The basics: Similar to the SkyFire workaround, Adobe is adding an option for video publishers to transform flash video into HTML5. Flash player is still not available for iOS and this only works for videos. More details: http://arstechnica.com/apple/news/2011/04/adobe-throws-in-towel-adopts-http-live-streaming-for-ios.ars
Wow adobe finally caved eh?... This is good news! How does it work for interactive websites? Or is this mainly just for streaming video?...
I think you're only allowed to stream videos. Oh and Apple doesn't want Adobe Flash in their iOS, not sure why.
Because it's buggy as hell, laggy, slow, ineffiecient, battery drainer, puts too many flash ads on the mobile device. I'm actually glad Apple didn't not to add flash. I have had zero needs for it on a mobile device. I watch flash videos on my mac, not on my iphone. Plus, the youtube app satisfies all my video needs anyways.
This article pretty much sums it up. Keep in mind that Inforworld tested Flash on a Motorola Xoom, one of the most powerful Android devices. Considering how poorly Flash runs on my 2.53 GHz Intel Core 2 Duo MacBookPro (and how often it crashes), I simply don't see how they will ever make the base code work on iOS. And that's glossing over the fact that each SWF file is its own application, most of which will never be optimized to run on touchscreen devices.
I'm against flash just because so may viruses and malware come from it but I find it bemusing people saying it doesn't work on a top of the line macbook when my little netbook has no problems. I still don't like any adobe software on my systems though I think it's just a security risk I use foxit reader for pdfs and noscript in my browsers to block flash unless i specifically allow it. apples probably right to not allow it and I'm generally against restricting stuff.
I feel quite smug in stating I never experienced even the slightest of problems with Flash in around a decade of use... until I got a Macbook