for a game about pastoral life, Agricola ratchets that up to eleven (or fourteen, as the case may be).

    The E deck currently available in the game primarily revolves around simple, self-contained improvements and occupations, whereas the upcoming I and K decks tend to have more cards that play off other cards, include more complex interactions, and involve other players directly (e.g. if another player performs Y action, you get Z resource).

    An example of a K (complex) deck card:

    [​IMG]
     
  16. LordGek

    LordGek Well-Known Member
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Feb 19, 2009
    12,282
    141
    63
    Software QA Engineer
    Saratoga, CA, USA
    Which explains why it probably wasn't in the game on release as these cards are likely tougher to code and make decent AI around.
     
  17. Strangiato

    Strangiato Well-Known Member

    Feb 11, 2011
    140
    0
    0
    Coincidentally, Reed Hut is the only K deck minor improvement that hasn't been implemented yet in our play test build.
     
  18. LordGek

    LordGek Well-Known Member
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Feb 19, 2009
    12,282
    141
    63
    Software QA Engineer
    Saratoga, CA, USA
    Nice to know they are at least that far along in implementing the other two decks at least.
     
  19. ipad2user

    ipad2user Well-Known Member

    May 9, 2013
    174
    0
    0
    ohhhhh finally out!

    INSTABUY!!!! :D
     

Share This Page