First let me say I've been having a great time with this game. I've finished it once with the Cultist and once with the Ranger and I've started again with the Mercenary. I agree that the higher level skills need a little balancing. Late in the game some battles go for many rounds and SP runs out too quickly when using them so I usually just use the lower level skills. Maybe if potions didn't use stamina I may rethink this though. Just a thought. I also agree that it would be nice if you could add the % chance to the description of skills that have a stun,poison, or confuse chance. I hope this game gets more exposure and recognition. You should be proud of it. I haven't touched my DS since I started playing it or any other iOS game for that matter.