A new game every weekend!

Discussion in 'Upcoming iOS Games' started by BrokenKings, Jan 4, 2011.

  1. dettiekinz

    dettiekinz Well-Known Member

    :D

    [​IMG]

    Awesome. Day 3 now. Wish us luck!!
     
  2. JennaleeAuclair

    Jan 7, 2011
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    My butt hurts =(
    *munches apple* <_<
    :D
     
  3. dettiekinz

    dettiekinz Well-Known Member

    :/ Poor Jenna.
     
  4. Osujxu

    Osujxu Well-Known Member

    Apr 11, 2010
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    whats the point of this game every weekend. just make a real game
     
  5. BrokenKings

    BrokenKings Well-Known Member

    May 13, 2009
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    We are involved with a more long-term game right now, it's called Furious Tactics. Link is in my sig in case you are curious about it.

    However, I'd argue that the amount of time it takes to make a game doesn't reflect how "real" it is. If the game is fun, it's fun, regardless of how long it takes to make. The idea of the weekend aspect is both because, well, it's fun for us :D and also because limitations cause us to have to think really careful about what is the nugget of fun in our game and focus exclusively on that. With larger games, it's easier to get focussed on menus, features that aren't the core fun, etc. etc...I think it's not entirely unreasonable to make a game in a weekend that's more fun than some games that months were spent on!

    But, only time will tell what actually happens. Maybe we'll suck big time. At least we'll know then, right? :D



    ANYWAYS...that aside ... here are some newcreenshots:

    [​IMG]

    Backgrounds are now in! Games look much more real when there aren't lots of default black pixels ;)

    [​IMG]

    Another hazard is in as well: the bees that attack you if you shake their hive!
     
  6. JennaleeAuclair

    Jan 7, 2011
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    Commenting on the "why not make a real game thing why make a weekend game".
    I think it is quite a feat to even attempt making a game in a weekend. Its a challenge as well which I love. As soon as we started I was drawing super fast and didn't leave my desk the commitment and even saying I made a game in a weekend is pretty awesome. Although I am also excited for the longer games!

    On another note...

    Its now 4pm
    I made some tea so that took up time. <_<

    Worked on the Paris background a bit after sending Bernadette some random videos that will maybe be made into some movies later? Not sure she's da movie boss.

    Anyways the Paris background is looking pretty gnarly.
    Might have time to make another background we'll see ^_^

    Also I am going to maybe edit some of the videos I've taken of the previous background if I can find them in my maze of a computer >.0
     
  7. BrokenKings

    BrokenKings Well-Known Member

    May 13, 2009
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    Alright - the game is near complete :D it has been a pretty good weekend. We hit feature lock a bit over an hour ago and now are doing testing. We'll be up tonight doing the last polish, then submitting it to the app store.

    For the last bit, we will be live on justin.tv. The URL is:

    http://www.justin.tv/BrokenKings

    Check us out!
     
  8. Marcus70

    Marcus70 Well-Known Member

    Dec 7, 2010
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    #48 Marcus70, Jan 10, 2011
    Last edited: Jan 10, 2011
    It's great to see a fun game developed so quickly! Kudos to your team!
     
  9. dettiekinz

    dettiekinz Well-Known Member

    Thanks! It's been pretty fun.
     
  10. dettiekinz

    dettiekinz Well-Known Member

    #50 dettiekinz, Jan 10, 2011
    Last edited: Jan 10, 2011
    We're getting stuff done!
     
  11. Lopiken

    Lopiken Member

    Jan 7, 2011
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    I'm going to make a thing

    I am Lopi. It's almost 7:30am, and it's ALMOST uploaded!!! Unfortunately I have to go stand in line for 2 hours at 8am, for...GAMES. The Roger's across the street is going out of business and they're having CRAAAAAAZY deals. Anyways, the game ROCKS. Our game. It's fun. And it's so incredible, and such an accomplishment to finish in a weekend. I wish I could sleeeeep. We should make post mortem videos or something...yessss.... I am Lopi.
     
  12. BrokenKings

    BrokenKings Well-Known Member

    May 13, 2009
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    Alright - as Lopi said we have submitted :) Sorry we were lax on screenshots yesterday, we were very busy! But here are a few from throughout the day:

    [​IMG]

    A new addition - beehives

    [​IMG]

    Another picture with the spiders

    [​IMG]

    an art glitch we had earlier in the day, we accidentally left the transparency off XD

    [​IMG]

    Near the end of the day - some madness going on!



    Today I probably won't get much done, but tomorrow I am back on Furious Tactics, then Friday we start this all over again :D
     
  13. lord-sam

    lord-sam Well-Known Member

    Feb 25, 2009
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    Hmm, pretty impressive ambitions there! But you're proving more than capable so far :)

    Good luck with this and future ones.
     
  14. dettiekinz

    dettiekinz Well-Known Member

    Thanks for the kind words, we appreciate it a lot. :)
     
  15. dettiekinz

    dettiekinz Well-Known Member

    Last Day Progress Reports:
    I



    Thanks for the interest! The team did a good job and submitted to the AppStore earlier today.


    ***
    We're new at this and we don't have a camera crew or anything, but I think it's been fun. Thanks to everyone who shared it with us. Until Friday!
     
  16. dettiekinz

    dettiekinz Well-Known Member

    A local TV Network GlobalTV is currently at our house filming a little segment about Broken Kings and Castle Conflict. :D
     
  17. dettiekinz

    dettiekinz Well-Known Member

  18. itman

    itman Well-Known Member

    Sep 3, 2009
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  19. dettiekinz

    dettiekinz Well-Known Member

    It's alright, really. Interest will come if we're deserving of it and when it does it will be lovely. :D For now, we're just having fun.
     
  20. BrokenKings

    BrokenKings Well-Known Member

    May 13, 2009
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    Tomorrow is the day of our next Broken Kings Mayhem Weekend! We're going to be making yet another game, in yet another three days. Will it be as good as Skwerl? Better? Worse? In a scant 96 hours, we'll know for sure!

    We'll be doing our design session in the morning. If you have any ideas you think could make a fun little game - post them here now! Who knows what ideas they'll spark :D
     

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