A new game every weekend!

Discussion in 'Upcoming iOS Games' started by BrokenKings, Jan 4, 2011.

  1. dettiekinz

    dettiekinz Well-Known Member

    #181 dettiekinz, Jan 28, 2011
    Last edited: Jan 28, 2011
    Jenna uses Photoshop CS5 and for general art, I think Josiah uses CharacterMucker1999.

    XD That's cool. I'm not huge on Smoothie myself. Maybe after we update it, I will like it more... For now, I think it's a bit too raw and I still have that bitter taste in my mouth from the days when development was happening. The art on it is pretty sweet though!

    Haha. I would love that! Any novel ideas? We're trying to avoid the typical zomibie effects we see all around... But zombies are fun. (Atleast I think so anyway.)
     
  2. jumpman475

    jumpman475 Well-Known Member

    Aug 31, 2009
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    All right thank you. I was just looking for one to make an icon for a game that I am working on.
     
  3. emaddox

    emaddox Well-Known Member

    Jan 13, 2011
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    Any word yet when Apple is gonna approve Dirt and put it on the app store? I'm dying to play it haha.
     
  4. BrokenKings

    BrokenKings Well-Known Member

    May 13, 2009
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    That's a good start :D

    It might happen - if we have a game to wrap around it. XD

    Maybe Broken Kings zombies where the zombies are caricatures of us or something...

    Not just yet. It's "waiting for review" right now.
     
  5. Lopiken

    Lopiken Member

    Jan 7, 2011
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    My disposition on this position

    I am Lopi. We are at Game Jam right now and we came up with an AWESOME idea. It's not Dirt level of awesome, at least not yet, but we're all still pretty excited for it. The word we were given, to base our game on, was "extinction". So our game is about the human population on Earth being infected with a plague and facing extinction. The remaining humans escape in these shuttle pods that are programmed to stick together. Unfortunately some of the pods escaped with plagued people and you must keep them from infecting the other pods through touch. You do this by tapping the screen to push them apart. Sound easy? Maybe it is, but we're hoping it won't be TOO easy. I am Lopi.
     
  6. BrokenKings

    BrokenKings Well-Known Member

    May 13, 2009
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    Lopi forgot to mention an important point - the name of the game :

    To the Pods!!
     
  7. dettiekinz

    dettiekinz Well-Known Member

    About 5AM and we're still going.
    Stephen is learning boids.
    Josiah is doing art stuff.
    Jenna is doing art stuff too.
    Lopi is being a monkey.
    I'm prattling around on the intarwebs.

    That's it for night 1 of Global Game Jam
     
  8. Lopiken

    Lopiken Member

    Jan 7, 2011
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    Castle can give it all

    I am Lopi. And it is QUARTER to 7 in the morning. I feel a little weird, and my brain isn't as sharp as it normally is, so I'm gonna sleep for a bit. I thought I was gonna not sleep at all, but it looks like Josiah might be the only one doing that. But I got the background starriness done and it looks sexy, even with programmer art, so I'm insanely excited for the REAL art. Well, I better make a progress video before I go to sleeeeeeeep. I am Lopi.
     
  9. xdanleex

    xdanleex Well-Known Member

    Sep 28, 2009
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    Procrastinating
    LA,CA
    Better sleep. >:3
     
  10. BrokenKings

    BrokenKings Well-Known Member

    May 13, 2009
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    It's been a crazy day. Last night I encountered a problem with the way I was going to control the pod movement - they're supposed to move towards each other constantly, and I was using gravity to do so. This of course led to problems like, when they got close to each other, they would basically fly into each other then fling away from each other. So I've had to research + implement flocking, an algorithm that does the same kind of thing but accounts for other factors, including keeping them a good distance apart from each other. Unfortunately ... that was actually too complex for what I needed and after a night of learning and implementing flocking, I ended up cutting about 70% of it. Now I'm tweaking #'s to make it work, and wondering if I might need to put some of the gravity logic back in.

    tl;dr - Ooh, pretty screenshots!

    [​IMG]

    This is a screenshot from last night, a couple of hours after the initial design was done. This is as far as I got before I hit the brick wall that I text-walled above :)

    [​IMG]

    This is a screenshot from now, they're not moving as I want yet but now Josiah's art is in and they're not flinging around each other. :)
     
  11. Martin JF

    Martin JF Well-Known Member

    Sep 10, 2009
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    Looks really good :) can't wait to buy this one :)

    Price?
     
  12. BrokenKings

    BrokenKings Well-Known Member

    May 13, 2009
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    We haven't really talked about it at this point, but most games we are making are sitting in the $0.99-$1.99 range, so it's safe to say this one will as well :cool:
     
  13. awestonlin

    awestonlin Member

    Jan 29, 2011
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    Biz Dev @ Adept.ly
    Sunnyvale, CA
    I'm new to the forums and I just stumbled upon your thread and read up on what you guys were doing. I really have to give you guys a big hands up to what you guys are doing. I only went through the first two pages of the thread and watched the youtube video in the beginning, but I'm positive you guys will make a huge smash in the coming days.

    Keep up the good work and I look forward to seeing great apps from you guys!
     
  14. xdanleex

    xdanleex Well-Known Member

    Sep 28, 2009
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    Procrastinating
    LA,CA
    You should make promo contests
     
  15. BrokenKings

    BrokenKings Well-Known Member

    May 13, 2009
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    Thanks for the kind words!

    We're looking into things like that right now, if any should happen you'll hear about it here so stay tuned :D


    And now some more pictures:

    [​IMG]

    This is a picture of us last night at Global Game Jam taken by a fellow jammer ... as of typing we are still here finishing up our game, which is due in about 17 hours :D

    [​IMG]

    The title screen as it currently looks

    [​IMG]

    TO THE PODS!!!

    [​IMG]

    Game started: One of the pods is infected!

    [​IMG]

    If you don't keep it away from the other pods, they too will become infected!
     
  16. dettiekinz

    dettiekinz Well-Known Member

    #197 dettiekinz, Jan 30, 2011
    Last edited: Jan 30, 2011
    Global Game Jam!!!

    progress progress progress all around.
     
  17. BrokenKings

    BrokenKings Well-Known Member

    May 13, 2009
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    Some new title screens:

    [​IMG]

    A minor modification to the title screen :)

    [​IMG]

    Game in progress with a lot more pods

    [​IMG]

    A new level begins - this one with three infected pods :eek:

    Interesting fact: This weekend, development started at 10pm, and it ends at 3 tomorrow, yet we're in better shape than we've been for one of our weekend things than we have been yet.
     
  18. BrokenKings

    BrokenKings Well-Known Member

    May 13, 2009
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    It's one hour until the deadline, we are pretty close but making some last minute tweaks :) We haven't eaten yet today, so we're glad for it to be over so we can eat soon, then go home and sleep! :cool:
     

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