Quite sure the key for "Apple featured" could be Mac App Store release with cross-play on iOS. They usually give space to "better together" apps. Maybe you should add some iCloud feature (like play on Mac, continue on iPhone) or Game Center (rankings ecc..). Bests!
Ahaha ! You are French ? The numbers players of Troyes are wrong but if we can change the numbers, it's not matter.
update: new features I am working on: - preset tournaments: including national leagues, national cups, Champions League, Europa League, Copa Libertadores, African Champions League, Asian Champions League, World Cup, Euro Champs, Copa America, African Nations Cup, Asian Nations Cup done - team name editor done - optional fixed virtual stick (not floating) done - price cash for winning tournaments, promotions or qualifications for championships done - possibility to choose players shirt number done - more reactive goal celebration done - show key players skills done - improved form algorithm - better throw ins fixing I am working on: - change color shirt crash done - playing opponent team bug done - fixing online injuries - AI standing still bug - GUI replay not controlled via MFI controller - hole in the net bug - crash on custom tournament knockout stage championship - rare transfer market bug - overlapped text on tutorial - reset appearance count at the start of the season New features that will be included in v1.2.0 - Improved players switching - Background music enabled (you can listen your preferred music) - Updated rosters (to be confirmed) - ....to be defined
Thanks! That's great work / plans for more work thanks. Game is already brilliant - we all appreciate what you have done and plans for more. Cheers!
Yeah I think that GameCenter support would be great for being noticed by Apple. I don't know their policies and I don't know if they filter out any game not using GC from being featured - but honestly it wouldn't surprise me.
Just noticed after stage group in champions league that 1s of each group plays a 2nd of other groups but i played with my second of the group any bug?
Gianluca, this game is really outstanding!!! i've just lost the "derby" against Lazio 1-3 in a memorable match!!! it would be nice if we could save the entire highlights of a match, can you do that?
Dino Dini Time to enlist Dino Dini With his name as part of the project, big reviews will start talking about AS2 and also we can expect a good buzz. Please, contact Dino Dini, he love Trow In, he'll love AS2!
Besides playability what I like about this game is that it's only 52 mb size file ! This allows me to delete fifa soccer and in place download other games so more fun!
It seems Dino Dini is working on a new football game for PS Vita. I don't think he will be interested in AS2. I personally looking forward to play his game!
Wow thats good news! Vita might actually get dust off then... There's a Player Manager remake out as well done by your Italian comrades, who have been promoting AS2 on twitter #
I'd sooner see Jon Hare involved than Dini. On that, I just figured out why I was having such trouble with AS2 I hadn't grokked how the passing worked. In Sensi, you just stab 'pass' and the passes happen. In AS2, it's extremely easy to 'direct' the pass rather than it heading automatically in the right direction. I prefer Sensi's way of doing things, but can't criticise AS2 for being different. I am, however, finding it increasingly frustrating that the low-end strikers appear to be hobbled. It seems plain weird that strikers will sometimes hoof the ball off at a random angle, and makes me think I should just quit my long and depressing slog through career mode and start out with a Premiership side. On MFi, I did find another bug to go with the reconnect crash issue. The game apparently can't tell when a controller disconnects. So when my Stratus XL ran out of juice, AS2 did not revert (as it should have, and as other games do) to standard touchscreen controls.
well, if accuracy is a player feature, how would you implement that differently? All players should have 100% accuracy otherwise. After all, in real life even top players fail to kick the ball correctly and send it randomly often... it does not seem unrealistic to me. I am also scoring lots of goals with **, *1/2 strikers... it does depend on their attributes, which currently you can't see but you can deduce after observing them for some time. Some have a good shot even if for example are awkwardly slow... some others are lame at shooting and you know you have to use them differently, trying to score only when you get close to the goal. It definitely adds a level of challenge but it's not a negative for me.